Yeah like they didn't even bother saying this was on PC WIP, and/or pre alpha etc Sony conference they were extremely clear that 1. Everything was captured on PS5 and labeled a game like R&C as pre alpha.
like this stuff should be standard.
I wish the industry would standardize this completely and be more transparent with everything they show. It would go a long way to set expectations clear for everyone. Something along the lines of labeling videos with the following disclaimers at the start of the video:
"Target footage" - For a title that's still in production/hasn't gone into production yet, this would be used for the visual fidelity the devs are "hoping" to achieve in the finished product.
"Game development early in production. Gameplay footage not ready to be shown" - Inserting this at the start of many of the Series X videos from the recent Series X showcase would be a good use of this.
"Footage captured from x% build" - If gameplay footage is captured from a 50% build, state that, so we know that footage is captured from a game that is only halfway complete. In the case of Halo Infinite, let's say they're only 70% done with development.
Etc, etc.
Essentially, being transparent with what is being shown would go a long way in making the consumer understand what they are seeing and so that expectations are set correctly.