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chandoog

Member
Oct 27, 2017
20,071


DF Retro returns with a detailed look at one history's greatest shooters - Contra 3: The Alien Wars. John goes in-depth on how this classic SNES shooter works, what makes it brilliant and how the astonishing Game Boy port compares. Then it's on to the controversial Game Boy Advance conversion, including its bizarre method of borrowing content from Contra Hard Corps on Genesis/Mega Drive...

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Dancrane212

Member
Oct 25, 2017
13,962
Love Contra 3. It got a lot of play from me on the Wii Virtual Console back when it launched.

iSUrscf.png


Seeing corners like this reminds me of my family's system that we would frequently pull down by accident as we bounced about while playing. It's amazing the thing didn't turn to powder.
 

kubev

Member
Oct 25, 2017
7,533
California
It seems odd to exclude Hard Corps from this video, given the fact that the GBA version borrows content from it, but I'm hoping that Hard Corps' absence from this video means that there're plans for John to cover Hard Corps in a separate video to more thoroughly showcase its breadth of content.
 

jett

Community Resettler
Member
Oct 25, 2017
44,653
It seems odd to exclude Hard Corps from this video, given the fact that the GBA version borrows content from it, but I'm hoping that Hard Corps' absence from this video means that there're plans for John to cover Hard Corps in a separate video to more thoroughly showcase its breadth of content.

Def a surprising choice to just cover Alien 3 instead of pitting the SNES and Genesis Contras against each other, but still a nice video
 

Dark1x

Digital Foundry
Verified
Oct 26, 2017
3,530
Love Contra 3. It got a lot of play from me on the Wii Virtual Console back when it launched.

iSUrscf.png


Seeing corners like this reminds me of my family's system that we would frequently pull down by accident as we bounced about while playing. It's amazing the thing didn't turn to powder.
Ha ha, yeah. I have another NES system (PAL region) which is in perfect shape case wise but I couldn't find the power adapter for it! Doh. The imperfections are part of the charm!

It seems odd to exclude Hard Corps from this video, given the fact that the GBA version borrows content from it, but I'm hoping that Hard Corps' absence from this video means that there're plans for John to cover Hard Corps in a separate video to more thoroughly showcase its breadth of content.
Well...it's in there during the GBA section.

...however, I basically ran out of time. I worked 14 hours yesterday and a few this morning just get this done. :\
 

kubev

Member
Oct 25, 2017
7,533
California
Well...it's in there during the GBA section.

...however, I basically ran out of time. I worked 14 hours yesterday and a few this morning just get this done. :\
I appreciate the work you put into your videos. I just thought it was an odd choice to not cover Hard Corps with more depth, as I think it's important to note how differently Hard Corps plays compared to Alien Wars (or any other Contra game in general, really). I kind of find the addition of certain Hard Corps levels in the GBA port to be a bit strange, because it's clear that they should've maybe borrowed Hard Corps' slide mechanic to make even some of the Alien Wars levels more playable on GBA. That said, it's not difficult to see why they chose the Hard Corps levels they did if you're familiar with Hard Corps, as those levels at least don't rely on the slide mechanic as heavily as other levels in the game do.
 

Dark1x

Digital Foundry
Verified
Oct 26, 2017
3,530
I appreciate the work you put into your videos. I just thought it was an odd choice to not cover Hard Corps with more depth, as I think it's important to note how differently Hard Corps plays compared to Alien Wars (or any other Contra game in general, really). I kind of find the addition of certain Hard Corps levels in the GBA port to be a bit strange, because it's clear that they should've maybe borrowed Hard Corps' slide mechanic to make even some of the Alien Wars levels more playable on GBA. That said, it's not difficult to see why they chose the Hard Corps levels they did if you're familiar with Hard Corps, as those levels at least don't rely on the slide mechanic as heavily as other levels in the game do.
Truth be told, while I love Hard Corps, I'm simply not as well versed or as skilled in playing it. I know Contra 3 inside and out but not Hard Corps. So it would have been a more difficult episode to make right now.
 

kubev

Member
Oct 25, 2017
7,533
California
Truth be told, while I love Hard Corps, I'm simply not as well versed or as skilled in playing it. I know Contra 3 inside and out but not Hard Corps. So it would have been a more difficult episode to make right now.
Haha. Understandable. I suspect it'll take a lot more time to get footage of Hard Corps, especially since there are five different endings along four paths.
 

PC98_Audi

Producer @ Limited Run Games
Verified
Oct 26, 2017
260
Raleigh
I will go to my grave defending the Probotector designs over the regular plain ol' Bill Razer and Lance Bean. Those Patlabor robots are awesome and gives it more of a cyberpunky feel (At least in Super Probotector and Mega Drive Probotector's case.

Probotect and Serve
 

Dark1x

Digital Foundry
Verified
Oct 26, 2017
3,530
Hard Cops is waaaay more interesting.
Debatable. Hard Corps does lack any real ports, though, which is another reason to look at 3. The Game Boy port is super fascinating. There isn't really an equivalent for Hard Corps.

The thing about Hard Corps that gets me every time is the lack of shoulder button aiming like in 3. The "A" button to toggle drives me insane. I never managed to get used to it and I continue to grapple with it. It's something I have to think about every time unlike the R button in 3 where it's just second nature.

I will go to my grave defending the Probotector designs over the regular plain ol' Bill Razer and Lance Bean. Those Patlabor robots are awesome and gives it more of a cyberpunky feel (At least in Super Probotector and Mega Drive Probotector's case.

Probotect and Serve
They're pretty damn good, right?! I'm also a big fan - especially in the older games where the Bill and Lance sprites are kinda bland.
 

Rogote

Member
Oct 25, 2017
2,606
Hard Corps is better for me and is the best Contra game ever, but this here is really fucking good too. I love it.
 

Dark1x

Digital Foundry
Verified
Oct 26, 2017
3,530
Hard Corps is better for me and is the best Contra game ever, but this here is really fucking good too. I love it.
What's interesting about Hard Corps is how it really feels like the remaining Konami team is trying to outdo Treasure. Since Treasure was partially formed by ex-Konami/Contra 3 developers (though there is crossover between 3 and HC), it seems like they wanted to go after Gunstar Heroes in a way - at least technically. Some good ol' friendly competition, perhaps.
 

Ifrit

Member
Oct 27, 2017
1,119
Man, so many fond memories of this games I just couldn't get enough of it, I remember that I liked to do and easy, normal and hard continuous run, so I stock up on lives on the easier difficulties in order to tackle hard mode and get the real ending, I love everything about this game.

Also DF Retro is hands down my favorite show on Youtube
 

PC98_Audi

Producer @ Limited Run Games
Verified
Oct 26, 2017
260
Raleigh
One interesting factoid about the overhead stages from Contra 3 is that Jim Power on SNES uses an identical stage mechanic between sidescrolling stages as well.
And of course, Jim Power had music done by Chris Huelsbeck, who did music for Factor 5 bringing it all full circle.
 

Rogote

Member
Oct 25, 2017
2,606
What's interesting about Hard Corps is how it really feels like the remaining Konami team is trying to outdo Treasure. Since Treasure was partially formed by ex-Konami/Contra 3 developers (though there is crossover between 3 and HC), it seems like they wanted to go after Gunstar Heroes in a way - at least technically. Some good ol' friendly competition, perhaps.

That's a good observation and I'm inclined to agree here. Alien Wars was already good looking, felt awesome, but the way they went at Hard Corps with all the things going on there, there must have been some desire to one-up. It's a shame there isn't really more ports of Hard Corps, I'd like an easier way to play it with modern displays without having to resort to gray area methods.
 

VariantX

Member
Oct 25, 2017
16,879
Columbia, SC
What's interesting about Hard Corps is how it really feels like the remaining Konami team is trying to outdo Treasure. Since Treasure was partially formed by ex-Konami/Contra 3 developers (though there is crossover between 3 and HC), it seems like they wanted to go after Gunstar Heroes in a way - at least technically. Some good ol' friendly competition, perhaps.

Yeah, HC is basically like Gunstar... mostly (though fewer) boss battles with little sections of run-and-gun gameplay. Also like gunstar, those boss battles are an excuse to show off what kind of crazy tricks they've learned to push the genesis hardware to do crazy visual effects and stuff. It also helps that the game has soundtrack that will melt your eardrums out of your head with joy.
 

Dark1x

Digital Foundry
Verified
Oct 26, 2017
3,530
Great video and great game, but those Mode 7 stages were awful even back then.
Well, back then makes sense since they were different but I urge you to try them again - they're super intuitive to play when you're using to modern shooters. You're basically able to strafe like an FPS which makes it easy to move around. That concept was more difficult to understand in 1992.
 

xabbott

Member
Oct 28, 2017
1,065
Florida
I remember getting this game with my Snes since my parents got a used bundle. My siblings and I loved it.

The bundle also included Super Mario World and Final Fantasy Mystic Quest. Thanks to being introduced to Final Fantasy like that I skipped every other game in the series on that console.
 

zerosum

Member
Oct 27, 2017
399
Sweet. Will watch in a bit. Looooved the Contra series. Never was able to finish Hard Corps though.

Thanks again, Dark1x, for the always fantastic videos.

 

Deleted member 2620

User requested account closure
Banned
Oct 25, 2017
4,491
Super good video, even if I'm a Hard Corps guy myself. The overview of the Game Boy port was really interesting.
 

SnatcherHunter

The Fallen
Oct 27, 2017
13,476
Damn Dark1x dark1
Awesome video as always.

Contra 3 was one my guilty pleasures when I was young. Even as a child, I highly appreciated the music for it. It was out of this world at the time.
 

kubev

Member
Oct 25, 2017
7,533
California
Debatable. Hard Corps does lack any real ports, though, which is another reason to look at 3. The Game Boy port is super fascinating. There isn't really an equivalent for Hard Corps.

The thing about Hard Corps that gets me every time is the lack of shoulder button aiming like in 3. The "A" button to toggle drives me insane. I never managed to get used to it and I continue to grapple with it. It's something I have to think about every time unlike the R button in 3 where it's just second nature.
The Genesis three-button controller is one of my all-time favorite video game controllers. I just appreciate how certain games consolidate more functionality into fewer buttons and still manage to be very playable. To me, it just kind of makes sense in Hard Corps that you can just roll your thumb over to the A button while holding B to toggle aim modes. The fact that the Genesis three-button controller's buttons are so much closer together than the face buttons on the SNES controller facilitates this. I even though MK3 and UMK3 worked really well on the three-button controller, as your thumb didn't have to travel as far during game play.
 

Dark1x

Digital Foundry
Verified
Oct 26, 2017
3,530
The Genesis three-button controller is one of my all-time favorite video game controllers. I just appreciate how certain games consolidate more functionality into fewer buttons and still manage to be very playable. To me, it just kind of makes sense in Hard Corps that you can just roll your thumb over to the A button while holding B to toggle aim modes. The fact that the Genesis three-button controller's buttons are so much closer together than the face buttons on the SNES controller facilitates this. I even though MK3 and UMK3 worked really well on the three-button controller, as your thumb didn't have to travel as far during game play.
I love that pad too, no doubt, but I like having a finger dedicated to position lock. That's really it. I just prefer a shoulder button for Contra.
 

alr1ght

Member
Oct 25, 2017
10,047
That was good. I'm surprised the little differences in gameplay between the US and Japanese versions wasn't mentioned.
 

Cow Mengde

Member
Oct 26, 2017
12,693
Debatable. Hard Corps does lack any real ports, though, which is another reason to look at 3. The Game Boy port is super fascinating. There isn't really an equivalent for Hard Corps.

The thing about Hard Corps that gets me every time is the lack of shoulder button aiming like in 3. The "A" button to toggle drives me insane. I never managed to get used to it and I continue to grapple with it. It's something I have to think about every time unlike the R button in 3 where it's just second nature.

Hardcorps also has some really bland stages. They are nowhere near as interesting as the SNES version's stages. They just feel like filler between boss fights. The stages themselves are much more memorable than Hardcorps.
 

Richter1887

Banned
Oct 27, 2017
39,146
That was great as expected. Great work Dark1x !

As for the game itself and the series, Hard Corps is still my favorite of them all. That into is still amazing.
 

Pachinko

Member
Oct 25, 2017
954
Canada
Can I just say I'm glad this is a contra 3 video that only covers contra 3 ? I know Hard Corps has a lot of fans but I'm not exactly one of them and it's a different enough game I'd sooner see a look at it that views it under it's own merits , possibly takes a look a the psuedo sequel the guilty gear gang made back on the 360/ps3. Thanks for this one Jon! Contra 3 is one of my GOATs.
 

Cess007

Member
Oct 27, 2017
14,079
B.C., Mexico
Just finished watching this, and it was as good as I come to expect for DF Retro. As always, you made an incredible work @Dark1

I never had a SNES, but a friend did, and I can't remember the amount of hours we sunk into Contra 3. It was our default game to play when I visited.
 
Oct 29, 2017
4,721
That GBA version was really awful. It could've and should've been so much better! But alas, it fell afoul of the typical lack of budget and care that 3rd parties typically put into their quickie GB/GBA releases (it was basically just put out there to co-promote Shattered Soldier and it shows).

Factor 5's GB version is a little bloody miracle though! I've always wanted to play that version!

One thing I've always wondered though... I know that the SNES isn't capable of rendering more than one Mode 7 plane at a time without the help of the DSP chip (which was originally going to be included in the base unit before it was cut and offloaded into the cartridge; after Nintendo's hardware R&D realised that they had gone way overbudget with the SNES' hardware cost)... so how did Konami pull off the 2 player splitscreen mode for the overhead stages? Those are surely two seperate Mode 7 planes?!

BTW, I had no idea how they pulled off the boss sequences before! That was really inciteful! Cheers Dark1x!
 
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Guts Of Thor

Member
Oct 25, 2017
3,698
The best Contra game ever made. I used to be able to speed run this in about 30 minutes when I was younger. At 36, I'm lucky if I can make it through the game in an hour lol.

The best song on the ost:

 

superNESjoe

Developer at Limited Run Games
Verified
Oct 26, 2017
1,160
Great episode, great game. Every time I hear Contra 3 though I get bitter that Hard Corps isn't as well loved.
 
Dec 14, 2017
1,351
Love this game, used to play it constantly as a kid, probably was the most played SNES game I had. Really enjoyed the video to, nice work as always DF.
 

zoodoo

Member
Oct 26, 2017
12,727
Montreal
Watched this video this morning and went straight to do a playthrought. What an awesome game.
Sega, please bring us the genesis classic so I can play hard corps.