It's okay I guess. I don't know. It's not like, offensively bad, but it's just boring. Which is pretty damning sentiment to be associated with a video game.
Like I don't think it's terrible or anything, but there's just not a lot to it. It's kind of mindless. For me the big issue is that, right away you can tell there's not a tonne of depth here, it's not worth investing a lot of time into. Which is a problem, for a multiplayer only game that literally lives and dies on long term engagement.
Latency is a huge factor too. Often you'll have hit your ram and you won't damage your opponent because you're out of sync, head to head collisions will often result in damage on only one side. There's no viable competitive game here.
It just doesn't feel like a finished game either. Like the premier mode is mayhem, but if you don't come first, there's no celebration of your results. So only 1 guy in 10 gets to feel good about that whole 10+ minute experience. It's just bad design, it doesn't feel carefully considered or as if it's the result of iterative feedback from testers and whatnot.
I just don't think there's a lot of space for a game like this anyway. It can be fun, but it doesn't double down on what makes it fun, for instance if you're going to make a casual multiplayer game with no real competitive viability, that's fine, but you've got to double down on things like variety and fun factor. There should be music in the lobbies, there should be a wide variety of courses for people to play. It's not playing to those strengths so it begs the question why it exists at all.
As it stands, it's one of the more poorly designed multiplayer games I've played on console in a long time. A mishmash of features that really just don't fit together all that well. One example is the vehicle take over system. If your opponent mashes the stick to shake you off, you will never get a successful takeover. That means that vehicle takeover system is useless, and therefore there's rarely an opportunity to interact between people on foot, and vehicles.
It's just half-baked basically. I don't know what to say, but Lucid obviously just took on more than they could chew. I played Switchblade and honestly, that game is fun, if it had more players I would have really enjoyed it but I'm not sure who that game was made for either to be honest. Shame because the studio obviously has talent.