This was my thinking also. Accessibility is very important and to say that the experience is best served with haptics is not a great message for those who can't experience all featuresDo make it optional though for accessibility reasons and possibly because adaptive triggers could lead to a disadvantage in online play (remains to be seen).
It's important to remember that Era is a bubble. A bunch of people who hate every type of motion control as a rule. From a thread yesterday, a bunch of people who shut off motion blur despite it being a default feature in many/most games.Today I learned people actually disable rumble. I don't know, for some reason I've felt it always adds something to the experience in its own way.
It does. People who "try hard" in multiplayer turn it off, which is fine. But turning it off for immersive single player? Blasphemy.Today I learned people actually disable rumble. I don't know, for some reason I've felt it always adds something to the experience in its own way.
It does. People who "try hard" in multiplayer turn it off, which is fine. But turning it off for immersive single player? Blasphemy.
Yup. I wonder how far into the gen this feature gets dropped from third party. I'm guessing not long, and it will be mainly first party using it. Can't wait to shut it off every chance I get.
Some people don't experience immersion. Like I don't mind a little bit of feedback but don't get in my way. If immersion gets in the way of me enjoying a game and playing it without any issues, let me disable that shit entirely.
Like rapid camera movement and first person camera shake - shit might be more "realistic" but it gives me migraines. Let me turn it off.
It adds very little to nothing. It's a total afterthought for nearly every game. Probably the most useless gimmick ever introduced to gaming.Today I learned people actually disable rumble. I don't know, for some reason I've felt it always adds something to the experience in its own way.
You sound excited. Does any amount of self reflection cause this to strike you as a weird reaction?Yup. I wonder how far into the gen this feature gets dropped from third party. I'm guessing not long, and it will be mainly first party using it. Can't wait to shut it off every chance I get.
Souls games really don't need annoying little distraction features like this. What does it add to the experience?
How about trying it first before shitting on it? Why are you so negative in playstation threads? Your posts are seriously a buzzkill. I almost exclusively lurk on this site but had to log on just to reply to this.
I'm really not unique in any way in finding haptic feedback a completely unnecessary feature, though? Like a LOT of people in this thread are talking about turning this stuff off immediately.
Ah, as someone said above I was referring to SP games/campaigns. No way I'd use rumble for a fighting game even if I was playing on pad.It adds very little to nothing. It's a total afterthought for nearly every game. Probably the most useless gimmick ever introduced to gaming.
I don't quite dislike it, but I find very little of worth in it since I first experienced this shit with Star Fox 64. You play fighting games on an arcade stick, right? Do you miss rumble when you play fighting games? :P
The most "memorable" uses of this gimmick have been gimmicks themselves: Stuff like psycho Mantis in MGS1 or the controller vibrating in Ocarina of Time when you're under some random hidden treasure lol. Over 20 years rumble has added nothing to game design.
I'm excited for next gen for sure, just not for this gimmick. Hope that is ok with youYou sound excited. Does any amount of self reflection cause this to strike you as a weird reaction?
You shouldn't let the fact that some people aren't excited about this bother you. Yeah, I think lots of people shut this off. It is annoying and distracting to some.Do you honestly think your average console owner goes into their system settings and shuts off rumble?
Souls games really don't need annoying little distraction features like this. What does it add to the experience?
This won't be a Souls game. This will be a Souls-like game.
FROM makes Souls games.
I'll never understand someone with a mindset so against something so benign; something you've never even tried before that you "can't wait" to make sure you never experience. I just don't even know where someone musters up that kind of feeling. It's bizarre, but as long as I get to enjoy it (Or not, who knows; I might not like it, won't know until I try), there's no loss to me.I'm excited for next gen for sure, just not for this gimmick. Hope that is ok with you
You shouldn't let the fact that some people aren't excited about this bother you. Yeah, I think lots of people shut this off. It is annoying and distracting to some.
Are you serious ? This is low key insulting for the team at Bluepoint studios
Man... Those volumetric clouds still look good to this day.
I think the stuff with the levers is gimmicky but if its done well with weapons and spells I disagree.
This is me literally with any game on ps4 with gyro aiming. Can't get it to work without a core workout.