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Final predictions for Death Stranding?

  • 95-99 (Same as MGS2)

    Votes: 101 6.4%
  • 90-94 (Same as MGS, MGS3, MGS4, MGSV)

    Votes: 487 30.7%
  • 85-89 (Same as MGS: PW)

    Votes: 512 32.3%
  • 80-84

    Votes: 279 17.6%
  • 75-79

    Votes: 135 8.5%
  • <75

    Votes: 73 4.6%

  • Total voters
    1,587
  • Poll closed .

Jangowuzhere

Attempted to circumvent ban with alt account
Banned
Oct 28, 2017
1,505
I preordered in 2017. there was nothing in his E3 2016 trailer that suggested this would be a walking simulator
Okay? The trailer from E3 2018 and subsequent trailers after tell you that you're a courier making deliveries and reconnecting society.

The first trailer for MGSV showed it as a cinematic horror game. Did you preorder that game immediately after and thought you weren't going to get a stealth based military game years later?
 

mueske

Member
Apr 11, 2019
311
We're at the anti-intellectual part of this thread now? For fuck's sake. Let's not pretend the average person enjoys watching arthouse cinema or going to a 4 hour opera or avant garde contemporary music concert.

Not saying this game measures up to that. But at least it's different, and pointing out how that might clash with mainstream sensibilities is not pretentious in and of itself.
 

KTroopA

Member
Oct 27, 2017
2,964
London, UK


This video kinda sold me on the game TBH. If anyone is struggling to understand the core theme behind Death Stranding, this vid explained it almost perfectly imo Can't wait for the PC version!


I watched this video, was good yes. PC gamers finally get that walking simulator with crates. Because as one knows we love our crates. Kojima delivers. Well you do actually etc..
 

Shodan14

Banned
Oct 30, 2017
9,410
We're at the anti-intellectual part of this thread now? For fuck's sake. Let's not pretend the average person enjoys watching arthouse cinema or going to a 4 hour opera or avant garde contemporary music concert.

Not saying this game measures up to that. But at least it's different, and pointing out how that might clash with mainstream sensibilities is not pretentious in and of itself.
Why bring it up then? There's plenty of "different" stuff that's just bad.
 
Oct 31, 2017
3,287


This video kinda sold me on the game TBH. If anyone is struggling to understand the core theme behind Death Stranding, this vid explained it almost perfectly imo Can't wait for the PC version!
Really cool video. I was already sold on the game but this was fun to watch and really dives into what this game is all about.
 

Tranqueris

Member
Oct 26, 2017
2,734
I feel like I might wanna try this later on when I'm in the mood for this kind of game but fuck me, some of the comments Alex Navarro and Jeff made about the story and the themes and how there's no subtext and it all beats you over the head with it.
 

cognizant

Member
Dec 19, 2017
13,751
I feel like I might wanna try this later on when I'm in the mood for this kind of game but fuck me, some of the comments Alex Navarro and Jeff made about the story and the themes and how there's no subtext and it all beats you over the head with it.

I'm really curious about the origin of the babies, because it really grossed them out lol. There's collectors editions of those babies!
 

DrDeckard

Banned
Oct 25, 2017
8,109
UK
So we are at the point that we are doubling down that people aren't intelligent enough to understand or enjoy this game. Yeesh
 

Mathieran

Member
Oct 25, 2017
12,858
So I'm assuming all the BB noises that come from the controller can be piped to the tv or headphone audio right? I can't have my controller crying in the early hours of the morning when my fam is trying to sleep lol
 
Sep 14, 2019
623
I really don't know how to feel about this game.

On the one hand, the marketing material in this game really annoyed me. This game looks like it might really not be for me. I wouldn't say I prefer gameplay over story or vice versa, but having gameplay that might feel like a waste of time is the last thing I want (wasting time in a badly done open world is probably the most common issue I have with this gen).

On the other hand, Tim Roger's and Easy Allies reviews bring up some really compelling points. Games are and always will be art, I don't think it's unfair to say that Death Stranding might be a much more enjoyable experience as a whole than it is to play. I think if the gameplay is flat out never fun, that might be crossing the line a bit, especially in a 50 hour title. But if the issue is more so that the payoff of the entire experience is better than the journey along the way, I don't know how'd I feel unless I actually play it - which would require a lot of time and dedication.

I also feel like this is where the separation between fun and enjoyment might be worth noting. I can enjoy watching a tragic scene in a movie pretty similarly to how I can enjoy a funny scene in a movie. I might not be feeling the same emotions or enjoying it for the same reason, but there's still some level of loving the experience there.

It's cool to see a game that basically addresses what critics like Matthewmatosis has said about the disconnect between narrative driven AAA games and their gameplay. He has an entire Bioshock Infinite video on it. At the same time, is it really worth it to this extent? Will it be worth it if I pick up the game and feel bored for 50 hours? I don't know.

I think what's most troubling is the narrative issues some people have listed. The Giant Bomb podcast particularly makes it sound more like Kojima is expressing simple ideas in an eccentric way, instead of building upon those ideas in complex and abstract manner. Every theme I guess can technically be simple if you just reduce them to a few sentences of summary, but if Death Stranding doesnt build upon that, and has themes as simple as a random friendship is magic anime game, I don't really see myself loving the narrative/story (because the themes of a story matter to me). Tim Roger's and Easy Allies reviews do convince me a bit, but at the same time I can't say I've bought any games per their recommendation, just that I like their reviews, so I'm not sure if my opinions would match.

I dunno, man. I dunno.
 

hydruxo

▲ Legend ▲
Member
Oct 25, 2017
20,409


This video kinda sold me on the game TBH. If anyone is struggling to understand the core theme behind Death Stranding, this vid explained it almost perfectly imo Can't wait for the PC version!


Same here. Watched this video this morning and Rob's enthusiasm for it really makes me want to play it.
 

PawPrints

Member
Oct 30, 2017
2,442
Man I remembering queuing up in line for Hideo to sign copies of MGS4....I think they only allowed a third of the line to get in
 

JigglesBunny

Prophet of Truth
Avenger
Oct 27, 2017
31,095
Chicago
If you think that an 86 on OpenCritic means that the game "sucks", you're daft.

If you somehow think that this game will flop, you're daft.

If you think this game is the second coming of Christ, you're daft.

It's a story heavy, third person adventure game with light combat sections. If that isn't for you, fine, it isn't for you. If it is, fine, it is. Stop the bizarre hyperbolic bullshit that always surrounds Kojima games. It makes us all look really idiotic. Like what you like, dislike what you dislike and let the other side go. Your debates won't change the mind of people on the other side of the argument.
 

catswaller

Banned
Oct 27, 2017
1,797
I think what's most troubling is the narrative issues some people have listed.

The criticisms sound like they could apply to past kojima games just as well. Kojipro's storytelling is overwrought, dialogue is dramatic and unnatural, and on the nose metaphors are used as bludgeons on the audience.

Imo none of this is bad at all -- maybe not how I would write or direct a story if i had hundreds of million of dollars, but its powerful and kojima productions past games have had phenomenal story and tone if you can get enjoyment out of non-naturalistic, unsubtle storytelling. n other criticism (like waypoints podcast and some of the 10/10 reviews) the same characteristics are being brought up as highlights.

I think of the mgs games as stylistically maybe closer to like, musicals, or plays, than most movies/tv/games, and DS looks like more of the same in that respect (altho with much better acting)
 

Seeya

Banned
Oct 27, 2017
7,984
That's a fucking shame. I loved the combat in MGSV. Hell, it was the main reason I kept going after the story kind of fell apart.

Man I wish that the game design of V had not fallen apart as well
He's been making more open games since Peace Walker. Open world is clearly direction he wants to go. With that said, I agree with you. If he ever returned to the stealth genre, I was thinking something along the lines of the Deux Ex games. Smaller but more dense areas to explore with segments custom built for stealth. I of course haven't played Death Stranding yet. But based on MGS V, he has trouble filling his open worlds with interesting things. MGS V was a great playground for sure but it wasn't a world I wanted to explore and spend time in.

Had AI been truly dynamic and much more persistent instance to instance (with more going on in general beyond the ocassional random truck on the road), I'd have loved it. MGSV has the most basic form of dynamism, almost what you might call a proof of concept compared to what it could have been in this regard.

Had there been actual factional conflicts happening in real-time, and had enemies been able to peruse you over great distances, or attempt to surround you or cut off likely escape paths etc? The game would have been exceptional. It plays at cause and effect simulation without ever achieving it.
Half of the thread: people just can't understand genius of Kojima and so they gave it lower score.
Other half of the thread: people actually didn't enjoy the game but gave it 9 or 10 just because it's Kojima game.

Amazing thread. One for the archives of ERA.

I think this is the first truely infamous era thread.
 

Livetohard378

Self-requested ban
Banned
Feb 17, 2019
175
If you think that an 86 on OpenCritic means that the game "sucks", you're daft.

If you somehow think that this game will flop, you're daft.

If you think this game is the second coming of Christ, you're daft.

It's a story heavy, third person adventure game with light combat sections. If that isn't for you, fine, it isn't for you. If it is, fine, it is. Stop the bizarre hyperbolic bullshit that always surrounds Kojima games. It makes us all look really idiotic. Like what you like, dislike what you dislike and let the other side go. Your debates won't change the mind of people on the other side of the argument.
The internet teaches people everything has to be a debate. So people will keep screaming at each other until they "win." The gaming industry should have moved away from number scoring ages ago but....🤷🏿‍♀️💁
 

blitzblake

Banned
Jan 4, 2018
3,171
Dan being down on a Kojima game is extremely telling.
I get the feeling that one of the things Dan loves most about kojima games is the random stupid stuff, (he mentions the monkey in mgs4) like hiding in a cardboard box etc; balancing the taking itself serious with the wacky.

Death stranding seems to be lacking kojima wacky, but it chock full of kojima serious.
 

TMC

Member
Oct 27, 2017
1,248


This video kinda sold me on the game TBH. If anyone is struggling to understand the core theme behind Death Stranding, this vid explained it almost perfectly imo Can't wait for the PC version!


Thank you for posting this. Think it also convinced me to keep my pre-order.
 
Oct 25, 2017
11,183
That's a fucking shame. I loved the combat in MGSV. Hell, it was the main reason I kept going after the story kind of fell apart.
Same here. The reason why I enjoyed the MGS series so much were the mechanics and set pieces. Despite Kojima's shortcomings in other areas. If Death Stranding is weaker in the gameplay department then I'm not sure this game is for me.
 

Ploid 6.0

Member
Oct 25, 2017
12,440


This video kinda sold me on the game TBH. If anyone is struggling to understand the core theme behind Death Stranding, this vid explained it almost perfectly imo Can't wait for the PC version!

I know for sure this game is up my mountain trail now, for sure for sure, but I have to wait for PC. I'm not a fan of double dipping. I'll be ready next year.

Anyone ever play Final Fantasy XI and ever did the trip to Jeuno for the chocobo license without an escort? Ever do world race challenges with your linkshell or friends traveling on foot as a level 1 job to see who would make the journey? Sounds boring, but boy was it fun, well if you didn't die that is, especially if you really needed to reach Jeuno for your bird :(.

The BTs look a bit trickier than easily visible and predictable mobs of FFXI. Time will tell, they are probably very rare.

Now I wonder, is there a continuation after the objectives are done in the main story? Can you just continue to do stuff, just explore, maybe try to help others by leaving things in key spots now that you have the resources and maybe little else to do? This will be important to me.
 

HStallion

Banned
Oct 25, 2017
62,262


This video kinda sold me on the game TBH. If anyone is struggling to understand the core theme behind Death Stranding, this vid explained it almost perfectly imo Can't wait for the PC version!


Yeah I already had a pretty good grasp of what the actual game was about but for anyone who isn't sure what to think about the gameplay of DS and whether its for them should watch this. That and the guy doing the preview has some very infectious enthusiasm.