Polygon -
It takes about 10 hours for the throat-clearing to wrap up and for Death Stranding's structure and mechanics to fully reveal themselves. And those 10 hours are some of the weakest in the game, thanks to the endless cutscenes and a series of bummer quests that have me lugging packages (and even a corpse!) up steep hills in the rain. I'm never given a great reason for these initial chores; I do them because I'm told I must. It is the epitome of a slog, and it's easy to imagine that many players won't ever make it past this stretch of the game.
But even if you do, here's the thing: The entire game is about lugging packages. That's what you'll be doing whenever you're in control of Sam: bringing a box or boxes from one part of the map to another. Saying it out loud, it sounds like absolute misery.