Only in loading. They literally couldn't. Or they'd leave out the majority of users. It would be pointless. Star Citizen seems the lone example of forging ahead because they defy all other expectations...so why not.But SSD's have been mainstream for absolute years on PC. No devs made use of this at all or designed around it?
Hm, yeah, that is true as well.PCs that gave standard disk driveswill hold back game design more.
A community manager isn't a developer, dev means being employed on software creation or production.You mean mine? Calling the community manager not a developer because they posted something more positive about the Series X is far more offensive than anything else.
Look at Elenarie's reaction
Wait till we compare Metacritic pointsIt's funny how it's been less than 24 hours, and you're already seeing the trial balloons getting floated, for how the fanboys plan to craft the narrative for their plastic box of choice, and it's specs.
Ah, ok. Thanks for your input on this!They will just stop deving for them, just like they did with shader Model 2.0 GPUs, or non 64 but CPUs, or CPUs missing instructions. Or dx10 GPUs.
Cerny explained that, the games are designed with the standard HDD in mind, vs the SSD where they still had the old way of thinking. The games on consoles can do away with the redundant assets on both consoles now overall, and the playstation could deliver at an even faster speed high fidelity assets from what im understanding this as when it comes to the SSD.How come we didn't see any gains from this IO throughput stuff going from standard hard drives to stuff we have already on PC like NVME or SSD's before that? Never really saw a generational leap come from these upgrades and Isn't that already a bigger leap then what we are getting here going from, for example, NVME drives in PC's to this PS5 drive?
Star citizen devs did and you can see the travesty when trying to play it from a platter. It's unplayable.But SSD's have been mainstream for absolute years on PC. No devs made use of this at all or designed around it?
Definitely getting both consoles but wouldn't the 'slower' I/O on the Xbox Series X cause multiplat devs to focus on the lower speeds instead and thus not take full advantage of the faster I/O on the PS5? At least that's how I see it.
Only in loading. They literally couldn't. Or they'd leave out the majority of users. It would be pointless. Star Citizen seems the lone example of forging ahead because they defy all other expectations...so why not.
But SSD's have been mainstream for absolute years on PC. No devs made use of this at all or designed around it?
People do realize most 3rd parties won't use all these new features because Lockhart exists right?
Xbox has the weakest console and devs have to make their games work on that console too.
Yeah haha lol I don't see any 3rd parties saying that.
Sigh... Lockhart have a SSD. When third party will stopped to do cross gen games (in 2 years), those consoles will all have SSD and it will be mandatory for gaming on PC.People do realize most 3rd parties won't use all these new features because Lockhart exists right?
Xbox has the weakest console and devs have to make their games work on that console too.
That's not important.But PC is. At most third party developers will target entry level SSD transfer rates for their game if even that.
The Decimal Engine will definitely do. The LOD will be something.Horizon 2 & God of War 2 are going to melt my brain, aren't they?
Are you allowed to say if you are happy with those? Are you happy with those?The actual performance of the entire console is a different story. :)
Ha ha ha.Can't wait to see the faces of the guys on the boats in Spiderman 2.
Sigh...How come we didn't see any gains from this IO throughput stuff going from standard hard drives to stuff we have already on PC like NVME or SSD's before that? Never really saw a generational leap come from these upgrades and Isn't that already a bigger leap then what we are getting here going from, for example, NVME drives in PC's to this PS5 drive?
Probably. The only question is when?They will just stop deving for them, just like they did with shader Model 2.0 GPUs, or non 64 but CPUs, or CPUs missing instructions. Or dx10 GPUs.
It's funny how it's been less than 24 hours, and you're already seeing the trial balloons getting floated, for how the fanboys plan to craft the narrative for their plastic box of choice, and it's specs.
The war already ended. It's the damage control stage. I wish Sony put more effort in the marketing the console that damage control and starting the reveal talk with TF don't matter.
Nintendo said the same about games that are only possible on Wii U. Same as Microsoft cloud talk last gen. It's a marketing talk. Bullshit basically.
First party are going to take advantage, not 3rd party who are going to develop for both.
So you're telling me games made by Valve, EA, Ubi, THQ, Activision can't take advantage of this?3rd Party games wont have the time/money/benefit of being backed by Sony and having to design exclusively around their hardware. There's still gonna be a lot of PC gamers on HDD, and the Xbox SDD is clearly different as well.
I'm with you. Complete disrespect from OP.
Side note: that Randy Pitchford tweet is hilarious because he literally said the same thing, word for word, about Series X
He's part of the dev team and the industry. That's what matters.
You mean mine? Calling the community manager not a developer because they posted something more positive about the Series X is far more offensive than anything else.
Look at Elenarie's reaction
They clearly took offense at the disingenuous post(s) from the OP, and they're a verified developer. Why should we sensor that?
Edit: beaten
So you think that although PS5 has almost double the speed for SSD, we will get the same experience?It just seems crazy to me that people are saying the XBOX is drastically more powerful than the PS5 when the raw number comparison put the XBOX at about 8%-20% better than the PS5 in most categories except SSD speed where the PS5 is around double the speed. Like, even if the XBOX was as much as 20% faster/more powerful than the PS5, that's not a huge difference (we're well past the point of diminishing returns on raw power) & with the SSD advantage and possibly more efficient architecture, the gap is likely to be even smaller and could even be in the PS5's favor.
My guess is that for multiplatform titles, you're going to get basically the same experience regardless of which of the two systems you play them on.
Well, in that case, if you are developing for a specific type of gameplay. You know it's a smaller audience because it's newer tech. A whole different area to work in. If you are creating a general game, you want it in as many households as possible. That requires working with the lowest common denominator in HDDs. I don't know what the split is on PCs, but I imagine HDDs are still the bigger number, so it just wouldn't be smart. It would be impossible on console. That's why the new gen is so exciting. We finally get to go back to ...cart like loading times.Would have thought if it was completely game changing some dev would be utilising it already - loads of devs make VR only stuff and that's a way smaller audience than a SSD etc only game would have.
Not trying to downplay it. Guess we just have to wait for the games to blow us away with some crazy stuff!
It just seems crazy to me that people are saying the XBOX is drastically more powerful than the PS5 when the raw number comparison put the XBOX at about 8%-20% better than the PS5 in most categories except SSD speed where the PS5 is around double the speed. Like, even if the XBOX was as much as 20% faster/more powerful than the PS5, that's not a huge difference (we're well past the point of diminishing returns on raw power) & with the SSD advantage and possibly more efficient architecture, the gap is likely to be even smaller and could even be in the PS5's favor.
My guess is that for multiplatform titles, you're going to get basically the same experience regardless of which of the two systems you play them on.
But SSD's have been mainstream for absolute years on PC. No devs made use of this at all or designed around it?
The actual performance of the entire console is a different story. :)
since both have SSDs that wouldnt really matter the PS5 will just load faster, however as someone pointed out this may affect multiplayer/cross play games because the PS5 would load faster than any other platform. so this definitely is something we will need to see play out.Definitely getting both consoles but wouldn't the 'slower' I/O on the Xbox Series X cause multiplat devs to focus on the lower speeds instead and thus not take full advantage of the faster I/O on the PS5? At least that's how I see it.
It just seems crazy to me that people are saying the XBOX is drastically more powerful than the PS5 when the raw number comparison put the XBOX at about 8%-20% better than the PS5 in most categories except SSD speed where the PS5 is around double the speed. Like, even if the XBOX was as much as 20% faster/more powerful than the PS5, that's not a huge difference (we're well past the point of diminishing returns on raw power) & with the SSD advantage and possibly more efficient architecture, the gap is likely to be even smaller and could even be in the PS5's favor.
My guess is that for multiplatform titles, you're going to get basically the same experience regardless of which of the two systems you play them on.
I agree with this. the major difference will come from 1st parties but the differences between multi is probably negligible at best. its a great time to own either system.It just seems crazy to me that people are saying the XBOX is drastically more powerful than the PS5 when the raw number comparison put the XBOX at about 8%-20% better than the PS5 in most categories except SSD speed where the PS5 is around double the speed. Like, even if the XBOX was as much as 20% faster/more powerful than the PS5, that's not a huge difference (we're well past the point of diminishing returns on raw power) & with the SSD advantage and possibly more efficient architecture, the gap is likely to be even smaller and could even be in the PS5's favor.
My guess is that for multiplatform titles, you're going to get basically the same experience regardless of which of the two systems you play them on.
By the time it launches there will be. Samsung already has oneIt's a super fast SSD, the PC market doesn't even have anything this fast (yet).
Pretty much. Its all SSDs and 3D audio (which XSX has, but Sony talked about it more so it must be better)
I feel like I hear this every gen, then one game has more grass than another and all hell breaks loose. I think the entire reason Microsoft keeps going after so much raw power is due to how much shit they got over the gpu, ram, etc. Also these weird reaches about PS5 being more balanced or "efficient." We shouldn't encourage that. Some numbers are higher on one system vs another and thats ok.It just seems crazy to me that people are saying the XBOX is drastically more powerful than the PS5 when the raw number comparison put the XBOX at about 8%-20% better than the PS5 in most categories except SSD speed where the PS5 is around double the speed. Like, even if the XBOX was as much as 20% faster/more powerful than the PS5, that's not a huge difference (we're well past the point of diminishing returns on raw power) & with the SSD advantage and possibly more efficient architecture, the gap is likely to be even smaller and could even be in the PS5's favor.
My guess is that for multiplatform titles, you're going to get basically the same experience regardless of which of the two systems you play them on.
It just seems crazy to me that people are saying the XBOX is drastically more powerful than the PS5 when the raw number comparison put the XBOX at about 8%-20% better than the PS5 in most categories except SSD speed where the PS5 is around double the speed. Like, even if the XBOX was as much as 20% faster/more powerful than the PS5, that's not a huge difference (we're well past the point of diminishing returns on raw power) & with the SSD advantage and possibly more efficient architecture, the gap is likely to be even smaller and could even be in the PS5's favor.
My guess is that for multiplatform titles, you're going to get basically the same experience regardless of which of the two systems you play them on.
Hmm... i mean. Im hyped for ps5. I will definitely get one. but how much hot air is being blown up my ass here?
Is this at all similar to the bullshit that was peddled last gen by some Xbox devs about the power of the CLOUD?
Or similar to the bullshit peddled by Sony about the power of CELL?
Or is this actually legit?
You obviously will have a better experience on Series X, that's not even up for debate at this point.So you think that although PS5 has almost double the speed for SSD, we will get the same experience?
this thread is about reactions from developers, not from community managers.