I've had such an interesting relationship with Destiny, almost always going in cycles with my enjoyment of it.
I hyped up it's launch like no other, played it incessantly over the first few weeks, chatted with friends at college about it a bunch, and left it quickly once I ran out of content.
Then I remember being on a train in 2015 and reading a magazine about Taken King, which I was convinced I wasn't going to buy. But reading about it had me intrigued, and that fall I fell right back in and found I loved it so much more. I had less and less free time but I'd use 20 minute windows of not being busy to do a patrol or two. Until eventually my workload in my last year of college eclipsed everything else and I stopped entirely.
I didn't pick it up again until Rise of Iron launched. I had moved across the country and was sitting in an unfamiliar apartment but damn I loved the snowy mountain peaks and garbage platforming section near the hub. Even the main story felt fun and resonant and the familiarity of Destiny as a whole felt comforting.
I picked up D2 on launch, played to hell out of it, picked it up for PC later on too, thought the story (while straightforward) was such a step up from those year-one disappointments and I couldn't stop jumping in to play random strikes or do patrolling when I had some extra time. I even ran my first raid with friends, experienced the legit fun of tense Nightfall strikes, and was right back in the mix again. Eventually though my workload got to be too much and my Destiny lifestyle faded right back off.
When Forsaken came out though I had nothing but time. The thing I'd been working on for two years was out, my workload was easygoing and fine, and I was really eager to see the story Forsaken promised. I think that yet again they found a new pinnacle for a Destiny campaign, and I looooved zooming around the Dreaming City after beating everything. I'd still hop on for a while after it launched, doing all sorts of small activities.
Forsaken was the last time I played. Life got in the way and by the time Shadowkeep came out I had found other things in my life that suddenly mattered a lot more to me than games. But plenty of my friends still played so I still heard plenty about the game, and kept up with news out of old habit.
It's funny that for how immensely disappointing Destiny was on launch (and, if I'm honest, continues to be in some respects, especially for someone with limited time for game-playing) somehow this franchise has become one of the most comfortingly familiar series of any of them. There's still a warm fuzzy feeling I have being at the Tower again. I doubt it's the last I've played of Destiny, but even if it were, it's been quite a nice six years.