S-YXG70
<XGlite>
Tone Generation: Wave Table
Number of Voices: 360 Melody voices + 11 Drum/SFX kits
Multi-timbral Parts: 16
Maximum Polyphony: 32 notes
Effect Processor: Reverb
Sampling Rate: 22/ 11kHz
Direct Sound (R): ON/OFF
<XG>
Tone Generation: Wave Table
Number of Voices: 676 Melody Voices + 42 SFX Voices + 21 Drum/SFX Kits
Multi-timbral Parts: 16
Maximum Polyphony: 128 notes
Effect Processor: 8 Chorus + 8 Reverb + 36 Variation Effect
Sampling Rate: 44/ 22/ 11kHz
Digital Dynamic Filter: Applied to each MIDI voice
Direct Sound (R): ON/OFF
I have a weird itch to replay it.
Yep, that is correct. For whatever reason, I could only get 22HKz XG-Lite working in the game. In the music player that comes with it, however, you can select the other option and it did work externally. So that was neat.Great video as always Dark1x
Regarding the music on PC, I tried to record a comparison with it a while ago, but ran into issues with Windows 98 not working on Ryzen (natively or via virtualization) and PCem not running at full speed and having audio glitches.
But, if I recall correctly, the driver defaulted to a 22kHz XG-Lite mode with a limited number of channels rather than full 44.1kHz XG mode with 128 channels, and was supposed to be used in General MIDI mode, not XG MIDI mode - at least when using those defaults.
I don't know if the game used those capabilities at all, but was curious to see if it made a difference
EDIT: I found a post with specs on another forum:
Ah, okay.Yep, that is correct. For whatever reason, I could only get 22HKz XG-Lite working in the game. In the music player that comes with it, however, you can select the other option and it did work externally. So that was neat.
Came into the thread ready to ask about this, thanks! Gonna watch it now.Glad this finally went up! Took a while to make but here we are! Rest assured, there are no spoilers relating to the Remake for people that haven't played it yet. Remake doesn't even show up until very late in the video.
I watched it earlier today. Awesome content John! Thank you very much!Glad this finally went up! Took a while to make but here we are! Rest assured, there are no spoilers relating to the Remake for people that haven't played it yet. Remake doesn't even show up until very late in the video.
PC Music > PSX Music (with some exceptions like Jenova or OWA). I hope there's atleast a dozen of us thinking that lol
Maybe I have it backwards but, yeah, it only sounded right using XG in its default mode. Selecting General Midi sounded a lot worse when using this driver.Ah, okay.
The video showed you using XG MIDI with the driver in the FF7 settings tool, rather than General MIDI option - so I wondered if you had it running in XG Mode (XG MIDI) rather than XG-Lite (General MIDI).
Glad this finally went up! Took a while to make but here we are! Rest assured, there are no spoilers relating to the Remake for people that haven't played it yet. Remake doesn't even show up until very late in the video.
Hi DF, is there any chance that the 'background' of this image:
is available as an emulation filter (e.g. for RetroArch)? It looks stunning!
Absolutely fantastic job! I really really enjoyed spending a lazy Sunday afternoon watching this. This really made my dayGlad this finally went up! Took a while to make but here we are! Rest assured, there are no spoilers relating to the Remake for people that haven't played it yet. Remake doesn't even show up until very late in the video.
It's been a while since I last heard someone speak so positively of Dirge of Cerberus. I share John's opinions on this one.
absolutely fantastic. thank you so much for this. between this and the jordan doc, today has been a very nostalgia-heavy day.