The art style definitely intrigues me. Too bad that based on the vagueness I'd say we won't see this game before 2021No one does. But you gotta have hype because....or you are not cool?
The art style definitely intrigues me. Too bad that based on the vagueness I'd say we won't see this game before 2021
I mean this Bond style + time loop action, but for now it's just my imagination what it actually is. Character are cool I guess, but it depends if they have meaningful interactions with one another.Do you mean character designs?
Kind of look like We Happy Few art direction but last post-apocalyptic and groundhog effect gameplay which I am not on board with all that rolled up together.
That sounds amazing if done right.Hoping this is an evolution of the cancelled The Crossing project from years and years ago. A singleplayer campaign where you choose your protagonist and have to face off against other players who chose the other protagonist while trying to complete the story missions, with no fail states just canon respawns sounds ridiculously cool if that's the concept.
No one does. But you gotta have hype because....or you are not cool?
They already implied it's an immersive sim though, or at least has the elements of oneLove the two black protags. Arkane has some of the best representation in the AAA space.
Also I love Arkane games so much. Can't wait for this. Even if it's not an immersive sim I am open to whatever they create. They are so good at architecture and environments.
They already implied it's an immersive sim though, or at least has the elements of one
Love the two black protags. Arkane has some of the best representation in the AAA space.
Also I love Arkane games so much. Can't wait for this. Even if it's not an immersive sim I am open to whatever they create. They are so good at architecture and environments.
yep, good on them for having diversity.
but i hate CGI trailers that really tell us nothing and dont explain how the two-character dynamic is going to work.
We got to see some of the gameplay mechanics that are shooting, traversal and superpowers. With this being an Arkane game this was to be expected though.
I just can't wrap my head around why they showed this with obviously being in early development and Arkane Austin did not show up at all.
How long was it after the Dishonored 2 CGI trailer until we got something ingame?
you mean like the cinematics of them doing those actions? i don't really count that. it isn't actual gameplay, more like proof of concept pitch to get a game green lighted.
You're right, this certainly is more of a proof of concept. Nevertheless, the first D2 CGI trailer also showed mechanics and levels that you'd see in the final product. Just was trying to make the point that there are some take aways here.
fair point. i hope you are right. i am just bitter from the Gears 5 presentation and people saying they showed 'gameplay' lol, when all it was were proof of concept cinematics of a new game mode - and that game is coming out in December, so who knows what is going on.
Really cool to see some diversity for the protagonists, but then I saw NK Jemisin's take on it:
Really cool to see some diversity for the protagonists, but then I saw NK Jemisin's take on it:
The responses go a little more into too. And it made me think we still have some ways to go (I'm a white guy, btw). Does this sentiment strike a chord with our Black ResetEra members?
Really cool to see some diversity for the protagonists, but then I saw NK Jemisin's take on it:
The responses go a little more into too. And it made me think we still have some ways to go (I'm a white guy, btw). Does this sentiment strike a chord with our Black ResetEra members?
Really cool to see some diversity for the protagonists, but then I saw NK Jemisin's take on it:
The responses go a little more into too. And it made me think we still have some ways to go (I'm a white guy, btw). Does this sentiment strike a chord with our Black ResetEra members?
Really cool to see some diversity for the protagonists, but then I saw NK Jemisin's take on it:
The responses go a little more into too. And it made me think we still have some ways to go (I'm a white guy, btw). Does this sentiment strike a chord with our Black ResetEra members?
Really cool to see some diversity for the protagonists, but then I saw NK Jemisin's take on it:
The responses go a little more into too. And it made me think we still have some ways to go (I'm a white guy, btw). Does this sentiment strike a chord with our Black ResetEra members?
Yep. What this trailer gives me is that Arkane is definitely trying some new concepts, but that most of my favorite things about their games are going to be fully intact in this one.Can't get on the "if you don't show gameplay" don't show it period. I got a lot from this cinematic. I got a cool concept, cool looking leads, stylish trailer, and a strong indication that movement is gonna be fun as hell.
Really cool to see some diversity for the protagonists, but then I saw NK Jemisin's take on it:
The responses go a little more into too. And it made me think we still have some ways to go (I'm a white guy, btw). Does this sentiment strike a chord with our Black ResetEra members?
Hoping this is an evolution of the cancelled The Crossing project from years and years ago. A singleplayer campaign where you choose your protagonist and have to face off against other players who chose the other protagonist while trying to complete the story missions, with no fail states just canon respawns sounds ridiculously cool if that's the concept.
Allllll of this, yeah. Especially given real immersive-sim elements (an entire level full of AI chain-reacting to the ways you've modified the world), trying to figure out where the other player is and what they're up to based purely on context clues would be fascinating -- and the incentives for playing stealthily (or creating smart diversions) would be seriously increased if alerting the AI also makes it much easier for an opposing human player to find you.It'd be cool if it's like Prey, where you're doing your 'immersive sim' thing in the world, completing objectives etc, but instead of the Nightmare occasionally popping up to attack you there is another player in the world, doing their own story objectives but at the same time hunting you down. Die or kill your opponent and you get matched with another player.
Really cool to see some diversity for the protagonists, but then I saw NK Jemisin's take on it:
The responses go a little more into too. And it made me think we still have some ways to go (I'm a white guy, btw). Does this sentiment strike a chord with our Black ResetEra members?
Like, I don't want to knee jerk defense just because I'm a fan of this, but goddamn what a buzzkill. Like are they arguing these are stereotypes or negative portrayals? I get that people want more positive representation, but even implying this is negative representing is such a reach.The fuck? What's wrong with playing as two assassin's wanting to kill each other? The idea sounds wild but this is such a dumb take.
Yep. The vibe I get is Dishonored x Soulsborne hostile player invasions, which sounds... great.Like, I don't want to knee jerk defense just because I'm a fan of this, but goddamn what a buzzkill. Like are they arguing these are stereotypes or negative portrayals? I get that people want more positive representation, but even implying this is negative representing is such a reach.
It's a cat and mouse hunt featuring attractive leads, twist is, they can kill each other. This is pure formula and a great one at that.
Didn't expect to see so much straight dismissing of her concern, but seems it isn't a thing. Alright then, move along.