Kind of funny Sony are preventing people from stacking and locking themselves in to the service. Good guy Sony.
I disagree that this is the bare minimum they could've done. PS1 Classics on PS3 was bare minimum, straight 240p with an optional blur filter and no other features, lol. It was pretty much the same with the PS1 Classic Console IIrc, except you got PAL releases in all regions too (I really hope they don't do that again here, but who knows at this point). This actually offers improved resolution, save states, rewind, Trophies, etc. I honestly didn't even expect to get any of that, frankly. They actually went beyond my expectations for this, which were extremely low, admittedly (I basically was just expecting what we got on PS3 and the PS1 Classic, lol). Obviously there is a lot of room for improvement, but it absolutely could've been worse or had less features, although admittedly the PAL stuff is baffling at this point.The bare minimum. The fact that both psx and psp games have the same options for filters and aspect ratio (it seems that psx has one more in this case) is curious to say the least.
While that is true, that was a long time ago now, and the PS Classic did have PAL releases in every region. So we'll just have to wait and see. :/Yes in the PS3 era you got the version that was appropriate for your region. However in Europe we did get a handful of NTSC titles which were specifically sold as being the US versions, like Resident Evil 2 and 3.
Yup, same. This actually exceeded my expectations, lol. Frankly, before this was announced, I honestly expected to never see PS1 games released on a modern PlayStation ever again.I'm just not going to notice this stuff tbh. The fact I can can play syphon filter at 1440p with trophies and save states and rewind is like a million times better than I thought we were going to get from Sony. After the terrible playstation mini I was honestly expecting native bare bones releases
*knocks on wood* never had a problem and never really gets all that hot. im v. careful with it
While that is true, that was a long time ago now, and the PS Classic did have PAL releases in every region. So we'll just have to wait and see. :/
All I can say is hopefully Sony gets their act together with the emulation quality for this by the time it comes to the West.
I know Xbox set a high bar with their BC program, but I remember back when it launched it was pretty... subpar. Lots of games ran worse than they did on Xbox 360 and that didn't get better for a while. There weren't really any "enhancements" until the Xbox One X launched 2 years after BC became a thing on Xbox, either (other than like forced V-sync and some better AF). Also... they've had now going on 7 years to work on it, and 5 since they started "enhancing" games with higher resolutions and framerates.
So... this sucks, and there are some bizarre things going on here with some of the PS1 emulation, but I don't think they can't come back from this. Here's hoping they do, too.
The reality is it's not a PS Plus revamp. It's a disguised price hike for PS Now. That's all Plus Premium is. PS Now at a higher price that includes PS Plus whether you want it or not.Everything about this PS+ revamp launch has been a complete disaster.
I very much hope you are right on this. Your reasoning makes sense, so it could be the PS Classic Console was just a weird one off thing with having PAL titles in NTSC territories. We'll see soon, but here's hoping.The PS Classic isn't the best comparison to use for this because that was something they actually had to sell world wide so there could very well have been more complications with how the game selection had to be made there (there were only two variants of it made with one for Japan (and a few other Asian regions) and one for the rest of the world). There was even speculation that they may have specifically picked PAL versions because they performed closer to their target frame rates with the bad emulator they used in the system, which is definitely not going to be the case with this new emulator.
I think it would be extremely surprising if once this launches in Japan and America that they get the PAL versions and not their original NTSC versions (see the reasons I explained in another thread for detail on what evidence exists that I think suggests this will be the case).
Yeah, there is the possibility things could improve as well. Xbox BC had many improvements over time (there weren't even any enhanced titles prior to X1X IIrc), and more recently, Nintendo greatly improved their N64 NSO offering and emulation, so Sony certainly could do the same. Whether or not they will is the big question at the moment. After all, we have PS2 titles included in this service at launch that are outright broken on PS5, and have been for nearly two years now. As I have said before, I think a lot of this comes down to how invested Sony will be in the Classic games, and the PS+ Premium Tier's success, especially long-term.I'm just going to copy/paste the comment I left on SIFTD for this.
I think it'll be interesting to see how much work Playstation dedicates to this and how much money they invest in making it better.
The reality is it's not a PS Plus revamp. It's a disguised price hike for PS Now. That's all Plus Premium is. PS Now at a higher price that includes PS Plus whether you want it or not.
It's a ongoing service. They will add more.It's clear that the emulation is less than ideal. But damn... the selection of classic games is abysmal. Why isn't there more?
Yes! PSP games on Vita look off to me solely because of the absence of good old PSP 3000 scanlines and interlacing artifacts.
I mean there were like 5 other models of psp without scanlines and interlacing but go on
Same thing with the Playstation Classic. Feels like they just have some intern with an old thumbdrive of roms he downloaded off Napster years ago who they're relying on for all their legacy efforts. 😕This is what I don't understand. Just use the NTSC roms. How hard is that?
The reality is it's not a PS Plus revamp. It's a disguised price hike for PS Now. That's all Plus Premium is. PS Now at a higher price that includes PS Plus whether you want it or not.
All the games sold during the PS3 Era in the US was NTSC right? Were the games PAL in Europe?
Because the whole world doesn't speak English I presume.Why isn't Sony simply putting the NTSC versions up instead of the PAL ones (or both, like Nintendo on NSO), but implementing an issues causing 60hz patch? I don't get it.
PS3 era Sony was goddamn amazing. PS3 era Sony was the most pro consumer they've ever been, and created so much value. They were innovative and creative in the right ways. I'd give anything to have PS3 era Sony back.Sony begins to look like that PS3 era Sony that was arrogant and took wrong decisions. And with wrong leadership.
Ps2 had hardware backwards compatibility via the sound chip (spu2).
The PS2 cpu and PS1 cpu were both used for sound in PS2 games (SPU1+SPU2) which is why the switch to deckard later broke some PS2 games.
Also the R3000A was used as an IOP so it's not quite right to say it is just a sound chip.
The "improvements" are absolutely awful. How Sony is fucking up so much with this, I have no clue.
I agree with you, but they were really only that way after being humbled at the start of its generation.PS3 era Sony was goddamn amazing. PS3 era Sony was the most pro consumer they've ever been, and created so much value. They were innovative and creative in the right ways. I'd give anything to have PS3 era Sony back.
The "improvements" are absolutely awful. How Sony is fucking up so much with this, I have no clue.
It's baffling how behind the curve all the official retro releases are, when it comes to CRT filter adoption. I can't think of one offical retro re-relase that features a good CRT filter. Even the Capcom Arcade which is probably the best of all official releases when it comes to this, still only has curvature with scanlines, but no other CRT effects like RGB grid, phosphor bloom etc.
What you can download now is the same thing that subscribers will get when it comes to PS2 games. PS2 games emulated on PS4 always got some resolution bump through a technique Sony called "Uprendering" which is something half-way between simple upscaling, and true rendering in higher resolution. It's a weird technique that's not quite as good as true higher resolution rendering in terms of image sharpness, but it's guaranteed to not have rendering issues with any game IIRC. I'm not sure but it's possible that these games did have a bit better resolution on PS4 Pro (and PS5) than they did on original PS4. Also, I'm pretty sure they did benefit from the performance boost afforded by PS4 Pro and PS5.Jus wondering. Dark1x said that Jak And Dxater received some small resolution boots on PS5. I have the game since the PS4 days. If I donwload it now does that mean I get the same treatement or this is exclusive to the version from PS Plus Premium?
Well, it's definitely helpful to know that Xbox wasn't always as good as they are now in the backwards compatible departmen. I believe Nintendo was the same. Like everyone gotta start somewhere, right?I'm just going to copy/paste the comment I left on SIFTD for this.
I think it'll be interesting to see how much work Playstation dedicates to this and how much money they invest in making it better.
What problems is PSP emulator showing that it didn't have before (especially since only one game was 'tested')?And yet the emulators they're using now are having problems that never showed up in the past so I really just don't understand it honestly