Not to get totally off topic, which I'm doing right now, but I just recently finished the game for the first time and I could've totally done without the chains and had them go even more all-in with the axe. I would've been totally satisfied, great weapon and great fun once you really figure out how much all moves interact with each other like a giant puzzle. One of my favorite moves was the throw and instant recall thing, just wonderful for combos.
Spoiler-tagged just in case, but I actually agree. I felt like the game became a bit too spam-heavy once we get our second weapon, and much more focused on cooldown cycling, instead of precision strikes with the axe.
It's kind of exciting that it's a game with a bunch of places where they can make clear improvements, even though it's so damn good already. Makes me excited for the sequel.
It is kind of off topic, but I find that DMC fans tend to be very chill, with a few exceptions. It's nice to be able to have a bunch of action games related discussions with people who share similar tastes. It's funny to see the contrast between someone asking if they can start with KH III and someone asking if they can start with DMC5. Same for people saying they're not very good at action games, there's little of the "git gud" mentality, most people even say "use auto assist if you want, what matters is that you enjoy it". I like this welcoming side of the community a lot, so I don't think it's too bad that we're going on a slight tangent.
Just finished the game. I adored the combat, world, graphics, story - it was all amazing. There's somewhat of a 'lul' in the middle where I wanted more of the high octane action the rest of the game displays but damn is it one hell of a ride. Sign of a good game too, as the credits rolled... I wanted to just keep playing and never stop - time for round 2 me thinks.
Why isn't work over already? TT_TT