Pretty much lolDevelopers who work for Sony enthusiastically react to PS5 specs.
Who would have thought?
Which will help with load times, not with better resolution or frame rates. It is not going to help with the TF gap between the two consoles. The GPU still needs to render the data fed to it by the SSD. Being fed the data by the SSD faster won't magically make the PS5 be able to push out more geometry.
Yep, me too. We just have to wait to hear from them and actually see the games. I'm just saying that imo this kind of praising reaction from the industry towards PS5 can't just be shrugged of as nothing when at the same time the raw specs would suggest quite clearly that XSX has the edge. There shouldn't be this kind of reaction if the spec sheets tell the whole story.ok, but i would like to hear from devs why teraflops are not all that is important. If their answer is only because of SSD it wont be valid for me as many of my games will be multis. But, on the other hand if teraflops dont mind because we have two times the L1 in the CU or we process concurrently integer and floats... then i could believe them. But Cerny mentioned all the secret sauces in the presentation and there was none to believe that.
What you are explaining is exactly the same thing XSX's SSD does. In fact DF's article about XSX uses the same wording, using the fast SSD memory as fast loading ram for high quality textures, etc. People are trying to act like this is some PS5 special sauce when the XSX SSD does the same thing.Faster SSD can mean better graphics.
Since you can use higher quality textures, assured by the fact that you can swap it out of ram exactly when you need to.
Godfall dev cited this reason for better textures actually :)
What you are explaining is exactly the same thing XSX's SSD does. In fact DF's article about XSX uses the same wording, using the fast SSD memory as fast loading ram for high quality textures, etc. People are trying to act like this is some PS5 special sauce when the XSX SSD does the same thing.
Three of the developers quoted don't work for Sony.Developers who work for Sony enthusiastically react to PS5 specs.
Who would have thought?
It's also interesting how the SSD is the main focus to those who likely already planned on getting a PS5 in the first place since that is the area the PS5 beats the Series X. Why is it so hard for some to just say both machines are going to be great and that it looks like a real generation leap from the current gen? I guess until we don't have multiple consoles we will always have console warriors.Developers who work for Sony enthusiastically react to PS5 specs.
Who would have thought?
Developers who are the origin of much of the excitement surrounding the SSD and the innovation going on in the PS5 stack in general are not console warriors. The SSD in discussion just helps bring things into balance, because it's important not to just focus on one thing but the whole package. Both consoles will be awesome and worthy upgrades, but it's also not that hard to give credit where credit is due, or to support devs in their enthusiasm about revolutionary tech.It's also interesting how the SSD is the main focus to those who likely already planned on getting a PS5 in the first place since that is the area the PS5 beats the Series X. Why is it so hard for some to just say both machines are going to be great and that it looks like a real generation leap from the current gen? I guess until we don't have multiple consoles we will always have console warriors.
You know that the XSX's SSD does the exact same thing, right? MS and DF both said as much during the XSX breakdown a few days ago. The XSX SSD effectively becomes RAM as well. That's why this is being so overblown. All these things the the PS5 SSD can do are also things the XSX SSD can do.
When they see Xbox's SSD transfer rates /sIt's also interesting how the SSD is the main focus to those who likely already planned on getting a PS5 in the first place since that is the area the PS5 beats the Series X. Why is it so hard for some to just say both machines are going to be great and that it looks like a real generation leap from the current gen? I guess until we don't have multiple consoles we will always have console warriors.
These consoles will be able to hit 4k60 pretty easily even with RT on. If devs go for 4K30 then it means that they'll be pushing for maximum graphical fidelity.
These consoles will be able to hit 4k60 pretty easily even with RT on. If devs go for 4K30 then it means that they'll be pushing for maximum graphical fidelity.
It's also interesting how the SSD is the main focus to those who likely already planned on getting a PS5 in the first place since that is the area the PS5 beats the Series X. Why is it so hard for some to just say both machines are going to be great and that it looks like a real generation leap from the current gen? I guess until we don't have multiple consoles we will always have console warriors.
Got it. Yea your edit clarified what I wanted to know. Makes sense.I'm not an expert, but here's my understanding, and some of what Cerny covered in his talk.
This is Horizon Zero Dawn. As you move the camera, it loads the newly needed assets from the HDD into the RAM, and dumps the assets no longer needed.
The game creators are limited on how dense the world is from an asset # and complexity and the variety and quality of textures standpoint, to guarantee that they can be loaded in time for time so that the world seems continuous. You can only make worlds as detailed as can be loaded. That's advantage #1, As storage speed increases devs can stream in more data (assets, textures, etc.) resulting in more detailed and varied worlds.
You'll also notice that there's a two cones. The narrow one is the field of view. Everything outside of that FOV is in the RAM, but not being used. The wider blue cone is fully loaded assets ready to be looked at, and the detail outside the cone is partially loaded assets.
The wider blue cone and all the assets outside of it are actually taking space in the RAM, but not being used. They need to be pre-loaded into RAM to offset the slow storage speed. That's advantage #2. The faster the storage is, the smaller the amount of pre-loaded predictive assets in RAM needs to be. Faster storage should free up more RAM for world detail in the field of view.
GG tested a flying mount, but they had to scrap it because the HDD couldn't keep up with the movement speed.
EDIT: Now I'm wondering if by "visual fidelity" you meant resolution. I meant it as the quality and detail of the world. More ram doesn't help with resolution.
It's too be expected, after this SSD angle is exhausted it will move over to the superior audio.It's also interesting how the SSD is the main focus to those who likely already planned on getting a PS5 in the first place since that is the area the PS5 beats the Series X. Why is it so hard for some to just say both machines are going to be great and that it looks like a real generation leap from the current gen? I guess until we don't have multiple consoles we will always have console warriors.
Understood. I first thought you meant that there wouldnt be much damage control if it was the other way around (as in the Xbox Series X having less TFLOPS). I do remember seeing a bit of that back in the days regarding Xbox One, so i dont think it would be much different. But reading your post again, i guess you were only referring to how the so-called SDF would react? :P =)Absolutely, but I was there in 2013. It is hilarious to see the reversal from the old SDF.
Developers who are the origin of much of the excitement surrounding the SSD and the innovation going on in the PS5 stack in general are not console warriors. Both consoles will be awesome and worthy upgrades, but it's also not that hard to give credit where credit is due, or to support devs in their enthusiasm.
I have said this multiple times and it goes ignored, but yes, as gamers we win regardless since both consoles are a substantial leap and are filled with wonderful innovations that will benefit all gamers and developers.
Developers who work for Sony enthusiastically react to PS5 specs.
Who would have thought?
They have (like devs posted here) strong history. Add VR to boot which only PS5 will offer. There's business interests here so honestly not a unsurprising comment.
I don't know how a SDD has become the center piece for hyping up a system for next generation, I must have woken up in another dimension. The whole gaming world gets hyped over new GPU's and CPU's yet here we are talking about a SSD somehow changing the gaming world forever.
My mind is freaking blown as these are delusion levels I have never before seen.
I have also said this repeatedly, most games for the first year or two won't really be taking advatange of either syetem fully. It happens every gen and likely why Microsoft said they will continue to release all of their games on current systems for the first year or two and mostly the same will happen on the PS5 aside from a few exclusives. Until PC games also require SSD's we will continue to be held back by that platform and also the base PS4 and base Xbox One. There is just too many existing customers out there to simply ignore and drop support for. Games take years to create and now in excess of hundreds of millions of dollars. The million dollar question, will Sony finally offer a big AAA game at launch that will be exclusive to the PS5 such as Horizon 2? I hope so but I doubt it.
I don't know how a SDD has become the center piece for hyping up a system for next generation, I must have woken up in another dimension. The whole gaming world gets hyped over new GPU's and CPU's yet here we are talking about a SSD somehow changing the gaming world forever.
My mind is freaking blown as these are delusion levels I have never before seen.
What do you think people are delusional about? The promise of much faster loading is for many a more important thing that better graphics. Such faster loading is also a more "new" thing rather than upgrade in graphics (i'm not trying to undersell ther improvement in graphics, just to point that out, but improved graphics is more of an expected thing).I don't know how a SDD has become the center piece for hyping up a system for next generation, I must have woken up in another dimension. The whole gaming world gets hyped over new GPU's and CPU's yet here we are talking about a SSD somehow changing the gaming world forever.
My mind is freaking blown as these are delusion levels I have never before seen.
Thank god I'm too old and well off to tie my online identity to some plastic boxes lol
I'm gonna buy both and enjoy them.
It has hardly ever happened on the Playstation. Usually it's third party that carries them until Sony has their big guns ready. What I expect are games shown in development that will blow us away but won't be ready.I'm really hoping Sony puts out some good exclusives at launch, but I'm sure they won't be of the quality we hope for that early in the generation.
I don't know how a SDD has become the center piece for hyping up a system for next generation, I must have woken up in another dimension. The whole gaming world gets hyped over new GPU's and CPU's yet here we are talking about a SSD somehow changing the gaming world forever.
My mind is freaking blown as these are delusion levels I have never before seen.
You can get excited not at the similarity between them but the differences
The PS5 also has a great GPU but the real game changers next gen will be the upgrades in CPU and especially SSD.I don't know how a SDD has become the center piece for hyping up a system for next generation, I must have woken up in another dimension. The whole gaming world gets hyped over new GPU's and CPU's yet here we are talking about a SSD somehow changing the gaming world forever.
My mind is freaking blown as these are delusion levels I have never before seen.
What's worse: "delusional" or matter-of-fact ignorant? It's time to educate yourself. Try NXGamer's new video analysis, or if you don't trust one technical expert try another one like Digital Foundry. Or maybe consult some devs on Twitter who are talking about how it's one of the most exciting things in over 2 generations of gaming, but of course. The status quo has been interrupted and you just don't understand where it's landed.I don't know how a SDD has become the center piece for hyping up a system for next generation, I must have woken up in another dimension. The whole gaming world gets hyped over new GPU's and CPU's yet here we are talking about a SSD somehow changing the gaming world forever.
My mind is freaking blown as these are delusion levels I have never before seen.
I'm not an expert, but here's my understanding, and some of what Cerny covered in his talk.
This is Horizon Zero Dawn. As you move the camera, it loads the newly needed assets from the HDD into the RAM, and dumps the assets no longer needed.
The game creators are limited on how dense the world is from an asset # and complexity and the variety and quality of textures standpoint, to guarantee that they can be loaded in time for time so that the world seems continuous. You can only make worlds as detailed as can be loaded. That's advantage #1, As storage speed increases devs can stream in more data (assets, textures, etc.) resulting in more detailed and varied worlds.
You'll also notice that there's a two cones. The narrow one is the field of view. Everything outside of that FOV is in the RAM, but not being used. The wider blue cone is fully loaded assets ready to be looked at, and the detail outside the cone is partially loaded assets.
The wider blue cone and all the assets outside of it are actually taking space in the RAM, but not being used. They need to be pre-loaded into RAM to offset the slow storage speed. That's advantage #2. The faster the storage is, the smaller the amount of pre-loaded predictive assets in RAM needs to be. Faster storage should free up more RAM for world detail in the field of view.
GG tested a flying mount, but they had to scrap it because the HDD couldn't keep up with the movement speed.
EDIT: Now I'm wondering if by "visual fidelity" you meant resolution. I meant it as the quality and detail of the world. More ram doesn't help with resolution.
That example is a base line technology, VRS that XSX has(Cerny hasn't mentioned if they have it) is another layer on top that addresses the loading issue in another way, which is more advanced and more finely controllable. The whole DX12U suite will go far in countering the advantage PS5 has with their SSD if PS5 doesn't have VRS.
Exactly. Developers specifically asked for an SSD. It was the #1 thing they asked for, iirc (from the Cerny talk yesterday). Why wouldn't they be excited about getting the thing they wanted the most?Do people really think Sony put such a high end SSD that most likely cost quite a penny into the PS5 just for shit and giggles?
That developers have nothing to gain?
Um...an SSD, let alone one that is 5.5Gb/s, has never been in a console before, it literally is a game changer, how is that hard to understand?
PS5 SSD is 100 times faster than last gen's HDDs. On the other hand, no-one is going to notice a 1.8tflop difference.
The PS5 also has a great GPU but the real game changers next gen will be the upgrades in CPU and especially SSD.
Outside of Star Citizien which works on a "slow" SSD we have yet to see games developed that target a ultra fast SSD like the one in the PS5.
Are you not curious what benefits it would bring to performance and gamedesign?
What's worse: "delusional" or matter-of-fact ignorant? It's time to educate yourself. Try NXGamer's new video analysis, or if you don't trust one technical expert try another one like Digital Foundry. Or maybe consult some devs on Twitter who are talking about how it's one of the most exciting things in over 2 generations of gaming, but of course. The status quo has been interrupted and you just don't understand where it's landed.
I want to see real life results between current NVME SSD's and next gens one not theoretical scenarios of how much it can improve, you literally have games that can't even take proper advatantage of NVME 3.0 vs NVME 4.0 due to them being insanely fast.
I did and literally know one is screaming about the next gen SSD's that already has current NVME but they sure are hotly anticapating the new RNDA 2 cards.
Dunno about this one. The reason current gen is mostly 30 is the CPU is clocked low, and also a piece of shit. At 3.5-3.8GHz, 60fps shouldn't be hard to achieve in a lot of games.
I am sure this is answered in this thread already... but why are these tweets hyping up the ps5? Isnt it already a long known fact that next gen consoles would have SSDs in them. Lol. SSD as a concept is flat out old.
Is there something special about the ps5 specs (despite the lower tflops) that give it an edge over the new xbox? Or is this all just dumb hype?
Developers who work for Sony enthusiastically react to PS5 specs.
Who would have thought?