Full Third person view. Stop freaking teasing me. I want to play the whole game in third person view.
All mostly unrealistic "wants" of mine but i feel it would all make Destiny more fun to play and overall a more fun and playtime-respecting place to "be".
Good god, no!To be more like Borderlands in every way, particular when it comes to loot variety and matchmaking/CPU allies.
- Overhaul the endgame progression loop to be more than just chasing an arbitrary power cap that keeps on increasing faster than most of the population can even catch up. Given how they just straight up gave people quests to boost them up in power when the season of the drifter dropped, I think they know this is an issue, but these sort of band aid solutions barely help.
- Honestly, just overhaul power entirely. It's such a boring and utterly confusing system that does nothing but place arbitrary progression gates on content. It's literally just a system that says: "unless you have an x amount of points, you can't play this". Except that it does different things depending on the mode you play, and the game never even bothers to explain these differences so you need dataminers and people running experiments to even know what the hell power even does.
Its not only about playing the game, they also need to make money from it to sustain the costs of running it etc.
I'd point and laugh. They don't have the content to justify a subscription, and on top of that they've just lost two sizable development teams that were helping with content.What would you think if Destiny moved to a monthly price but all content was included for everyone and it was fully cross platform?
Let's say it would be around ÂŁ5 a month
- Make more content for casual PvE endgame players with matchmaking support. They got a bit better here, but still not really. Right now, unless you're hardcore enough to get raid groups going, there's not that much content out there that's actually fun to play. How many people actually raid in this game, and is it enough to justify making most of the endgame content purely raids? I'm guessing not.
Better have a whisper/zero hour quest every month if they are doing that.What would you think if Destiny moved to a monthly price but all content was included for everyone and it was fully cross platform?
Let's say it would be around ÂŁ5 a month
Well some people like a meta that doesn't revolve around using only these certain 10 guns and this specific gear setup that you have to grind this specific activity on these specific days in order for people on the internet to allow you to play in this specific mission or game mode.Good god, no!
Destiny has its own unique style, Borderlands is great but after going back to BL2, I came to the realisation that bring showered with loot is not a good thing, because then the loot devalued and disposable.
Yeah if i was paying $5-10/month it would only be for something like monthly (1) Whisper/Perfected quests (1) new MP map and (2) "side" missions (6) new weapons (6) new armor pieces (individual - let's get beyond full "sets" with D3).Better have a whisper/zero hour quest every month if they are doing that.
I mean I played the game for 5 hours solo last night. Raids will never be dumbed down for solo players, the whole point of raids is team workSimple: Make everything in the game soloable. What that means is that every player can do every activity without having to manually browse forums or similar to find people to do content with.
Make a scrub-mode for the raids for all i care as long as it means everyone gets to experience everything. Don't lock the best items behind hard mode stuff either, give the core players stuff like cosmetics or similar for doing the harder stuff.
While i understand and to an extent, agree, i feel that could be a tricky balance. It's like giving players an different path to earning Not Forgotten for PvE players.... and all the hard-core sweaty PvP mains will (and have at even the thought) riot.Simple: Make everything in the game soloable. What that means is that every player can do every activity without having to manually browse forums or similar to find people to do content with.
Make a scrub-mode for the raids for all i care as long as it means everyone gets to experience everything. Don't lock the best items behind hard mode stuff either, give the core players stuff like cosmetics or similar for doing the harder stuff.
You act like borderlands 2 didn't have must have end game guns and shields? You had to farm some of those bosses over and over again to get those guns. Once you hit end game, you chaseWell some people like a meta that doesn't revolve around using only these certain 10 guns and this specific gear setup that you have to grind this specific activity on these specific days in order for people on the internet to allow you to play in this specific mission or game mode.
Destiny feels more like a job as-is, except I don't get paid for playing it. One of many reasons I won't be buying the next Destiny and I haven't bought the year pass. There is a reason Borderlands 3 has more features to encourage people to share their gear setups...with Destiny this would only lead to shaming 90% of the time (BUT HOW CAN YOU COMPLETE THIS RAID WITHIN THIS AMOUNT OF TIME WITH THAT TRASH???!??)
As a primarily solo player, I've resigned myself that I'm not likely to experience much raid content on regular basis, but I really just want some opportunity to interact with those environments and lore; would love it if they started using those maps for other solo-able quests.
But no one cared. When you got into matchmaker, there wasn't someone asking to see your gear and shaming you or whatnot. People just play the game...you matchmake, join a game, and that's it. Don't like who you are playing with? Leave and find someone else. If I'm playing that boss for the 3rd time to level up and you are playing it for the 100th to get gear, no one cares in Borderlands. The need for specific gear to do things isn't there.You act like borderlands 2 didn't have must have end game guns and shields? You had to farm some of those bosses over and over again to get those guns. Once you hit end game, you chase
There's some serious E-pride players associate with Destiny accomplishments for some players. (not me personally)
The culture of "duping" in Borderlands is certainly something to be proud of.But no one cared. When you got into matchmaker, there wasn't someone asking to see your gear and shaming you or whatnot. People just play the game...you matchmake, join a game, and that's it. Don't like who you are playing with? Leave and find someone else. If I'm playing that boss for the 3rd time to level up and you are playing it for the 100th to get gear, no one cares in Borderlands. The need for specific gear to do things isn't there.
The wide variety and frequency of loot in Borderlands, and the "culture" around it, allows anyone to play anyway they want, without having to be in some "in-crowd of loot" so to speak.
Yup, exactly what I'm referring to.
Who said anything about duping or PvP? The loot is fine in Borderlands without duping, IMO. No one relies on guns from duping. And literally nothing in my posts said anything about PvP.The culture of "duping" in Borderlands is certainly something to be proud of.
Plus borderlands doesn't have PvP. So you have no where to bring the cool guns you get. Borderlands 3 looks great, I'll be playing if, but it won't be a thing I'll be playing for 4 years
I'm not sure how I feel about controllable ships and having to actually fly to planets (I'd want it to be a minigame at most, not something you actually spend several minutes doing, like a space sim) and I'm hesitant to say yes to automatic raid matchmaking because I don't trust them not to let that affect their raid design, but otherwise this sums up my thoughts and wishes for the game exactly.I love and hate Destiny. I love the lore, artstyle, locations, enemies and "feel" you get on these planets. I hate most mission structures and the repetitiveness of it and the time-gating.
- I'd want to see a completely and separately balanced PvP experience.
- Bring in all (or as much) of the old D1 and D2 locations, strikes/missions and raids as possible. Ideally id love the content from all games to continually remain available and added-to each new Destiny game. That would be amazing!
- More enemy factions/types.
- Player controllable flight in ships be that in orbit or to and from locations in space.
- Ship customization with reliance on new ship movement - cant get to planet-X yet over here until i build/find a better heat shield for my ship etc.
- More RPG element and deep armor/weapon customization instead of just a few sets/weapons. Would love to see abilities tied to armor and armor sets.
- Straight copy Division's armor (and weapon attachments while were at it) set idea where 1-6 pieces of armor of a set/brand does XYZ depending on how many you have on at a time. You might want to run a full set of Omolon armor or 2 pieces of Omolon (10% bonus crit dmg), 2 Hakke (10% better jump height) 2 Vex-reclamation (melee stuns and slow enemy) etc.
- More differentiation between weapons and more powerful and unique exotics.
- Give the player a feeling of absolute power towards level cap at the end. Let us crush everything but the hardest challenge difficulty when were're fully leveled up.
- A game that is not tailored for professional gamers and streamers who play 8 hours a day.
- Less "collect a bunch of things" to do new thing. Dont inflate new content with having to do a bunch of old content grinding.
- More Whisper and Outbreak style missions. More secrets and hidden things to find and do. Dreaming City promised this but was a bust IMO.
- Matchmaking and fully integrated LFG for ALL activities from the most humble small quest to everything other than raids or raid level content. In addition to MM allow in-game LFG for all content esp. catered to end-game high level stuff like raids.
- More... everything Destiny i cant get enough :)
Yikes, the leaks suggest the game will become significantly tougher, go make some friends. You have time still.Simple: Make everything in the game soloable. What that means is that every player can do every activity without having to manually browse forums or similar to find people to do content with.
Make a scrub-mode for the raids for all i care as long as it means everyone gets to experience everything. Don't lock the best items behind hard mode stuff either, give the core players stuff like cosmetics or similar for doing the harder stuff.
As a primarily solo player, I've resigned myself that I'm not likely to experience much raid content on regular basis, but I really just want some opportunity to interact with those environments and lore; would love it if they started using those maps for other solo-able quests.
Simple: Make everything in the game soloable. What that means is that every player can do every activity without having to manually browse forums or similar to find people to do content with.
Make a scrub-mode for the raids for all i care as long as it means everyone gets to experience everything. Don't lock the best items behind hard mode stuff either, give the core players stuff like cosmetics or similar for doing the harder stuff.
It's not about friends. Some of us just prefer playing alone :)Yikes, the leaks suggest the game will become significantly tougher, go make some friends. You have time still.
I want...
- more RPG (more stats to adjust, more nuanced and larger skill trees, maybe more choices to make in story, etc)
- a robust in game LFG system as well as optional matchmaking
- a smart vault that is more like the Collection than it is a bucket to dump stuff.
- a completely new enemy faction or two
- an emote wheel and some actual communication emotes for talking to randoms
- classes to lean more in to their roles and be differentiated by more than what supers and abilities they have access to
- some type of randomized content ala Diablo 3's rifts
- more large scale public event activities like Escalation Protocol WITH the ability to group up with at least 6 friends in patrol
- transmog or cosmetic slots
- them to stop making armor and weapons obsolete after expansions and find ways to bring them up to whatever the current power level is so the loot pool only grows instead of shrinks
- them to learn from their mistakes of the past two games when it comes to QoL instead of taking 1 step forward and 2 steps back.
- console cross play and progression
- the return of SRL baaayybeeeeee!!!
Raids that actually have multiple bosses and focus on shooting.
Shared/open world with interplanetary travel (having your ship be more than a cosmetic would be awesome)
Less FOMO type quests or events.
Stop designing the game around "pro" players and people who can play for 8+ hours a day. When you're lucky enough to play a few hours a week, the sheer amount of busywork/filler is overwhelming.
Reduce RNG. I get that it's the nature of the beast, but at least let us pick weapon or armor rewards, a la D1.
A greater sense of exploration with more things/NPC's to interact with.
No blind boxes in Eververse. Or at least give people the option of buying whatever they want directly.
Endgame content designed for the solo player. Rewards don't have to be as powerful as raids, but give people the option at least.
There's a lot more. And I don't expect any positive changes to come for D3. The gameplay itself is so satisfying, but the loop leaves me feeling so cynical.
Yup, all great points IMHO.I want them to drop the attitude that grinding is a substitute for content. They also need to stop taking the content they do have away if you don't grind it out in the short space of time that they give you.
Whoa whoa whoa. First you steal our Blink, then our QuickDraw, then you steal the Titans Twilight Garrison air dodge, and now you want our Triple Jump? Nah fam. You Warlocks have it real good. Just stay right there with your little pew pew pew familiar and keep your mitts off our abilities.No, this is not mass effect or no mans sky, I wouldn't want talent wasting their time on that.
Things I want.
- Matchmaking for everything but raids, that means public pve free roam, escalation protocol, repeatable story missions and nightfalls.
- Spawn on fire team members
- Remove power Engrams and let every legendary engram that drops be a power up. Gating Max light is stupid, give us more...
- End Game content. The Whisper, Zero Hour and Shattered Throne are easily my favorite parts of this entry. More missions like this with times encounters
- Revamp crucible, it's trash. They know that, they know what they have to do to fix it and I don't mean just add trials. Look at what made Halo fun and do that.
- Ornaments like from the Revelery Event. Anything that lights up and makes me stand out. There needs to be more.
- Remove master work cores and raise the glimmer cap. I'm broke on both
- Exotic boots for the warlock that gives me a hunters triple jump
- VENDOR REFRESH, shit is really stale right now
- Crossplay and Cross save
Nah, we need a better scaffolding going into the next gen, D2 at its current state game wise is graat, structurally, its held back by the limitations of the engine and consoles. Weapon systems need an overhaul, do t want to have to pause games to switch sub class abilities.Honestly, I don't think I want a D3.
D2 is in a really good spot right now, it needs a few fixes here and there (Seriously, a vendor refresh every season should be mandatory) but overall the game is solid.
Just keep building onto that base, keep adding fresh content, maybe release a Taken King/Forsaken quality expansion every other year and I can see myself playing D2 for another 2 or 3 years easy.