how is that sad, lot of characters are designed to be attractive
You can walk around in first-person by holding L1 but that's it.
yeah
I'm thinking there's a contribution model, ie Kojipro help extend the engine with thier superior artists + Kojima's high standards for animation and detail, all of which will go into building a more robust and capable engine so future Guerilla games would then benefit.Looks amazing. I was just thinking about Guerrilla's deal with Kojima... maybe they gave him the engine for free with the expectation that his next game would use it and they would get some licensing money from him? Either way, I can't wait to see how Decima scales up on PS5 for HZD2.
so this game's got GOOD ROCKS
someone make the thread. we already have a good grass and good snow threads
Which games specifically?
When you bring up 'PC' it's usually talking about superior hardware which is fair but the tech side is only half of what makes Death Stranding shine. It's the art direction combined with the tech that is key here. This is why it looks so impressive.
HDR is broken in Premiere right now - I think Rich can do them since he kept an old build around, though. I wasn't able to make it happen.
Also, YouTube's color grading is such that it would look wrong for users not using an HDR display.
I did notice some low resolution environment textures as well as repeating textures/texture tiling in the distance. I wonder why DF didn't mention any of that, or maybe they are going to in other parts?
It also would have been great if they showcased the snow effects when they mentioned them in the video. I guess that footage was outside of the footage they were allowed to share today?
The Playstation Blog already mentioned some time ago that the game automatically supersamples when hooked up to a 1080p TV.
A touch off topic but given its eventual release on PC, what are the odds of seeing an upgraded/remastered edition on PS5?
I can fap to this!
i noticed too, both in some rocks or in some of sam's equipment in his suit when the video zoom on him.I did notice some low resolution environment textures as well as repeating textures/texture tiling in the distance. I wonder why DF didn't mention any of that, or maybe they are going to in other parts?
It also would have been great if they showcased the snow effects when they mentioned them in the video. I guess that footage was outside of the footage they were allowed to share today?
I didn't have any interest in this game before as it looked boring af to me. This video changed that though, as it looks pretty incredible looking at it this way.
They aren't real and that feels weird to mehow is that sad, lot of characters are designed to be attractive
This looks fantastic,shame Sony hid base PS4 version for so long...I've been on tender hooks over here,lol.
Depends on what you mean by that. Grass and water interact with player movement, and when larger enemies appear the entire map gets dynamically flooded, with structures appearing and disappearing under the waves, all with some level of fluid simulation going on, so I'd say it's pretty interactiveMan the game has really photorealistic environments. the issue is Sam seems like pasted on environment not part of it.
Also is the environment are interactive or static like gears 5
It does not, i'm afraid. Sorry.