ok. So for example:
1. car a is driving 1mph and car b is driving 2mph
WOW 100% difference! HUGE DIFFERENCE
2. car a is driving 100mph and car b is driving 150mph.
meh. Only 50% difference. small difference.
Again, you guys need to look at the raw numbers. PS4 vs. XBOX ONE was only 0.5 tflops.
Now we are looking at UP TO 3 TFLOPS difference. This is a 6x times bigger TFLOPS difference looking at raw numbers.
and you have also to take into Account that Sony is achieving their TFLOPS number only by using overclocking. Just look at GPUs that already tried that, the difference is HUGE:
But ok, let's say you guys are right... then explain me something:
WHY is Sony overclocking their CPU/GPU so damn hard?! The frequency is INSANE! Nothing like we have ever seen from AMD. Ridiculous. I don't wanna know how hot and loud this machine is going To get... and variable frequencies? Multiplatform devs it's going to be a nightmare to optimize. Maybe they won't even bother and just lock the frequency and call it day...
We are potentially looking at another YLOD fiasco... why else did Sony take so long to reveals tflops? Why else didn't we even SEE the console? MS already has shown everything and even journalists were allowed to take the whole console in and out...
But again, we will see in the end how different the games will look and run like
Read your own pictures buddy: There's a 3Tflops difference between 2080S and Ti in your graph. Yet in games it translate to a 15% difference in power.