Suuuuper excited to play this next week!
It's always so sounded like my kind of game and todays reviews re affirm that for me.
It's always so sounded like my kind of game and todays reviews re affirm that for me.
? it IS a walking simulator, in the most literal sense. Most of the game mechanics are tied to traversing and overcoming obstacles.
Such a shame for what had the potential to be something amazing. It looked like Kojima wanted to make a movie inside a game, and used the gameplay as an artistic impression without giving much thought if it would be fun to play.
I'd say that if this was 2017 or 2018, Disco Elysium wouldn't win GOTY (see Divinity: Original Sin 2 vs Persona 5 in 2017), but it reviewed really well, and this year's been quite weak - greatly increasing its chances of getting a major award.This list is really off. I loved Disco Elysium but it's not winning any GOTY award, maybe from some PC-only small website. And DMC5 even with the good Metacritic is not the kind of game that wins GOTYs. RE2 will be, maybe some Sekiro and some Nintendo game (FE and LM3 mostly).
I'd say that at best, Death Stranding will settle at 87, assuming that the rest of the reviews average around 95.It's trending upwards on opencritic (86 now), so I don't think meta will go from 84 that it is now down to 80.
I'm not planning to buy the game and can''t comment on its quality but you can defend any old crap by saying it's artistic. I'm sure some people said critics were too immature to appreciate Only God Forgives or Guy Ritchie's Revolver.Some reviews are embarassing. The fact that journalists and people want that all games have be "fun to play" is what keep videogames a second tier medium. Basically they want the videogame to be always a toy in the hands of a child.
What's embarrassing about people wanting their entertainment to be entertaining?Some reviews are embarassing. The fact that journalists and people want that all games have be "fun to play" is what keep videogames a second tier medium. Basically they want the videogame to be always a toy in the hands of a child.
""As the credits roll on Death Stranding, heavy with unearned pathos, the impression you're left with is of a self-congratulatory monument to the ego of a creator who is high on his own supply. Has Kojima always been this full of it? Maybe""
exactly my take
I'd say that if this was 2017 or 2018, Disco Elysium wouldn't win GOTY (see Divinity: Original Sin 2 vs Persona 5 in 2017), but it reviewed really well, and this year's been quite weak - greatly increasing its chances of getting a major award.
Schindler's list is entertaining, not in the fun way tho.What's embarrassing about people wanting their entertainment to be entertaining?
Maybe both of you have internet problems? I always played 1vs1 with no lag but now even 4 player works for me with no lag
Some reviews are embarassing. The fact that journalists and people want that all games have be "fun to play" is what keep videogames a second tier medium. Basically they want the videogame to be always a toy in the hands of a child.
Orrrr the small experimental games that actually experimented.Who gets the credit for that then though? If the exciting part is more production value and placement, it sounds like the credit is belonging to Sony for paying the cheque rather than the game itself.
Schindler's List is engaging every step of the way.
I'm not sure why this matters? Both parties deserve credit. This game doesn't exist at this scale without Sony and the game doesn't exist in this form without Kojima Productions.Who gets the credit for that then though? If the exciting part is more production value and placement, it sounds like the credit is belonging to Sony for paying the cheque rather than the game itself.
Maybe, I don't know. It's not about Death Stranding in particular, they just look like grumpy old reviewers (no offense I hope).
"Death Stranding's helix of cinema and game contains about as much Tarkovsky and slowness as one could possibly cram into a game before making it a certifiably bad game" - Tim RogersSounds like Kojima is aiming to be the Kubrick, Malick or Arososky of video games. The gameplay sounds like it would bore me to years but I hope other people enjoy it.
oh agree to disagree, i got plenty of fun games to play.Such a shame for what had the potential to be something amazing. It looked like Kojima wanted to make a movie inside a game, and used the gameplay as an artistic impression without giving much thought if it would be fun to play.
And why is that?
It will climb quite often but every now and then a really low score will bring it back down, I imagine there's at least a few super low scores yet to come in.86 on OpenCritic
Looks like it's climbing up. Probably settle on 85
Lmao what does this even mean?!
There's a distinct difference between a game not being traditionally "fun" (think something like Papers, Please) but making its point succinctly while still being contemplative and honoring its oppressive tone vs. a game asking you to put in 30 hours "to get to the good part"Some reviews are embarassing. The fact that journalists and people want that all games have be "fun to play" is what keep videogames a second tier medium. Basically they want the videogame to be always a toy in the hands of a child.
I mean, yeah, the indie space is always more diverse...
and that's why it's so good that DS exists.
the AAA space doesn't get many games like this, and there should be more like it.
I thought it might be Outer Worlds or Resident Evil 2. They seem to be universally liked.Screenshot me on this...
Resi 2 isn't winning GOTY
Seki isn't winning GOTY
DMCV isnt winning GOTY
Death Stranding isn't winning GOTY
Jedi or some Nintendo game will sneak it UNLESS I'm forgetting something
Screenshot me on this...
Resi 2 isn't winning GOTY
Seki isn't winning GOTY
DMCV isnt winning GOTY
Death Stranding isn't winning GOTY
Jedi or some Nintendo game will sneak it UNLESS I'm forgetting something
How different the vibe is in here compared to the outer worlds and Luigi Mansion thread. In there mid 80s is great, here it's a flop lolfunny how some people seem to think this score is going to disappoint kojima, kojipro and sony
You know, the real balancing act of making art, is making sure people want to consume your art. You can make an amazing movie, it's just shots of people sighing, I'm gonna tell you - People are going to find it tedious even in the most art-house theaters. The game should be "fun to play" in the same way movies should be "pleasing to watch", they don't have to be so throughout, and they can delve into hard stuff, but if the overall experience is bad, people won't consume it at all.Some reviews are embarassing. The fact that journalists and people want that all games have be "fun to play" is what keep videogames a second tier medium. Basically they want the videogame to be always a toy in the hands of a child.
There are "boring" movies too(Valhalla rising), doesn't mean they failed in some arbiter way.Schindler's List is engaging every step of the way.
If a movie is actively wanting to elicit boredom, that movie has failed.
Yeah people are acting very weird about these reviews. How will they ever recover from a new IP getting 86 on Open Critic? Pray for Sony please!funny how some people seem to think this score is going to disappoint kojima, kojipro and sony
People keep forgetting that these are games and not movies.What's embarrassing about people wanting their entertainment to be entertaining?
Schindler's List is engaging every step of the way.
If a movie is actively wanting to elicit boredom, that movie has failed.
Ohhh...and another key thing. The soundtrack.
It's stunningly good on all fronts. Perfect blend of original music and licensed tracks. Just superb.
Being a postman in a post-apocalyptic United States is a bizar concept, but Kojima knows how to translate it to a cinematic whole that is difficult to compare to other games. When you carefully descend from a mountain towards some industrial buildings, the camera zooms out automatically and at that exact moment a bleak song from the Icelandic band Low Roar kicks in, it all comes together beautifully. Death Stranding makes a lasting, deep impression at those moments.