I mean I guess, but two of those Seasons had a raid and Menagerie was meatier than any other 6 personal arena style activity.
We don't even get a power bump either lol.
The annual pass was $35, so yea it was basically $11.50 to $12.00 for each season and as you said, those had much more than these seasons so far. People using the $10 price tag to justify the content are being ridiculous.
We don't even get a power bump either lol.
The annual pass was $35, so yea it was basically $11.50 to $12.00 for each season and as you said, those had much more than these seasons so far. People using the $10 price tag to justify the content are being ridiculous.
The thread has been pretty critical of Bungie myself ibm, so not sure what above criticism means.Yep. I was about to post something similar.
What Bungie is doing with seasons is just going to drive people away from the game. Even though these seasonal activities and the season pass rewards are better than *no* support, they aren't good enough to keep players coming back. Bungie shouldn't be above criticism. If they want Destiny to grow and stick around for years to come their support needs to improve.
It seems like they can only produce a good amount of *new* content for the annual expansions. That is a huge problem. I wonder if internally they're discussing it or if they think ignoring it and throwing out more Vex Offenses will be good enough. Honestly, if you're going to run a live game and not have the resources to refresh it with meaningful content (strikes, MP maps, raid lairs, etc.) a couple few months then maybe you shouldn't be running a live game at all.
God, I wish there's a better looter shooter so it can tear out Bungie and force them to get their shit together
How much more staff does Bungie need in order to make content seasons like last year without burning themselves out like a Luke claimed?
If what Bungie is doing is easy you'd be playing another game.God, I wish there's a better looter shooter so it can tear out Bungie and force them to get their shit together
I've accepted that it's never returning. Others should do the same. :(
Anthem was the best hope of that. But they completely blew it.
I just wanted a better looter shooter so Bungie can stop with their goddamn bullshit
Is that too much to ask?
To be fair they also had two studios working on content from Activision, it feels like they're struggling to keep up with the timeline. I think they misread the room, it would probably have been better to create new armor and weapons, bring back factions and trials, with an occasional Raid, Dungeon and strike. Not a big activity each season. Leave the big expansions to do the big narrative drive.We don't even get a power bump either lol.
The annual pass was $35, so yea it was basically $11.50 to $12.00 for each season and as you said, those had much more than these seasons so far. People using the $10 price tag to justify the content are being ridiculous.
What the fuck is this reaction
It's fucking pathetic.
Thank fuck for that at least. Light Level grinding is shit, especially with so few options to level the last 10 LL.
700 is not a big number if that also includes support teams, IT, studio operation staff, HR, finance, and so on. I'm sure they do art outsourcing but even teams that manage that aspect can be quite large.That's another thing that has puzzled me. Don't they have up to 700 people within Bungie alone? If so, I've never understood their inability to produce content or why they reskin and reuse so much stuff. What are all of these people doing? What are they working on? We've never gotten a reasonable or fair answer from them.
If they're working in Destiny 3 or a super duper enhanced, next gen port of Destiny 2 with all of D1's content, cool. If not, then seriously... What's the deal? It shouldn't take 30 people to make one weapon 9r piece of armor.
God, I wish there's a better looter shooter so it can tear out Bungie and force them to get their shit together
Don't forget you have teams concurrently developing new content to follow up and then you have D3.700 is not a big number if that also includes support teams, IT, studio operation staff, HR, finance, and so on. I'm sure they do art outsourcing but even teams that manage that aspect can be quite large.
Are you high ?Bungie should reallocate all of their 6-man activity employees to the raid team.
I get that Luke Smith wants a "war chest" of content to pull from for future releases and releasing 6-man experiences helps you build a broader base of content than raid content that dates itself pretty quickly, but raid content gets the user base excited and engaged like nothing else in the game.
Who's looking at the Sundial and going, "oh shit, I need to hop on this"? Vex Offensive? Menagerie?
This is both unexpected and disappointing all the same. Without the support of high moon and vicarious visions as backup studios I can't say I'm surprised with wafer thin seasonal content.
I'm choosing to look at it in a positive way, I can actually play other games and not feel left out of destiny.
Exactly. If making games that satisfied a fan base like this one was easy there would be a lot more successful ones. Creating and maintaining these games is clearly expansive and difficult to the point where I feel it's impossible.If what Bungie is doing is easy you'd be playing another game.
Your lords and saviours the Destiny killers lie in a pit beneath your feet.
We've known for ages thanks to Jason Schreier how absolutely shit Bungie's tools are.That's another thing that has puzzled me. Don't they have up to 700 people within Bungie alone? If so, I've never understood their inability to produce content or why they reskin and reuse so much stuff. What are all of these people doing? What are they working on? We've never gotten a reasonable or fair answer from them.
If they're working in Destiny 3 or a super duper enhanced, next gen port of Destiny 2 with all of D1's content, cool. If not, then seriously... What's the deal? It shouldn't take 30 people to make one weapon 9r piece of armor.
If what Bungie is doing is easy you'd be playing another game.
Your lords and saviours the Destiny killers lie in a pit beneath your feet.
Happy about this, to be honest. I don't think the game needed another power bump with how it was set up. Next season, sure. But I don't think it's needed yet.
Clan Killer 2.0The stream sucked. I think we're in for a Season Of Drifter 2.0
My sarcasm meter is working again!I miss the old D1 days when we would get one drop in September and then not get anything for a whole year.
Really? You really think it was on purpose? They've told us numerous times that bringing out a sparrow and the size of the main area crashes the game because it exceeds the memory pool. The actual size of the area is gigantic and very vertical. The only transitions to other areas that exist are for the Lost Sector and the Infinite Forest itself, and IF itself is used in controlled spaces anyway. Just looking at the reveal showed some changes to Mercury that probably eased up on the memory requirement to allow sparrows and other things.They're really celebrating sparrows on Mercury like they didn't leave them out intentionally during CoO so people wouldn't automatically find out how TINY the map was.