You have a source of the pic?
Same!
This is the first Souls game. You jumped in at the right time.
dark souls looks fucking disgusting. no amount of art direction can save how fucking ugly that game looks.You are legit the only person I know who thinks dark souls looks hideous. I get if you may not like the art direction since everyone is different, but the game ain't hideous
It looks ugly as hell lmao, hell, they all look dated even for the year they released. Either From overhauled their entire engine for Elden Ring or the game is gonna end up looking very mediocre again like the rest of the games. It's a current-gen/cross-gen game though so I'm not expecting much from it either.You are legit the only person I know who thinks dark souls looks hideous. I get if you may not like the art direction since everyone is different, but the game ain't hideous
Then I'll be pathetic with you. I loved how accurate it was with the damage values, stamina drain etc. LOL
My real question is are they going to keep the pure bladestone drop rate the same? I remember farming an eternity and a half just to get that platinum.
The first game is definitely not a pretty game borderline hideous. Second game has hideous moments and decent moments. Third game is the only one i feel looked good even if it was not really impressive. Bloodborne and sekiro though both looked good.dark souls looks fucking disgusting. no amount of art direction can save how fucking ugly that game looks.
now you know two.
Be still, my heart...After watching this I hope someday Bluepoint remakes Legacy of Kain and Soul Reaver.
Just finished beating Dark Souls for the first time. A friend helped me through most of it and we really rushed through it, but I loved the experience and look forward to this Demon's Souls remake.
I'm really glad I'm not burdened with the adoration of the original look and get to go in fresh and love the new visuals. I imagine it's how folks felt playing the BluePoint version of Shadow of the Colossus for the first time, whereas I feel a lot like a lot of y'all where I'm unhappy that the game I loved so much looks so... different.
A launch game at thatthis is one of the most impressive gameplay gifs I have even seen.
definitely the most impressive next gen game that's playable and has a release date.
It'll take 1/2 eternity less time, thanks to the instant loading
Dunno about FIFA, but it's the tech why God of War looked and felt so good and it something I always miss ever since I played God of War.No, kinematics (and inverse kinematics) study the motion of bodies, how rotation of a joint for example can change the trajectory of a ball.
It was introduced in FIFA 19 if I recall correctly.
It makes for a much more convincing interaction with objects, which helps immensely with animation techniques such as motion capture.
I am already mentally preparing myself for farming pure bladestone
It's still a really shitty thing to farm. Killing one enemy, then killing yourself, then repeating that over and over still sucks.
Someone at IGN might not be paying attention. I have no clue what's going on already.
Probably just to make the trailer shorter.Visually amazing, but can anyone tell me what's up with the combat. Like he just goes through one hitting EVERYTHING besides like two enemies that take a block and then a one hit? Is the whole game like this? Like dumb AI? Or am I just missing something?
this isn't meant to be hate or a drive by post or anything, legit asking. I only touched PS3 Demons Souls for a few minutes years ago. I have this preordered based on the visuals alone, but just the one hit AI has me confused.
A Souls game without a HUD sounds like a bad time, unless you like not knowing when you run out of stamina.the game is far too pretty for a HUD
I hope there's a hudless option
I'm right there with ya!Can't fucking wait!!!! This and Spodeman Ultimate Ed are my launch combo. Will see how the 3rd party stuff reviews. So exciting!!!
Don't you get it? Visuals = graphics. The more technology a game has the better it looks. More polys > Less polys. Having an artstyle? Working with what you have? Having a visual identity? All that shit is for suckers, what really matters is RAYTRACING, HDR and 4K. That's what videogames are all about.You are legit the only person I know who thinks dark souls looks hideous. I get if you may not like the art direction since everyone is different, but the game ain't hideous
Visually amazing, but can anyone tell me what's up with the combat. Like he just goes through one hitting EVERYTHING besides like two enemies that take a block and then a one hit? Is the whole game like this? Like dumb AI? Or am I just missing something?
this isn't meant to be hate or a drive by post or anything, legit asking. I only touched PS3 Demons Souls for a few minutes years ago. I have this preordered based on the visuals alone, but just the one hit AI has me confused.
Demon's Souls Remake absolutely has it's own visual identity.Don't you get it? Visuals = graphics. The more technology a game has the better it looks. More polys > Less polys. Having an artstyle? Working with what you have? Having a visual identity? All that shit is for suckers, what really matters is RAYTRACING, HDR and 4K. That's what videogames are all about.
TLDR?Shadow of the Colossus is one of my favorite games of all time, and Demon's Souls is my second favorite Souls games after Bloodborne, and I absolutely loved the SOTC Remake, and this Demon's Souls Remake looks phenomenal. The original releases will always hold a special place in my heart (especially SOTC), but I'm not one of those people that feels like the Remakes were somehow a disservice to the original games. Fantastic games, influential for their period in time, and it's not like they ceased to exist because a new version of them was made. Besides, Bluepoint is so good at retaining the spirit and feel of the originals that I just can't find much to complain about with these Remakes. Wander's face aside, SOTC was breathtaking, and just as emotional and grand in scope as the original. I'm assuming that Demon's Souls is going to be just as atmospheric, terrifying, and tense as the original PS3 title. Bluepoints track record gives me little reason for concern.
It's not like this is going to be a Silent Hill HD Collection situation, as I've mentioned before. That was a travesty of a remaster that Konami failed to give the support and resources it deserved. I adore the Silent Hill games, and I was crushed when the HD Collection turned out the way it did. I'd have loved if Bluepoint had been the ones to do it, as there's no doubt they would have brought it to the HD consoles intact.
Here are few quotes from Bluepoint about how they approach remasters and remakes: "Sometimes the reason why we work so hard on these games is because we don't want to fuck it up for ourselves [as gamers]," Thrush says. "Like, we enjoy these games, we would want to see this game done justice. … It hurts me seeing other companies just taking it and basically doing it for the money."
I'm not gonna copy/paste the whole thing, but I very much encourage anyone concerned about Bluepoint's take on Demon's Souls to read this article. It goes into depth about their process, and I found it incredibly insightful: https://www.theringer.com/2018/2/6/...f-video-game-remasters-shadow-of-the-colossus
I know Soulsfans can be...passionate (I mean, I get it, I'm a huge Souls fan as well), but they've literally be working with remasters and remakes for 12 years. It's their bread and butter as a studio.
I just can't see how a From Software game is going to be the game that breaks them somehow. Like, they looked at the game and were like "Fuck, we totally lost all of the skills and experience we've accumulated over 12 years of remastering some of the most beloved games in gaming, time to back it up, boys. From is just too damn incredible for us to do their game justice. It's over." That's just...not how it works. From Software games aren't some special sauce that makes them impossible to remaster or remake. And as much as I adore their Souls games, there are always areas in which they can be improved upon in some way. I'm expecting Demon's Souls to be a pretty faithful Remake, with the obvious graphical improvement, and some technical improvements like a stable framerate and possibly smoother feeling controls as a result, and any improvements the Dual Sense brings to the table in terms of how the analog sticks and buttons feel. The Dual Shock 3 wasn't exactly the best controller, so that alone is going to contribute to the game no doubt feeling pretty good to control.
EDIT: Oh god, I was just thinking the other day how amazing a Legacy of Kain and Soul Reaver Remake by Bluepoint would be...
No details at all yet for 60fps mode.