I hope Sitting Urizen doesn't make it into the Bloody Palace. He's the only boss that's really annoying to fight imo.
10 is the hardest to S Rank on DH for some reason. It seems like the only real strategy is don't get hit and get SSS combos ASAP during encounters. I found that using moves that build up style really quick, like Dance Macabre, helped a lot.]
Some may not know this but after beating SOS (and unlocking an ability) you can beat all of Dantes missions without using a single weapon. Theres a trophy attached to beating Mission 11 with nothing equipped too.
I finished this up last night and started a SoS run, and I gotta say, I love that this game has de-emphasized puzzles and platforming challenges. I feel like this entire genre has struggled with getting pacing right. You get all these activities to do between fights that are either annoying on your first playthrough, or tedious on repeat playthroughs (or both, in the worst cases).
But here, you have secrets and red orb caches as pretty much the only activities between combat encounters. Secrets don't need to be recollected after you've gotten them once, and red orb caches are as skippable as you'd like them to be. The result is that it feels well paced the first time around, but without being repetitive on followups, especially since you can just rush to the next fight if you really want to get on with things. I think it's the best structure I've ever seen in the genre.
I finished this up last night and started a SoS run, and I gotta say, I love that this game has de-emphasized puzzles and platforming challenges. I feel like this entire genre has struggled with getting pacing right. You get all these activities to do between fights that are either annoying on your first playthrough, or tedious on repeat playthroughs (or both, in the worst cases).
preach. action genre is action first; all design should enable more action. So far i haven't played a single level that I wouldn't be fine replaying.
Yeah I make pretty extensive use of Rainstorm during my air combos and it can make your style gauge go up a rank pretty quickly by itself. I jump around styles a lot to keep the decay from setting in.It's funny, I did the mission on Human yesterday as part of my Human S rank run and it was far easier to S rank despite enemies dying quicker lol. It helps the threshold on Human is lower but it's still super easy. DH is just weird.
What I've found REALLY helps across the board for missions where it's tight is to get S+ ASAP and then use Gunslinger E&I abilities to maintain it. The weapon's weak enough that even on Human you're not killing anything too quick and it seems like each bullet contributes to your style rank points. I notice as much as a 1000+ point swing when using it to maintain style ranks than when I stick exclusively to Swordmaster.
I think DMC5 is one of the best paced DMC games in years, but I also dread playing Missions 11 and 12 for some reason, having played the game through......nine times now?
(I finished Hell and Hell, and through some overtired fuckery deleted my save and am working my way back to that, would like to have everything done before BP hits)
Any advice on Secret Mission 07? I've never understood what makes these wraith monsters with scissors tick.
11 is actually one of my favorites. I dread mission 15. It's so damn dull, although I really like the boss.I think DMC5 is one of the best paced DMC games in years, but I also dread playing Missions 11 and 12 for some reason, having played the game through......nine times now?
(I finished Hell and Hell, and through some overtired fuckery deleted my save and am working my way back to that, would like to have everything done before BP hits)
Pop shredder (the default swordmaster move with your sword) to parry it's initial attack. Shoot it while it's in the stun state to kill it and complete the mission.Any advice on Secret Mission 07? I've never understood what makes these wraith monsters with scissors tick.
Any advice on Secret Mission 07? I've never understood what makes these wraith monsters with scissors tick.
Is that the one where you need to instakill the sin scissors?Any advice on Secret Mission 07? I've never understood what makes these wraith monsters with scissors tick.
Any advice on Secret Mission 07? I've never understood what makes these wraith monsters with scissors tick.
You're way beyond my plays; i'm on 12 for the first time now, so I'll have to get back to ya on my SoS playthru. Can't see myself not wanting to replay Dante though?
If you attack right as they do, Their attack gets cancelled out and they become vulnerable to the one shot kill from ranged weapons
11 is actually one of my favorites. I dread mission 15. It's so damn dull, although I really like the boss.
Pop shredder (the default swordmaster move with your sword) to parry it's initial attack. Shoot it while it's in the stun state to kill it and complete the mission.
When it does the scissor psycho crusher, parry it with your sword and it should stun them (their mask gets a red aura around it), then you can one shot it.
Thanks for the many speedy replies, friends. Funnily enough I could've sworn I never even fired my gun after countering but maybe it just went by so fast. Good to know what these things' actual weakness are since I usually just kept wailing at them previously.Is that the one where you need to instakill the sin scissors?
What you need to do is parry their strikes by swinging your sword when they open the scissors. They'll be knocked into a stagger states, after which you can shoot them with the shotgun once to instakill them.
Having previously skipped DMC4, I really don't get Exceed. Having to hit and hold down the button several times to charge that doesn't seem worth the damage increase for one hit whatsoever when I could just swing the sword more instead. I don't know if I'm doing it wrong either but it feels imprecise and weird to 'charge' as well.
You have to do everything over again?? I think I would implode.I think DMC5 is one of the best paced DMC games in years, but I also dread playing Missions 11 and 12 for some reason, having played the game through......nine times now?
(I finished Hell and Hell, and through some overtired fuckery deleted my save and am working my way back to that, would like to have everything done before BP hits)
Yeah, you're missing something really huge that's essential for exceed to work well: EX-act and MAX-act. Basically, pressing the rev button at the right time during your attacks with red queen will fill th exceed gauge one bar. Timing it exactly will fill all 3 bars. This is essential for actually using exceed in combat since manual revving is often not viable.Having previously skipped DMC4, I really don't get Exceed. Having to hit and hold down the button several times to charge that doesn't seem worth the damage increase for one hit whatsoever when I could just swing the sword more instead. I don't know if I'm doing it wrong either but it feels imprecise and weird to 'charge' as well.
I've been simply ignoring it for now, it seems to do fuck all for the investment but I'm assuming that I'm obviously missing some application here?
You have to do everything over again?? I think I would implode.
You're doing it wrong.
You're supposed to time the button press at the end of the swing animation to get an insta act.
Yeah, you're missing something really huge that's essential for exceed to work well: EX-act and MAX-act. Basically, pressing the rev button at the right time during your attacks with red queen will fill th exceed gauge one bar. Timing it exactly will fill all 3 bars. This is essential for actually using exceed in combat since manual revving is often not viable.
https://devilmaycry.fandom.com/wiki/Red_Queen#Exceed
You keep your upgrades/collectibles across playthroughs.Do you have to upgrade on every playthrough difficulty or does it stack?
Yeah I guess that's true.The way I'm trying to look at it is that I would have had to do everything again anyway to polish off those S Ranks on some missions. So I guess I'm just doing that again?
For some reason I am finding DMD Mission 12 to be impossible though. All my normal tactics just aren't working :|
You're doing it wrong.
You're supposed to time the button press at the end of the swing animation to get an insta act.
You got goodLol, so yeah. Booted the game up a third time to try and beaton SOS difficulty without using a gold orb or red orbs after losing. Exact same result as the first 2 sessions.Vergil
You can also get max act off Nero's air taunt if timed correctly.Eh, no wonder! I didn't realize you could do that and the manual revving seemed like a complete waste of time.
Yeah I guess that's true.
I also just finished that mission on DMD, not really enjoying this mode, but Dante's missions are a little more barebale since he has much more in his arsenal to combat the annoying enemies. M12 had some annoying fights that had me using gold orbs (I'm really going through them and they are getting quite expensive now, pretty annoying). Although, the boss fight didn't give me that much trouble at all, once I switched to Trickster he never hit me again.
Lol, so yeah. Booted the game up a third time to try and beaton SOS difficulty without using a gold orb or red orbs after losing. Exact same result as the first 2 sessions.Vergil
You can also get max act off Nero's air taunt if timed correctly.
You could have told me that the last couple of missions are procedurally generated and I'd believe you, they don't look carefully handcrafted or interesting to me, just very bland and empty.If a Subway is one of the Highlights and more exciting levels in terms of presentation you know something is really wrong with the Rest of the game.
Do any modes disable using Red or Gold orbs to continue? Just seems like you could buy your way through DMD mode if you really wanted to.
How do you switch between punches and kicks when equipped with the gauntlets or whatever
How do you switch between punches and kicks when equipped with the gauntlets or whatever
I started off that way, but sometimes the game doesn't checkpoint where you think it would, so at times it would take me right back to the start of the mission even though I had beat the first few fights, so I just couldn't be bothered anymore.I'm trying to do it without using Gold Orbs but I am PRETTY BLOODY CLOSE to just giving in.
Hell Antenora (Dual Axe wielding demon) and Hell Judecca (Dual.....scythe? wielding teleporting demon) are some of the most annoying enemies ever put in the game IMO. They're actually so bad that I don't believe I totally understand how to approach them - I've never actually seen an enemy this annoying in an Itsuno game since.....well......ever.