They weren't all cross gen.All they had to do was bill that episode of Inside Xbox as a "preview of cross gen games with some of our independent partners as well as a few from these publishers" and they would've been fine.
They weren't all cross gen.All they had to do was bill that episode of Inside Xbox as a "preview of cross gen games with some of our independent partners as well as a few from these publishers" and they would've been fine.
smart delivery is like the server sees you playing the game on the Series X so it downloads a patch/update/whatever to take advantage of the extra hardware. crossbuy is just giving you a separate binary for a different system. the difference is, if you take the binary from a smart delivery game and swapped it from an Xbox One to a Series X, it'll work, whereas it wouldn't with Cross Buy
So it might or might not save some Gigabytes of download assuming assets are shared between the versions and that you buy your games physically on disc.smart delivery is like the server sees you playing the game on the Series X so it downloads a patch/update/whatever to take advantage of the extra hardware. crossbuy is just giving you a separate binary for a different system.
Two things:
1) How about waiting til we actually see Halo Infinite and other first party games on the Series X before proclaiming the Jaguar is an anchor around their neck.
2) What new concepts did the PS4/XB1 introduce?
Sony introduced VR to the console space, which was not possible before.
Battle royale,
The concern about Xbox being averse to showing off next gen only games is clearly untrue, that the point. Games with release dates that land beyond 21/early 22 will be shown (they've already shown Hellblade/Project Mara which are probably still far from release).Hellblade has shown us an 'in-engine' trailer without gameplay. I'm not sure how we're basing anything 'next-gen' from that.
They have every right to be skeptical of the 4K60 with ray tracing claims (and yes, even without ray tracing). Skepticism on there claims at this point in the next gen cycle is healthy, not gross, especially with those disclaimers all over the place. The disclaimers are fine at this point, but so is taking experiences from similarly speced PCs to keep expectations realistic.Video is gross. A couple of people giggling about how consoles can't possibly do what PC's can even though Series X is essentially a high end PC with all of the other advantages consoles have like low level API's, the Velocity engine and the fact 99.9% of AAA games are designed around consoles strengths and weaknesses.
How DF has fallen.
Video is gross. A couple of people giggling about how consoles can't possibly do what PC's can even though Series X is essentially a high end PC with all of the other advantages consoles have like low level API's, the Velocity engine and the fact 99.9% of AAA games are designed around consoles strengths and weaknesses.
How DF has fallen.
Meantime Flight Simulator is happening in front of our eyes. Wich also shows next to graphics, that next gen is also scaling and other tech behind the game.
Talking about FS. Kind crazy DF didnt do a vid on the game yet.
Hard to talk about a game where you do not have it and no one can report about the alpha/betas in-depth! They project your user name on the screen everywhere anyway.Meantime Flight Simulator is happening in front of our eyes. Wich also shows next to graphics, that next gen is also scaling and other tech behind the game.
Talking about FS. Kind crazy DF didnt do a vid on the game yet.
So what point are you trying to make this time? Are you suggesting by this montage we got so far that this is what we should next gen expect, nothing more?Hellblade has shown us an 'in-engine' trailer without gameplay. I'm not sure how we're basing anything 'next-gen' from that.
So what point are you trying to make this time? Are you suggesting by this montage we got so far that this is what we should next gen expect, nothing more?
Hard to talk about a game where you do not have it and no one can report about the alpha/betas in-depth! They project your user name on the screen everywhere anyway.
Yes, but that was shown in a unrealistic format for a game, 21:9 ultrawidescreen and 24fps. It was a nice concept tech demo.
I agree, I don't think it is fully transparent but I do think small clips do show the actual game like when they are walking with the torch. I am more skeptical of AC Valhalla than Hellblade 2 because I think we already seen some pretty mind blowing visuals from the first game (Hellblade).I think it is pretty clear what I mean. I don't think the Hellblade 2 trailer is all that representative of what the actual game will end up looking like, and I don't think we should use 'in-engine' trailers to judge whether graphics are 'next-gen enough'.
I'm sure the Series X will produce some mindblowing graphics. But non-gameplay trailers are usually a poor judge of the final product.
I didn't see anything in that most recent Valhalla trailer with some gameplay (obviously using a made for trailer camera) that was so special. Nothing about it seemed impossible visually to me.I agree, I don't think it is fully transparent but I do think small clips do show the actual game like when they are walking with the torch. I am more skeptical of AC Valhalla than Hellblade 2 because I think we already seen some pretty mind blowing visuals from the first game (Hellblade).
Video is gross. A couple of people giggling about how consoles can't possibly do what PC's can even though Series X is essentially a high end PC with all of the other advantages consoles have like low level API's, the Velocity engine and the fact 99.9% of AAA games are designed around consoles strengths and weaknesses.
How DF has fallen.
I'm not saying impossible but the visuals will be getting a downgrade even on Series X. Example is the eagle (forget its name) flies over the ship in the water. Ubisoft is well known for bullshots. I play AC Odyssey on the PC with max settings and even with HDR, which looks beautiful by the way, but the detail is way less than what Ubisoft is trying to represent here. The close-ups of the charater as well, that could be an in-game engine scene but we all know the tricks when you are actually playing the game and how character model degrades from the cutscenes.I didn't see anything in that most recent Valhalla trailer with some gameplay (obviously using a made for trailer camera) that was so special. Nothing about it seemed impossible.
We can certainly use it to gauge the quality of facial animation, environmental detail and cutscene visuals. If it wasn't meant to indicate a visual target they would've just used CG.Hellblade has shown us an 'in-engine' trailer without gameplay. I'm not sure how we're basing anything 'next-gen' from that.
We can certainly use it to gauge the quality of facial animation, environmental detail and cutscene visuals. If it wasn't meant to indicate a visual target they would've just used CG.
I'm looking at it again. Yeah, the scenes they cut in with the eagle and some other wide shots are clearly punched up and not in-game. All of the in-game stuff is clearly this gen. The ships sailing, the cloth of the sail is...not great. The waves the boat makes, the main character's animation getting off the boat, the details in the faces and clothing. It's very this gen. There are some definite fuckery shots in there though, you're right.I'm not saying impossible but the visuals will be getting a downgrade even on Series X. Example is the eagle (forget its name) flies over the ship in the water. Ubisoft is well known for bullshots. I play AC Odyssey on the PC with max settings and even with HDR, which looks beautiful by the way, but the detail is way less than what Ubisoft is trying to represent here. The close-ups of the charater as well, that could be an in-game engine scene but we all know the tricks when you are actually playing the game and how character model degrades from the cutscenes.
maybe they are gonna do a pixel count video but need more time. they put this video out only a day after the event after all. but there's not much you can go off of with carefully selected footage to analyze. especially footage that may or may not even be running on hardwareI mean there is a ton and tons of footage out there. All with no NDA and tons and tons of videos from the team with what tech is used and how etc. :)
I mean we had talks about games with just snippets of gameplay or info. I am not saying what to do offcourse. But just surprised there wasnt a look at it yet. When we got tons of info on the game and footage for a year. :)
ok, I'll write a short reply.
I mean there is a ton and tons of footage out there. All with no NDA and tons and tons of videos from the team with what tech is used and how etc. :)
I mean we had talks about games with just snippets of gameplay or info. I am not saying what to do offcourse. But just surprised there wasnt a look at it yet. When we got tons of info on the game and footage for a year. :)
Video is gross. A couple of people giggling about how consoles can't possibly do what PC's can even though Series X is essentially a high end PC with all of the other advantages consoles have like low level API's, the Velocity engine and the fact 99.9% of AAA games are designed around consoles strengths and weaknesses.
How DF has fallen.
I am not talking about Series X version. Just Flight Simulator in general. Wich got tons of info and footage for a year already. And using some intresting tech with Bing maps, Azure etc. Just thought thats something right up DF their alley. I am just surprised they didnt cover it yet.maybe they are gonna do a pixel count video but need more time. they put this video out only a day after the event after all. but there's not much you can go off of with carefully selected footage to analyze. especially footage that may or may not even be running on hardware
But these are aspects that are central to Hellblade's presentation as well as pretty much every cinematic AAA game. Uncharted 4, TLoU2, Gears 5, Quantum Break, Spider-Man, GoT Etc all debuted with trailers showing off high fidelity character models and cutscene visuals.But let's also be real. Nobody here is talking about the visual target for cutscenes.
I have to say it's fascinating how DF seems to flip-flop from one side to the other when it comes to the good graces of gamers. Sony trolls almost managed to drive Dictator out of this site with their pathetic whining and now we have people calling DF gross for covering a show MS themselves promoted as a next gen showing.
No idea what you on about really. Just see my post above.and none of it is from a console? judging by the post i just replied to if they did a video on the flight sim game they would just be screamed at for not saying some rubbish like oh its coming to xsx and it will be better cause "reasons". Just had to double check and make sure i was actually in the xsx gameplay reveal thread because I'm still not sure why this even came up.
They start the video saying it was disappointing, but as they go through each trailer they were seemingly positive about every game.
Are you confusing what we said? For Bright Memory Infinite - we said it was showing off gameplay. Just that the gameplay was not recorded on an XSX so it is hard to comment on expected performance and features. The snippet shown in the MS stream was just the PC version.ok, I'll write a short reply.
first of all, everything shown was basically within an "inside xbox" , so the format of "short trailers" and not an in-depth analysis was to be expected. and this goes for dark1x's comment
DF Direct: Xbox Series X Gameplay Reveal Reaction - Is This Next-Gen?
Oh it was perfectly clear to us. It's the focus on short trailers that didn't work for me. It's an approach I never liked for these things. Well...I think a lot of it also stems from short time tables, plans changing etc. It's tough getting together a lineup of third party games for something...www.resetera.com
then, I expected that DF would look up those devs, especially the smaller teams and bring up some insight. you know, the interesting stuff. the "analysis".
instead of that, I watched a video starting with comments speculating how these are "based on real time rendering which causes the persistent problems that every game has" ie what shown is not indicative,
while the person who makes the game you made this comment for, said that it is NOT an in-engine CG but a demo he created playing and everything is gameplay except the end sequence which is QTE
FYQD on Twitter
“@PraxisDarth Actually start design UI when the game is 80% developed, this is a demo recorded by me,it's not an engine CG,however, the end of the ship is QTE,player can not control.”twitter.com
Not to drag this any longer, its just that in this manner I expected more and better from DF.
Maybe in the future.
*oh, about the inside xbox episode:
for me the let down was that valhalla did not show gameplay, as we understand gameplay. had this alone been better, I guess a few thousand people would nag less
This is something EVERYONE should keep in mind. Anyone else remember the first and to date mindblowing Watch_Dogs presentation? Yeah, that was IN-ENGINE. Look what happened later. The same will 100% apply to Hellblade 2. You'll never see this fidelity in your gameplay. Cutscenes where it's all just prerendered? Of course, that's not hard. But you won't enjoy this and then seamlessly transition into gameplay, I'm sorry to burst anyones bubble here. Not even top of the line PCs can do that as of yet. And if they can't, neither XSX nor PS5 will ever.I think it is pretty clear what I mean. I don't think the Hellblade 2 trailer is all that representative of what the actual game will end up looking like, and I don't think we should use 'in-engine' trailers to judge whether graphics are 'next-gen enough'.
I'm sure the Series X will produce some mindblowing graphics. But non-gameplay trailers are usually a poor judge of the final product.
whoops, my mistakeI am not talking about Series X version. Just Flight Simulator in general. Wich got tons of info and footage for a year already. And using some intresting tech with Bing maps, Azure etc. Just thought thats something right up DF their alley. I am just surprised they didnt cover it yet.
then, I expected that DF would look up those devs, especially the smaller teams and bring up some insight. you know, the interesting stuff. the "analysis".
instead of that, I watched a video starting with comments speculating how these are "based on real time rendering which causes the persistent problems that every game has" ie what shown is not indicative,
nope, I think their distrusting comments were aiming at the visual fidelity shown, not what you are saying here.He ment there were still lots of quick cuts so you sill didn't really get a feel for how the game actually plays, not that it actually wasn't from gameplay. Like this trailer.
Bright Memory Infinite GDC2020 - GamePlay
Hello everyone! You can see the new combat system in the GamePlay,climbing was added to the level design,players need to use different skills to get over ob...www.youtube.com
nope, I think their distrusting comments were aiming at the visual fidelity shown, not what you are saying here.
What's the difference between Smart Delivery and a game patch then?smart delivery is like the server sees you playing the game on the Series X so it downloads a patch/update/whatever to take advantage of the extra hardware. crossbuy is just giving you a separate binary for a different system. the difference is, if you take the binary from a smart delivery game and swapped it from an Xbox One to a Series X, it'll work, whereas it wouldn't with Cross Buy
Well, Sony is about to launch two games, where at least one of them will be pretty huge. So yeah, expectations for the next generations are through the roof. And Sony can do nothing to mitigate them.The problem for both MS and Sony is that the longer they wait on showing the actual next gen graphics - the higher the expectations are becoming. And they should've been really working towards the opposite wrt to buyers expectations with this upcoming generation.
automation probably. the game detects it's on the Series X and begins downloading the update. I don't know if there are games with patches for the One X or if they automatically downloadWhat's the difference between Smart Delivery and a game patch then?
Wait, I thought we were calling DF MS shills a few weeks back. Can't keep up anymore.Video is gross. A couple of people giggling about how consoles can't possibly do what PC's can even though Series X is essentially a high end PC with all of the other advantages consoles have like low level API's, the Velocity engine and the fact 99.9% of AAA games are designed around consoles strengths and weaknesses.
How DF has fallen.