Since people seem to have an inability to understand, here's a visualization:
People with disabilities are inherently going to have a more difficult and inaccessible experience with games that don't include accessibility options.
Was it the creators vision to essentially make the game harder and out of reach for entire group of people? No. In the case of Sekiro, they wanted the playing field to be equal.
What able bodied people in this thread and elsewhere FAIL to recognize is that accessibility options literally takes the inaccessible game and makes it accessible, and levels the playing field with able bodied people.
Able bodied people continuously forget in these discussions where they so passionately gatekeep the creators vision that they don't realize that its a fallacy.
Dark Souls, Sekiro, etc are created to be difficult so that players feel a sense of pride and accomplishment, right? They lack difficulty options so that everyone is on the same playing field, right?
How am I supposed to feel a sense of pride and accomplishment, and be on the same playing field with able bodied people if options don't exist for that to occur?
Shouldn't the people who so passionately gatekeep the creators vision be fighting with me for these options?
"But won't people who aren't disabled use the accessibility options to make the game easier for them, thus violating the creators vision?"
Won't we think of the able bodied people :(?