What's so confusing? 4 reviews vs 50+.
What's so confusing? 4 reviews vs 50+.
I mean, sounds like the critic is winning and you're losing to be honest. He just gets to move on with his life continuing to not giving a fuck about the opinion of someone who hasn't played the game yet.
If their outlet is not telling them to finish it, and it is so boring/lame/shit that you don't want to finish it, then why should you continue? I'm sure he spent a decent amount of time with the game to get the idea -- certainly doesn't feel like a typical Era BOTW hate thread where the OP opens with "I've only played a couple of hours but..."
Could you needlessly badify another couple beloved game so we get some more positivity in this thread of people defending their darlings?Well too be fair Demons Souls was the bad Souls games and they later praised the Dark Souls games, which were the good Souls games. Along with Bloodborne, of course.
I'm very much looking forward to listening to the 1 hour Kotaku review on my lunch break. Tim never disappoints.
Hahahahah omg.Stretched over 40 hours, this does not sound fun to me at all:
'Sam has to stay balanced in order to keep his precious cargo safe. You do this by adjusting straps on your back. The trigger buttons on the PS4 controller handle each side, so if Sam starts tipping to the left, you hit the left trigger and he tightens up his backpack to keep steady. Essentially, this means that while all you're really doing is walking, you need to stay intently focused. One small slip, and your cargo can be ruined. At times, Death Stranding can feel like a big-budget remake of QWOP. Other times, it's achingly beautiful as you stumble through a ruined landscape while ambient rock plays in the background. "
The Verge
I think some people just want to upset themselves. Had he reviewed whatever amount he played and attached a score, people would be even more incensed.The hilarious part of all this is that a lot of the people complaining about this are the same people screaming about metacritic scores.
Do they want a 1/10 on the Metascore? I thought the most important part was aggregate review score averages divorced from any and all content! That's why we play games, right? So we can buy the things with the biggest numbers?
I've got a job as well that demands ROI, if a task is not a meaningful use of time and preventing me from doing other tasks that deliver better value to the business, I move on.I've got a job that's a slog a lot of the time. Unfortunately I'm not allowed to just not do it and still get paid for it.
It's probably the best video review he's ever done, enjoy.I'm very much looking forward to listening to the 1 hour Kotaku review on my lunch break. Tim never disappoints.
I had to have a laugh at this sequence... Yeah this isn't for me
What's the general consensus on boss battles from reviewers? I miss the classic Kojima bosses.
What's the general consensus on boss battles from reviewers? I miss the classic Kojima bosses.
So line of thinking and trend i keep reading is...it seems to me Death Stranding is important because it was allowed to be made...but that's about it. Let's see if other publishers take risks like this in the future.
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We should count ourselves as lucky that games like this still come out. Games that can be awful or GOTY depending on the person, that are going to cause tons of mad people in every thread, etc etc. This is the type of game this site needs to keep going haha.
I'm out.
I said I would wait for reviews and I did.
I think the CNET review was the most helpful for me. Reviewer is a devout Kojima follower and Death Stranding didn't work for them at all.
CNET
It also sounds like the entire review and embargo process is a big annoying shitshow if that GB video is anything to go by.
This became painfully obvious as soon as the balancing gameplay went public.Stretched over 40 hours, this does not sound fun to me at all:
'Sam has to stay balanced in order to keep his precious cargo safe. You do this by adjusting straps on your back. The trigger buttons on the PS4 controller handle each side, so if Sam starts tipping to the left, you hit the left trigger and he tightens up his backpack to keep steady. Essentially, this means that while all you're really doing is walking, you need to stay intently focused. One small slip, and your cargo can be ruined. At times, Death Stranding can feel like a big-budget remake of QWOP. Other times, it's achingly beautiful as you stumble through a ruined landscape while ambient rock plays in the background. "
The Verge
Alex Navarro "The metaphors in this game are like the claw end of a hammer going into your skull"
:lmaoLMAO Jeff Gerstmann comparing the subtlety of this game to "Don't Be a Menace to South Central While Drinking Your Juice in the Hood"
so much has happened in this thread that that barely registered with meYoooo im crying laughing at the diary of anne frank being brought up in here
It's also really annoying that others are telling people how to do their jobs. In any other thread about any other profession, people would be livid at the insinuation. lol
At the end of the day we're talking about video game reviews of all fucking things and people taking this shit so seriously is something else.
What's the general consensus on boss battles from reviewers? I miss the classic Kojima bosses.
anne frank got brought up..? we deserve to be mockedYoooo im crying laughing at the diary of anne frank being brought up in here along with that "i cant do it" post
10/10 review thread
No no noooooo the person said "can't do it," with no *I*. That makes it all the better. LOLYoooo im crying laughing at the diary of anne frank being brought up in here along with that "i cant do it" post
10/10 review thread
Lame compared to previous Kojima bosses. That was a bummer for me to find out.What's the general consensus on boss battles from reviewers? I miss the classic Kojima bosses.
I´ve also read comparisons to:Let's get a list down, so far people have tried to justify the boring gameplay by comparing it to :
-Citizen Kane
-Schindler's list
-The Diary of Ann Frank
What else did I miss?
I truly, truly believe this. The way some reviews are trying to justify the "intentional" tedium is crazy.Remove Kojima from this game and the reviews read as a 6/10 game.
Nothing memorable and made ridiculously easy thanks to the community aspect. Also if you get hit while fighting something you have to run around and pick up everything you dropped after the fight.Lame compared to previous Kojima bosses. That was a bummer for me to find out.
Thanks :) I havnt decided yet if i'm going to buy Death Stranding or not. And just to point out, i dont mind that people use reviews for gaming purchase decisions, not at all. I just wanted to say that for me, it can be difficult to choose if one reviewer gives a very different opinion than another reviewer, since i dont know whats right when it comes to my taste.
Lame compared to previous Kojima bosses. That was a bummer for me to find out.
I had to have a laugh at this sequence... Yeah this isn't for me