Oh'ok Thanks. Will try.Did you get the double Kalina Anns?
Edit: Sorry read that wrong, if it's abilities then all I can think of is unlocking it so you can use all 7 weapon slots. I think you have to beat SOS to do that.
Game is fantastic *chef kiss
Really? I've had it happen on Dante and Nero now on different chapters.I don't think it's a bug, it's a stylistic choice for that mission. But yeah I would prefer the battle music.
At a certain point the music kind of glitches out. You have to go back and add the battle music to each character again in the Gallery and then it will be fixed.So has the music bug been fixed yet? It's stopping me from playing the game.
At a certain point the music kind of glitches out. You have to go back and add the battle music to each character again in the Gallery and then it will be fixed.
Which chapters did it happen on for you? As far as I know, the battle music isn't meant to play on certain chapters, like 7 and 13.Really? I've had it happen on Dante and Nero now on different chapters.
hmm. I admit I haven't tried it for those levels yet. Around mission 12 I realized I still had no music then went to the gallery and it was fixed.I tried to do this that but in Chapter 7 and 8 the "Devil Trigger" theme has not be fixed. Are we really sure this is not a design choice'for those levels? Or maybe I did something wrong in the gallery menu?
I think my biggest issue with the game is that most bosses have no personality at all. I've seen someone saying DmC's bosses are more memorable, and while I think they're overall a lot worse, I can definitely see where they're coming from. They feel more like part of the game's story than in this game. DMC4 also did a better job characterizing most of its bosses. In DMC5 I can't even remember their names.
They sort of tried to do that with the chicken boss, and it's probably not a coincidence that it's one of my favorites, aside from the obvious picks.
I guess they just needed to talk more.
I think it's true that the settings are kinda bland (though to be honest that's kinda par for the course outside of DMC1 and DmC), and the pacing isn't as tight as DMC3, but the boss fights in this game are definitely even better (imo) and there's not a single regular enemy that isn't a blast to fight (and that doesn't challenge you in *interesting* ways - DMC5 easily has the best enemy set out of all of the games ever, though I wouldn't be mad if they decided to insert Hell Vanguard/Abyss/Blitz into the game too somehow).Finished it yesterday, what a final few hours, just DMC porn, it clearly for the fans that's been around since the start. The final boss is the best in the series, finally topping Virgil in 3.
Mechanically this game is on another planet, everything is so responsive, every combination is right at your finger tips. Dante has the best move set of any character in an action game and rivals most fighting game characters.
BUT man what happened to the level design and setting. It's really bland, outside 2 the worst in the series. They improve in mechanics but totally dropped the ball in making the levels interesting. At least there isn't backtracking and repetition so that's a plus. I can't say it's better than 3 cause that game was the complete package, it was groundbreaking for its mechanics, had perfect pacing, incredible bosses, awesome location, clever level design. So DMC3 is still the standard but DMC5 is for sure right behind it.
Whenhe does the aerial downward slash and when he does the aerial charge move after breaking the rocks.I actually used this on SoS difficulty too, but only in first phase when he does the dash forward > aerial launcher move. Did you find any other spots it was useful?
Sure, but that's kinda par for the course outside of maybe DMC1. The reason you fight most of these enemies is because the area is full of demons, and that's how it worked in DMC3 and DMC4 too.I wasn't crazy about the boss fights because it didn't really make sense why most of the bosses were there. Like when Nero finds mouth belly guy it's like ??? who are you
I 100% believe it. This is my first DMC. It's just some people are saying this is the best bosses outside of souls and I feel like I'm crazy. It's hard to care too much when you have no reason to fight.Sure, but that's kinda par for the course outside of maybe DMC1. The reason you fight most of these enemies is because the area is full of demons, and that's how it worked in DMC3 and DMC4 too.
I agree. They weren't given a proper intro and a lot of them don't even speak. They're also all very plain looking. I'm talking about their colors. In DMC4, Cerberus was blue, Agni and Rudra orange and teal, Nevan purple, Beowulf white. In 4 Berial was the red guy, Bael the blue one, Echidna green, Credo white. They all really stand out. Here everyone is this ugly grey.
I wasn't crazy about the boss fights because it didn't really make sense why most of the bosses were there. Like when Nero finds mouth belly guy it's like ??? who are you
I know people hate the fight itself but Nidhogg is one of the better bosses imo because Griffin admits there's no reason to fight it.
Which chapters did it happen on for you? As far as I know, the battle music isn't meant to play on certain chapters, like 7 and 13.
Yup for DMD you really have to go in there and figure stuff out.Oh shit, the buster resets the Hell Antenora's berserker meter. You can easily kill them in a single fluid combo as Nero thanks to that. Also a well timed shuffle after a Scudo Angelo's parry will instantly destroy it's shield.
The void is one of the best additions to the series.
lmao regret not thinking of this now xDLMAO! Phenomenal timing with the fury teleport. If you could record that with the Faust hat, I think it would be even more fitting.
Nidhogg is one of my favorite bosses! Hes sick if you actually know what you're doingI wasn't crazy about the boss fights because it didn't really make sense why most of the bosses were there. Like when Nero finds mouth belly guy it's like ??? who are you
I know people hate the fight itself but Nidhogg is one of the better bosses imo because Griffin admits there's no reason to fight it.
Insane they are invulnerable at this time. What may have happened is they did the "twirl spin move", which they can cancel the spin part and just slash if you are too close.Pretty sure I insta-killed one of the Furies by hitting it with Streak the instant its weapon starting glowing red. am I insane or is this a known phenomenon?
Yeah I got no battle music on that one too. I've tried putting my own music choice too, but I really think some missions are just meant to have the ambient music.
You mean doing Round Robin right after the dive?i slept on Griffon's dive bomb ability for longer than I should have.
No, just the dive itself.
Goliath was there because he wanted to become the king instead of Urizen. I'd say the only boss that the game doesn't give a good explanation for is Gilgamesh.I wasn't crazy about the boss fights because it didn't really make sense why most of the bosses were there. Like when Nero finds mouth belly guy it's like ??? who are you
I know people hate the fight itself but Nidhogg is one of the better bosses imo because Griffin admits there's no reason to fight it.
A battle royale for the throne while Urizen sits there absorbing power would make for such a fun roster of villains.I liked Goliath - dude had personality even if it was just "dumb-as-rocks big boi."
Honestly, I had thought we would see more bosses vying for Urizen's throne. It would give a good reason for each of them being there and they could've had more personality as competitors. As it is most of the bosses are either spawned by Urizen/Qliphoth and voiceless or completely subservient to him.
I'm trying to use Round robin but griffon come close to V every time, which is why I started positioning V in the middle of the enemies then do itbut also just as a solid interruption move, cause it is fast and direct.
I'm increasingly of the mind that anytime you're not putting your familiars on powered-up L2 autopilot (in which case, go read some poetry, and it's often a more effective use of your DT meter than summoning Nightmare), V should be right in the thick of things (but basically just constantly Enemy Stepping all over the place and otherwise dodging everything). It's helpful to keep the enemies grouped and gives you a lot more precision in attacking, and IMO that's worth the added risk.I'm trying to use Round robin but griffon come close to V every time, which is why I started positioning V in the middle of the enemies then do it
I'm sure there's a better way.
Ahhhh that first one sounds really useful to stop the combo extension he gets in phase 2, I'll have to try that for sure, thanksWhenhe does the aerial downward slash and when he does the aerial charge move after breaking the rocks.
3 and 4 have the same issues you had with 1 in terms of camera angles and not having a dedicated dodge button (although Trickster kinda is one). 5 has a traditional behind the back camera but it doesn't have a dedicated dodge button.I apologize in advance if my post upsets anyone, BUT...
I did not care for DMC1, and I really loved DmC. I want to play more of the series, and I'm definitely interested in DMC5, and I've always wanted to check out DMC4 - what do you guys think? My issues with DMC1 were primarily the shitty camera angles, and I just couldn't get the hang of combat, especially without a proper dodge (I know it has a dodge, but it's annoying to pull off and seemingly useless). I got to the spider boss (yes, the first boss) and got my ass kicked. It felt like I was doing piss poor damage and had little to no options to avoid taking damage.
I picked up the DMC collection on Steam, so I have 1, 2, and 3. I know 2 is regarded as bad. Should I check out 3 and 4, then jump to 5? Or am I just destined not to like the mainline DMC games? I don't mind difficult games- I love Souls, Bloodborne, and Nioh, and have finished all of them multiple times. I just can't quite wrap my mind around certain aspects of DMC, even though everything screams that I should love the games.
What am I doing wrong, Era?
I apologize in advance if my post upsets anyone, BUT...
I did not care for DMC1, and I really loved DmC. I want to play more of the series, and I'm definitely interested in DMC5, and I've always wanted to check out DMC4 - what do you guys think? My issues with DMC1 were primarily the shitty camera angles, and I just couldn't get the hang of combat, especially without a proper dodge (I know it has a dodge, but it's annoying to pull off and seemingly useless). I got to the spider boss (yes, the first boss) and got my ass kicked. It felt like I was doing piss poor damage and had little to no options to avoid taking damage.
I picked up the DMC collection on Steam, so I have 1, 2, and 3. I know 2 is regarded as bad. Should I check out 3 and 4, then jump to 5? Or am I just destined not to like the mainline DMC games? I don't mind difficult games- I love Souls, Bloodborne, and Nioh, and have finished all of them multiple times. I just can't quite wrap my mind around certain aspects of DMC, even though everything screams that I should love the games.
What am I doing wrong, Era?
I apologize in advance if my post upsets anyone, BUT...
I did not care for DMC1, and I really loved DmC. I want to play more of the series, and I'm definitely interested in DMC5, and I've always wanted to check out DMC4 - what do you guys think? My issues with DMC1 were primarily the shitty camera angles, and I just couldn't get the hang of combat, especially without a proper dodge (I know it has a dodge, but it's annoying to pull off and seemingly useless). I got to the spider boss (yes, the first boss) and got my ass kicked. It felt like I was doing piss poor damage and had little to no options to avoid taking damage.
I picked up the DMC collection on Steam, so I have 1, 2, and 3. I know 2 is regarded as bad. Should I check out 3 and 4, then jump to 5? Or am I just destined not to like the mainline DMC games? I don't mind difficult games- I love Souls, Bloodborne, and Nioh, and have finished all of them multiple times. I just can't quite wrap my mind around certain aspects of DMC, even though everything screams that I should love the games.
What am I doing wrong, Era?
3 and 4 have the same issues you had with 1 in terms of camera angles and not having a dedicated dodge button (although Trickster kinda is one). 5 has a traditional behind the back camera but it doesn't have a dedicated dodge button.
5 is the most similar to DmC, for sure. But since you already own the collection, at least give 3 a try before buying a full price new game. Even though 5 is the most similar to DmC of all the mainline games, it still shares more with DMC3 than DmC.
It does get rid of fixed camera and stuff like that, though, but the dodge is still the same.
Try the demo for DMC5, but make sure to at least play it twice to get more used to the mechanics. If it pleases you, then go for it.
Just jump to dodge for starters. It has invincibility. That alone should make fights much more manageable. Give the collection a try.
I'm saving this for DMD. Currently using the style rank and title screen random audio, as well as the 3 EX Colors for Son of Sparda, but regular tracks.I was messing around with the different battle themes from the deluxe edition. Devils Never Cry makes fights so fucking hype.
When it comes to movement, you just need to keep in mind that it's not a coincidence that so many of your moves have so much momentum. You're supposed to use your arsenal to traverse the combat arena as much as to hit enemies. If you're walking to an enemy before starting to hit them, you're doing it "wrong".I don't outright mind the lack of a dodge button, I just have a hard time getting used to it after years of playing games that had at least a dodge button, and in some cases a dodge and a block button. Even playing the more recent AC games, I find myself hammering that dodge button to dash around enemies and avoid attacks. But I also understand that DMC was designed around not having that mechanic, so it obviously doesn't rely on it. I just don't know how to navigate combat without it, but I want to learn. Are there any good DMC tips I should know, or any particularly good tutorial videos? I'll even go back to DMC1, I just need to put myself in the right mindset to achieve the proper skills to play it.
Are there any good DMC tips I should know, or any particularly good tutorial videos? I'll even go back to DMC1, I just need to put myself in the right mindset to achieve the proper skills to play it.
I would recommend it, theres alot of baked hype music moments that are also very useful. Montaged this together yesterday, that music starts when the second one spawns! Gets me hype as shit when shit like this happens, music is super important to me. (Probably the reason I like DmC more than most, cause god dam Lilith club)I'm saving this for DMD. Currently using the style rank and title screen random audio, as well as the 3 EX Colors for Son of Sparda, but regular tracks.
What do you recommend for V? I'm thinking of using Ultra Violet.
Thinking about it, might as well just use them now in Son of Sparda and then do a "pure" DMD playthrough.
Great tips.In 3, 4, and 5 Dante has different 'styles' you can use that make the B button do different things. Trickster gives you an invincible dash/teleport, Swordmaster gives you an extra attack button, Gunslinger gives some gun stuff, and Royal Guard gives you a block button.
The thing is, there are nuances and tricks for all of them. For example, you may be inclined to pick Trickster because you want a Dodge, but its actual use is for positioning and tracking enemies. Trickster is an incredibly useful mobility tool that effectively let's you keep up pressure as long as there are enemies to navigate to when you might otherwise not be able to reach them in time for combos or special links.
If you're coming from Platinum games or Soulslikes where an iFrame Dodge that requires some timing is your key to success, I cannot stress enough how beneficial learning Royal Guard will be. If you shield when an attack hits, you will Parry it and store charge that can then be expended to deal massive damage. The timing isn't that strict (at least, not in 3 and 5. It seems strictest in 4SE, though I'm not 100% sure about that) and the rewards are massive as it allows you to constantly stay in range of enemies without fear and learn their movesets which will make you stronger as a player.
I hope you enjoy going back to give them another chance! Just know that modern DMC started with 3, so if you struggle with 1, you can have faith that 3 will be different enough that you might still like it
I would recommend it, theres alot of baked hype music moments that are also very useful. Montaged this together yesterday, that music starts when the second one spawns! Gets me hype as shit when shit like this happens, music is super important to me. (Probably the reason I like DmC more than most, cause god dam Lilith club)
What do YOU think?I haven't checked yet - doeshave the same zero-frame cancel and enemy interrupt properties that it did in DMC4?Nero's DT activation