I didn't mean you have constantly said it either. ;)Because it currently beats everything in the market and is a game-changer. And what do you mean by "keep"? Besides right now, I don't really recall referring to it as "magical" that many times.
I didn't mean you have constantly said it either. ;)Because it currently beats everything in the market and is a game-changer. And what do you mean by "keep"? Besides right now, I don't really recall referring to it as "magical" that many times.
no.
the memory feeds the CUs, what matters is bandwitch/CUs
- PS5: 36 CUs, 448GB/s
- xbox: 52CUs 560GB/s and 336GB/s
PS5: 448/36 = 12,44GB/s
SX:
best case, 560/52 = 10,77GB/s
worst case, 336/52 = 6,46GB/s
memory bandwitch is better on PS5.
Not sure but from what I understand from the presentation the usual approach is to have the frequencies constant and vary the power supplied based on the workload. The problem with that approach, again as I understand it, is that you can only guess what the maximum power consumption of the console is going to need because the workload varies from game to game, thus you can also only guess the maximum heat that will be generated by the console. So if you guess it wrong and you design your cooling solution around that guess, you end up with a noisy console because fans are working harder to keep your console cool.
I wonder why more devs aren't speaking about the differences? The specs are out. I remember once the specs for both the PS4 and X1 were out, devs were merciless in their critique of MS's, then, underpowered console.
A tweet from ex-PS5 hardware guy, saying he couldn't get into details about stuff not talked about yet due to NDA.
Is this math your invention? In which universe is this reasonable??
Lol. Is this making fun of some meme I'm not aware of? If not Deto I just want you to know that I too am drinking heavily while stuck at home but even if you strain rubbing alcohol through white bread or a sock I don't recommend drinking it till we're at day 10 of this whole thing
Yes but funny things PS5 has more bandwidth per CU than Xbox Series X
560/52=10.76 GB/s
448/36=12.44 GB/s
But I think the two system are a little bit short on bandwidth.
Edit: I don't take into account the CPU because this is the same constraint for PS5 and XSX.
Probably too expensive to bump the memory speed.
Higher per CU, but lower per TF (94%).
We already know that Navi could probably benefit from more bandwidth, and now we've tested Zen 2 BW needs on top of that 448GB/s.
The Flute benchmark makes me wonder whether they tested the additional speed and actually found the performance improvement wasn't worth the cost. Or perhaps supply and economic factors forced their hand.
The core issue is that they only addressed one half of the problem. Yes, we have an ultra fast SSD with custom decompression hardware, but the interfaces between RAM and GPU are almost the exact same (minus some small improvements like DCC). I'm sure the cache scrubbers help a bit too, but there's just no way to get decompression that can scale to the realm of DDR bandwidths.
Idle musing: I wonder if in standby/suspend, the GDDR6 is completely suspended and the PS5 works solely out of the flash for background tasks?
It's as I feared. What an absolute mess. If the NDA is still in place, it's for a reason. They know devs will criticize this.Sony seems to have lifted the NDA for first party devs but not for others.
According to Dictator some of them made mention that they have to prioritize either GPU or CPU with preset modes
Current Generation Hardware Speculation with a Technical Spin [post GDC 2020] [XBSX, PS5]
So I just thought I should look into how well does RDNA scale with clocks and here is actually interesting benchmark on YT with 5700 (36CU) and 5700 (XT). In this case, 5700 is clocked at 2150MHz (9.9TF) and 5700XT is clocked at 1750MHz (8.9TF). Results are surprising because it seems XT...forum.beyond3d.com
No, it seems to be the other way around. To my understanding PS5's thermals don't shift but the CPU/GPU frequency does. This is the other way around in current gen and XSX. That's the reason for those varying clocks. Assuming that the cooling solution is good enough, the console should stay silent as the thermals are always the same and thus very predictable. This results in those 2% drops in peak performance.
But PS5's CUs are clocked (up to) 22% higher than XSX. Therefore each of the PS5 CUs will be utilising (up to) 22% more bandwidth than each equivalent XSX CU. Which makes a mockery of that pointless calculation.It was already discussed here yesterday
PlayStation 5 System Architecture Deep Dive |OT| Secret Agent Cerny
Yes but funny things PS5 has more bandwidth per CU than Xbox Series X 560/52=10.76 GB/s 448/36=12.44 GB/s But I think the two system are a little bit short on bandwidth. Edit: I don't take into account the CPU because this is the same constraint for PS5 and XSX. Probably too expensive to...www.resetera.com
And who is he? :P
It's as I feared. What an absolute mess. If the NDA is still in place, it's for a reason. They know devs will criticize this.
There is nothing about this that doesn't scream "Fuck, Microsoft caught us off-guard". So they overclock the shit out of their system in order to keep up... I just can't, man.
I don't trust anything they say. I'll be waiting for the comparisons and the NDA to lift. What a fucking shitshow.
It's as I feared. What an absolute mess. If the NDA is still in place, it's for a reason. They know devs will criticize this.
There is nothing about this that doesn't scream "Fuck, Microsoft caught us off-guard". So they overclock the shit out of their system in order to keep up... I just can't, man.
I don't trust anything they say. I'll be waiting for the comparisons and the NDA to lift. What a fucking shitshow.
It's just as likely there's some additional cool things they aren't ready to talk about yet, no reason to freak out.It's as I feared. What an absolute mess. If the NDA is still in place, it's for a reason. They know devs will criticize this.
There is nothing about this that doesn't scream "Fuck, Microsoft caught us off-guard". So they overclock the shit out of their system in order to keep up... I just can't, man.
I don't trust anything they say. I'll be waiting for the comparisons and the NDA to lift. What a fucking shitshow.
It's as I feared. What an absolute mess. If the NDA is still in place, it's for a reason. They know devs will criticize this.
There is nothing about this that doesn't scream "Fuck, Microsoft caught us off-guard". So they overclock the shit out of their system in order to keep up... I just can't, man.
I don't trust anything they say. I'll be waiting for the comparisons and the NDA to lift. What a fucking shitshow.
Next gen copy pasta?It's as I feared. What an absolute mess. If the NDA is still in place, it's for a reason. They know devs will criticize this.
There is nothing about this that doesn't scream "Fuck, Microsoft caught us off-guard". So they overclock the shit out of their system in order to keep up... I just can't, man.
I don't trust anything they say. I'll be waiting for the comparisons and the NDA to lift. What a fucking shitshow.
What are you talking about exactly? You don't just overclock so high and design a system around variable frequencies as a response to MS. There isn't enough time to do it. Stop exaggerating and wait for actual game footage to judge. For now, it appears to be an extremely powerful machine with a TON of innovation so its questionable if it's even weaker.It's as I feared. What an absolute mess. If the NDA is still in place, it's for a reason. They know devs will criticize this.
There is nothing about this that doesn't scream "Fuck, Microsoft caught us off-guard". So they overclock the shit out of their system in order to keep up... I just can't, man.
I don't trust anything they say. I'll be waiting for the comparisons and the NDA to lift. What a fucking shitshow.
You have no idea 😂One thing I have learnt this change of generation is a small group of people spend a lot of time in a lot of places talking about the same stuff.
I don't know how they do it.
Maybe you should go out to relax a bit but then I remember we have global pandemic going on righ t nowIt's as I feared. What an absolute mess. If the NDA is still in place, it's for a reason. They know devs will criticize this.
There is nothing about this that doesn't scream "Fuck, Microsoft caught us off-guard". So they overclock the shit out of their system in order to keep up... I just can't, man.
I don't trust anything they say. I'll be waiting for the comparisons and the NDA to lift. What a fucking shitshow.
It's as I feared. What an absolute mess. If the NDA is still in place, it's for a reason. They know devs will criticize this.
There is nothing about this that doesn't scream "Fuck, Microsoft caught us off-guard". So they overclock the shit out of their system in order to keep up... I just can't, man.
I don't trust anything they say. I'll be waiting for the comparisons and the NDA to lift. What a fucking shitshow.
Is this math your invention? In which universe is this reasonable??
It's as I feared. What an absolute mess. If the NDA is still in place, it's for a reason. They know devs will criticize this.
There is nothing about this that doesn't scream "Fuck, Microsoft caught us off-guard". So they overclock the shit out of their system in order to keep up... I just can't, man.
I don't trust anything they say. I'll be waiting for the comparisons and the NDA to lift. What a fucking shitshow.
yeah that comment was hyperbolic as hell. We have yet to see games, the system, anything but specs and people are screaming doom and gloom lmao.I honestly can't believe how some of you revert to 12 year oles with stuff like this.
The concern trolling got old a long time ago.
I can't wait for these consoles to be released and for all the fanboys to finally realize that both consoles are amazing and that their dumb hoy takes were nothing but bullshit.
yeah that comment was hyperbolic as hell. We have yet to see games, the system, anything but specs and people are screaming doom and gloom lmao.
How is it a game changer when there will be SSD's that fast for pc's by the time it releases.Because it currently beats everything in the market and is a game-changer. And what do you mean by "keep"? Besides right now, I don't really recall referring to it as "magical" that many times.
How is it a game changer when there will be SSD's that fast for pc's by the time it releases.
Because it's not about faster loading screens. SSDs as standard means developers can start building games without hard drives in mind (once the obligatory cross-gen period is over) and that opens up gameplay and world-building possibilities that wouldn't be possible otherwise.How is it a game changer when there will be SSD's that fast for pc's by the time it releases.
Also the PS5 has a LOT of custom hardware (and presumably API's) that massively reduce bottlenecks needed to take advantage of that SSD speed. I promise you a PC won't be able to handle moving as much data around without massive CPU usage.How is it a game changer when there will be SSD's that fast for pc's by the time it releases.
What are you talking about exactly? You don't just overclock so high and design a system around variable frequencies as a response to MS. There isn't enough time to do it. Stop exaggerating and wait for actual game footage to judge. For now, it appears to be an extremely powerful machine with a TON of innovation so its questionable if it's even weaker.
Righhhhhht... did you even watch the DF video?, or are they biased in your opinion?It's as I feared. What an absolute mess. If the NDA is still in place, it's for a reason. They know devs will criticize this.
There is nothing about this that doesn't scream "Fuck, Microsoft caught us off-guard". So they overclock the shit out of their system in order to keep up... I just can't, man.
I don't trust anything they say. I'll be waiting for the comparisons and the NDA to lift. What a fucking shitshow.
What? No. The XSX is clearly the more powerful of the two. The PS5 however has a lot of things going for it that should not disappoint people when it comes out.There's a chance that the PS5 is the more powerful console? That would be strange but I suppose time will tell.
What? No. The XSX is clearly the more powerful of the two. The PS5 however has a lot of things going for it that should not disappoint people when it comes out.
Well this is what I assumed, hence calling the idea strange, but it's not my style to just call "bullshit". I'm always open to explanation, especially considering I can follow tech discussion decently but I still have a lot to learn.
The major differences will be seen by 1st party devs on both consoles. Sony's SSD architecture and how it will be utilize should be interesting, since it just doesn't effect load times. Worse case scenario we see prettier games, better case we see how the SSD utilizes assist streaming be it for textures/AI/pathing/etc since you can just do more with it. Best case, no idea I'm not a dev so I cannot fathom just how much better a game like HZD could be due to it.
It's as I feared. What an absolute mess. If the NDA is still in place, it's for a reason. They know devs will criticize this.
There is nothing about this that doesn't scream "Fuck, Microsoft caught us off-guard". So they overclock the shit out of their system in order to keep up... I just can't, man.
I don't trust anything they say. I'll be waiting for the comparisons and the NDA to lift. What a fucking shitshow.
😂It's as I feared. What an absolute mess. If the NDA is still in place, it's for a reason. They know devs will criticize this.
There is nothing about this that doesn't scream "Fuck, Microsoft caught us off-guard". So they overclock the shit out of their system in order to keep up... I just can't, man.
I don't trust anything they say. I'll be waiting for the comparisons and the NDA to lift. What a fucking shitshow.
Of course both consoles have been built with devs. "Developers" certainly aren't a single entity who just needs and wants a certain kind of console. There's different opinions and preferences, and this is the result. What I'm saying is that there's no way that a device built like this has "overkill niche features" and it's the same with XSX. PS5 ssd has been certainly requested by a great amount of devs and MS sure as hell is aware of this. Sony and MS just wen't to different directions with their preferences based on dev responses, because who wouldn't want the best possible CPU, GPU and SSD, but you have to make a choice and take BOM into consideration when making a competitive console.
It doesn't make any logical sense to me either because I haven't seen what can be done with. SSD's have never been utilised in this sense before so who are we to say when at the same time industry experts praise them as the biggest thing in 20 years. If the biggest leap in hardware is 100% faster than your competitor, there's a chance it might mean something. Or not. Anyway, it will most certainly take some time to fully utilise them, but that has been the same with every generation.
I'm not making anything up myself, just basing this on dev response and what has been described with benefits to load times, asset streaming and lod in general by others than Sony. You just write like you already know better than Cerny, all the Sony engineers and devs. Might be that it doesn't make any difference in the end, but based on everything that's just silly to assume at this point with zero actual knowledge.
We got another one who thinks they know better. 🤣😂We have seen what SSD's are capable of based on Start Ciztizen and bar loading times and loading in more textures at higher fidelity quicker there isn't anything more secretive or unknown. A SSD of a speed PS5 built is clearly overkill based on the fact that when haven't even adopted SSD's as a standard for game development let alone a Gen4 NVME which is a 3x generational leap nor will it for the foreseeable future. The SSD has a specific function that doesn't play an essential part like the CPU or GPU where more is ALWAYS better not the case for SSD's.
Hyping up the SSD as the biggest thing in the last 20 year alone tells you how much horsesh*t they are trying to feed people when in reality Ray Tracing is the frontier, but instead choose to lie through their teeth, which tells me their are 100% doing damage control and trying to spin the narrative.
SSD is absolutely the biggest thing in the last 20 years, ever since the switch to optical disc based media game design has had to be built around slow loading data. With the switch to SSD's developers will have those constraints lifted and game design will benefit greatly.We have seen what SSD's are capable of based on Start Ciztizen and bar loading times and loading in more textures at higher fidelity quicker there isn't anything more secretive or unknown. A SSD of a speed PS5 built is clearly overkill based on the fact that when haven't even adopted SSD's as a standard for game development let alone a Gen4 NVME which is a 3x generational leap nor will it for the foreseeable future. The SSD has a specific function that doesn't play an essential part like the CPU or GPU where more is ALWAYS better not the case for SSD's.
Hyping up the SSD as the biggest thing in the last 20 year alone tells you how much horsesh*t they are trying to feed people when in reality Ray Tracing is the frontier, but instead choose to lie through their teeth, which tells me their are 100% doing damage control and trying to spin the narrative.
We have seen what SSD's are capable of based on Start Ciztizen and bar loading times and loading in more textures at higher fidelity quicker there isn't anything more secretive or unknown. A SSD of a speed PS5 built is clearly overkill based on the fact that when haven't even adopted SSD's as a standard for game development let alone a Gen4 NVME which is a 3x generational leap nor will it for the foreseeable future. The SSD has a specific function that doesn't play an essential part like the CPU or GPU where more is ALWAYS better not the case for SSD's.
Hyping up the SSD as the biggest thing in the last 20 year alone tells you how much horsesh*t they are trying to feed people when in reality Ray Tracing is the frontier, but instead choose to lie through their teeth, which tells me their are 100% doing damage control and trying to spin the narrative.
Actual they will as XSX storage and data streaming API will go to pc.Also the PS5 has a LOT of custom hardware (and presumably API's) that massively reduce bottlenecks needed to take advantage of that SSD speed. I promise you a PC won't be able to handle moving as much data around without massive CPU usage.
We have seen what SSD's are capable of based on Start Ciztizen and bar loading times and loading in more textures at higher fidelity quicker there isn't anything more secretive or unknown. A SSD of a speed PS5 built is clearly overkill based on the fact that when haven't even adopted SSD's as a standard for game development let alone a Gen4 NVME which is a 3x generational leap nor will it for the foreseeable future. The SSD has a specific function that doesn't play an essential part like the CPU or GPU where more is ALWAYS better not the case for SSD's.
Hyping up the SSD as the biggest thing in the last 20 year alone tells you how much horsesh*t they are trying to feed people when in reality Ray Tracing is the frontier, but instead choose to lie through their teeth, which tells me their are 100% doing damage control and trying to spin the narrative.
API improvements are great, but don't make up for the lack of custom hardware. Without dedicated decompression hardware you either have to load uncompressed assets (reducing the effective I/O throughput) or take the processing hit from decompressing on the CPU. And PS5 has more custom hardware than just decompression for I/O.Actual they will as XSX storage and data streaming API will go to pc.
Exactly Star Citizen does a lot of the things you talk about that SSD purposely bring. There is a DF video on it. It is design around SSD only. Guess what, it can still run on a HDD, just with heavy hitching. Star Citizen is the peak of streaming tech and it can run on a 1 GB/s SSD.
We have seen what SSD's are capable of based on Start Ciztizen and bar loading times and loading in more textures at higher fidelity quicker there isn't anything more secretive or unknown. A SSD of a speed PS5 built is clearly overkill based on the fact that when haven't even adopted SSD's as a standard for game development let alone a Gen4 NVME which is a 3x generational leap nor will it for the foreseeable future. The SSD has a specific function that doesn't play an essential part like the CPU or GPU where more is ALWAYS better not the case for SSD's.
Hyping up the SSD as the biggest thing in the last 20 year alone tells you how much horsesh*t they are trying to feed people when in reality Ray Tracing is the frontier, but instead choose to lie through their teeth, which tells me their are 100% doing damage control and trying to spin the narrative.
This is the console war juice that we all craveIt's as I feared. What an absolute mess. If the NDA is still in place, it's for a reason. They know devs will criticize this.
There is nothing about this that doesn't scream "Fuck, Microsoft caught us off-guard". So they overclock the shit out of their system in order to keep up... I just can't, man.
I don't trust anything they say. I'll be waiting for the comparisons and the NDA to lift. What a fucking shitshow.
Msft rule the PC world, you think SSD makers won't put in those controllers to follow Msft lead?API improvements are great, but don't make up for the lack of custom hardware. Without dedicated decompression hardware you either have to load uncompressed assets (reducing the effective I/O throughput) or take the processing hit from decompressing on the CPU. And PS5 has more custom hardware than just decompression for I/O.
That custom hardware isn't part of the SSD though, it's part of the APU (in PS5 at least). No, I don't think SSD makers will specifically design their multi-purpose SSD's specifically for gaming which would drive up costs. PC's will operate as they always have where if you don't have the custom hardware you brute force your way past it.Msft rule the PC world, you think SSD makers won't put in those controllers to follow Msft lead?