Only RT shadows I think.Is Demon's Souls confirmed to have ray tracing? There's no mention of it on the store page, while other games have rt mentioned.
Only RT shadows I think.Is Demon's Souls confirmed to have ray tracing? There's no mention of it on the store page, while other games have rt mentioned.
Strange that they don't mention it on the store page. RT or not DeS seems to be the best looking title this year."From Japan Studio and Bluepoint Games comes a remake of the PlayStation classic, Demon's Souls. In addition to beautiful shadow effects and ray tracing, players can choose between two graphics modes while playing: one focused on fidelity, and one focused on frame rate."
From https://blog.playstation.com/2020/06/11/playstation-studios-first-look-at-9-new-ps5-games/#nnn
The same could be said about other graphical features we've seen over the years though. Technology improves. Graphics improve. Raytracing is still in its infancy and will only keep getting better while also becoming cheaper to use.
At the end of the day, yes it is just reflections and might not be something you immediately notice or care about (though raytracing can also be used for shadows, ambient occlusion, global illumination, and also audio), but it does add to the overall cohesiveness of the image. There was a recent example where Miles was in a shop, and seeing civilians walking down the street via the reflections in the window, to seeing Miles/the shop owner and items for sale on the door's reflection was pretty neat even if it's not exactly important. It just makes the scene feel more complete.
For example:
Guy walking down the street behind Miles.
Girl looking back at Miles waving at her as she exits the store.
The shop owner reflecting in the door as he mops. Miles is later seen reflecting in the door too.
Pretty small stuff but something I think makes everything feel more grounded. Some of this you can do with other techniques (but with varying results), but raytracing will make it easier.
Having said all that, part of me is thinking I'll play it in the 60fps mode instead and leave the high end raytracing stuff for my PC haha. We'll see.
What does that have to do with their brief, which is to do a tech analysis of the game footage?
They aren't speaking as video game oracles. Their expertise is in technical analysis.
The suit immediately jumps out to me it's super high quality and the light reflections look amazing
Oh brother
If only...
I can see a spiderverse coop game at some point in the future. Maybe 2 player in Spider-Man 2 and then a stand-alone spiderverse coop gameJust watching now...
first thought...why was there not a co-op option for this game??
Back to the video.
This is the kind of shot that sells millions of copies.
They go way beyond technical analysis and editorialize quite a bit and often speak about the quality of the games they analyze in their videos. I liked them better when they were just tech analysis but they have gone beyond that so with that they get whatever criticism comes along with it.
More scripted sequences is insane? I want more than pretty graphics from this generation, it looks nice though.
This is a thread about pretty graphics, lmaoMore scripted sequences is insane? I want more than pretty graphics from this generation, it looks nice though.
Oh boy.
More scripted sequences is insane? I want more than pretty graphics from this generation, it looks nice though.
Lol, are you really saying this in a DF thread?More scripted sequences is insane? I want more than pretty graphics from this generation, it looks nice though.
Those door frames have been through some shit. I love detail like that.
Same, that had even gotten better this current gen. I love details like that on materials, makes everything feel much more lived in and believable instead of a sterile video game.Those door frames have been through some shit. I love detail like that.
More scripted sequences is insane? I want more than pretty graphics from this generation, it looks nice though.
Only the 60FPS mode, the game overall is prettier but nothing mind blowing graphics wise.
100% definitely dead.I really want to know what happens to the person walking in the bottom left as the floor begins to crumble lol
I'm gonna give Alex the benefit of the doubt here. I think he was making a light joke about how "Marvel Spider-Man Miles Morales" is a mouthful of a title. I'm sure he doesn't mean any disrespect to the character.I like these guys but what was with the guy not remembering the title of the game? They should have done that bit again and edited in because for a start, if you're about to speak as an expert, then it's not wise to forget the very title of the game, and also, seeing as a notable thing about this game is the element of representation that having MM as the main character brings, then it really feels a bit off to flippantly forget the characters name. There are people absolutely stoked that Miles Morales is getting his moment in the sun in the movie and this game, as it finally represents them in mainstream Spider-man media. This is important. Come on, guys, this feels a bit tone deaf.
I like these guys but what was with the guy not remembering the title of the game? They should have done that bit again and edited in because for a start, if you're about to speak as an expert, then it's not wise to forget the very title of the game, and also, seeing as a notable thing about this game is the element of representation that having MM as the main character brings, then it really feels a bit off to flippantly forget the characters name. There are people absolutely stoked that Miles Morales is getting his moment in the sun in the movie and this game, as it finally represents them in mainstream Spider-man media. This is important. Come on, guys, this feels a bit tone deaf.
Considering the generally left leaning populace of this forum, I'm very surprised at the responses, rather than more of an "Oh, thats a good point about how that could be percieved that way"I'm gonna give Alex the benefit of the doubt here. I think he was making a light joke about how "Marvel Spider-Man Miles Morales" is a mouthful of a title. I'm sure he doesn't mean any disrespect to the character.
But I do see where you're coming from, and yes this is absolutely important to people from a representation standpoint and people covering games should keep that in mind.
According to the video, it sounds like distant ray tracing is both extremely expensive and barely noticeable, making it a very bad investment of resources. I'd side-eye any dev who choose to go for ray tracing in that scenario unless their visual style and ambitions left them a lot of overhead.In before "downgrade scandal! PS5 can't do full RT, it's using SSR!"
But seriously yeah it seems clever and the perfect trick to have distant SSR. Especially when you consider, the techy folks at DF see and comment on things, sometimes, that 99% of people won't see in motion :p I know every time there is an example of SSR obstruction in a game, they have to pause to show it to us and we would have not noticed lol.
Well, thats just being rude.Imagine being so small you can't see the humor in this or allowing an editorial outlet their own thoughts and impressions.
Rougher ray traced reflections take A LOT more power to do than just a straight up clean reflection.Overly reflective reflections are going to be this gen's piss filter and bump mapping, isn't it? It's super awesome when done right, but I feel like the plastic bits in the suit and those windows are way to reflective and clean.
I think a lot of us are just used to people covering games making flippant jokes that kind of put themselves above what they're covering. I don't like it in general, but I really don't think any harm was meant. It's very common on podcasts and other informal discussions that people don't remember everything accurately.Considering the generally left leaning opulace of this forum, I'm very surprised at the responses, rather than more of an "Oh, thats a good point about how that could be percieved that way"
Where did you get this information?This is what I said. Spider-man (Peter Parker) at 60fps doesn't have RT (but runs at native 4K), while there is RT in the 60fps mode on Miles Morales (but probably with a more aggressive dynamic resolution, but most won't care about that).
Because co-op campaigns suck 99% of the time, keep that shit in a separate mode.
I have no interest in Spiderman, but I am here for that cat-tech. Let this be the generation of cats.
It's thread about the new spiderman game, the point I was making is that we've seen countless sequences
Did I say different?Well, better graphics is one of the most relevant aspects of a new generation, so...
Then show actual gameplay and not a heavily processed QTE sequence, lol.This is a Digital Foundry thread, you know, the outlet that analyses graphics tech behind games lol.
Also, you are getting more than just pretty graphics, you're getting rapid load times and more complex sequences with instantaneous indoor and outdoor transitions, more destruction, physics calculations etc.
Assumptions like this are the reason why graphical technology breakdown discussions online are so unnecessarily hostile. Give these guys a break. John isn't a Sony guy or whatever. He just likes gaming tech, which is why he's at Digital Foundry. Try not to get carried away by concerns of corporate allegiance. None of that should exist here. Let's talk about the cool tech Insomniac is pushing in their launch title and have a good time while doing so.
More scripted sequences is insane? I want more than pretty graphics from this generation, it looks nice though.