Come on yall go with this oneEven though i feel we have our perfect OT already. I'll play.
Death Stranding |OT| Who is your daddy, and what does he do ?
I think this game and it's focus on non-combat mechanics really drives home how void of creativity mainstream gaming is and how complacent the industry at large has been with only using combat as the primary gameplay loop for seemingly every single major game release for the last 30 years.
Thanks. That's very kind of you to say.
I assumed the gold's significance was its resistance to corrosion. It's probably something that's quite static against 'timefall', in contrast to other natural materials.
Your health and ammo being linked would be very interestingOh wow, great find.
That explains the "burning" in the third trailer when a BT steps on Sam's blood trail
I would not be so sure at least pertaining to the use of gold beyond being symbolic. You can see gold and time coming together here:
As for protection against time fall, I think anything goes as long as you not getting no droplets are coming into contact with the skin.
Gold is a great conduit, and these golden crystals looking like hands, and some pieces floating around it, perhaps its conducting the other side somehowI would not be so sure at least pertaining to the use of gold beyond being symbolic. You can see gold and time coming together here:
As for protection against time fall, I think anything goes as long as you not getting no droplets are coming into contact with the skin.
Yep. Takes the phrase, spilling blood. To whole different meaning.
Yeah. I noticed that last night when i was watching the trailer. Tis interesting.
How so ?The more footage they show for this game the more I get confused!
Gold is a great conduit, and these golden crystals looking like hands, and some pieces floating around it, perhaps its conducting the other side somehow
Someone at reddit just found a cool detail about the game:
I think having to do some kind of blood transfusion machine at Bridges HQ to craft your blood-infused bullets against BTs could be intriguing/eerie. The blood has to come from somewhereBruh... oh shi!
Yea, I have been thinking about this as well. Looks like it is a worse conductor of electricity than Silver and on par with Copper and as previously mentioned by Alienous is a highly corrosion resistant.
While I do not know whether that is blood, conclusively, it is surely be drawn from storage and not directly from Sam.
Got a post that goes deeper in that theory?Found this on reddit
Last pic is actually Gulf War/Iraq circa early 2000's.
But I think my theory about DC being ground zero and Arlington Cemetery being the source of all the dead/processed soldiers in Hades is becoming more and more likely
Who knows what this "world" is consistent of.Is that oval office just going to be an underground room in a bunker with a fake background projection? Seems out of place otherwise.
...
I'm guessing it was an experiment/test that caused a literal bridge into another dimension/reality that created the initial mass void-out, which I believe took place in DC if the "Bridges" is anything to go by. DC is literally missing, so the initial void out could have been so massive it wiped out the entire city/government
Which is why I also believe Hell is interpreted as war and why we see soldiers of all different eras being presented in the game.
DC houses Arlington National Cemetery, which has the remains of over 400,000 soldiers from the Civil War till now. Hell could be the torture of human souls by forcing them to relive their last waking memories, which in this case for the vast majority of soldiers, is endless combat and death.
The scenes they are showing are not answering questions for me about gameplay mechanics, story, exploration. I am finding myself trying to make sense of each scene! It's like the 3rd trailer and I am still don't know what the heck is going on!
Troy Baker summoned the goo dog in his reveal trailer from a gold mask and in that one trailer where that giant thing shows up the body with the gold pattern on its face ,similar to that dog in fact ,had the gold on its face dissolve into the air if I'm remember correctlyYeah. I noticed that last night when i was watching the trailer. Tis interesting.
Even more mate
I have MGS3,MGS4 platinums and you have to beat the game without a single kill,so yes,I bet you will can do the the same in DS.I have MGSV platinum too,but I don't remember,I think you can have kills out of missions,but to have all missions ranked S you have to beat them without a kill,even the boss fights like MGS3/4,so all the last 3 games you can beat without a kill.but i still believe you can beat even the later MGS without killing enemies (excluding bosses and forced on rails sections)
I don't agree about encouraging kills on the first playthrough,I remember clearly as water in the first minutes of MGS3 Big Boss looking a hive in a tree, encouraging the non-lethal approach,if I am not wrong you always start with a handgun and tranquilizing darts.Killing /=/ Combat
Sure, you don't have to kill, but you're still performing various forms of CQC, tranqing dudes with sleep darts, and using other forms of violent non-lethal gadgets to subdue enemies.
You're also typically encouraged to kill enemies on your first playthrough. The only game that encourages non-lethal action from the start is Peace Walker.
I think having to do some kind of blood transfusion machine at Bridges HQ to craft your blood-infused bullets against BTs could be intriguing/eerie. The blood has to come from somewhere
Death Stranding |OT| Strand by your man.
I think they are. But i might be alone in that.
Ohhh, they're bandits ?
I don't remember them mentioning it, yet.
Didn't say, but it will fit into the cutscenes in a major way so it's going to be partly story based at least.
This has been my theory since the second trailer was released, but
It's the logistics of it all. DC being the epicenter of the first "void out" as represented in Bridge's insignia, Hades being filled with multiple eras of US soldiers equipment and weaponry and so forth
Arlington is one of the only places where you have such a large number of dead soldiers and the only place where you have them from every single era of US warfare dating back to the Civil War.
That's not really encouraging a non-lethal approach and instead giving the player insight into alternative ways to approach an encounter. The game isn't trying to beat you on the head about not killing people. That didn't start happening until Peace Walker and MGSV.I don't agree about encouraging kills on the first playthrough,I remember clearly as water in the first minutes of MGS3 Big Boss looking a hive in a tree, encouraging the non-lethal approach,if I am not wrong you always start with a handgun and tranquilizing darts.
Yeah. Kojima tweeted that earlier. Which makes me happy.
Both I would assume. I know that the rain can be dynamic (ergo, the weather system therefore must follow).
I would. As Bridges is a post-fall org.Would you guys classify this game as "post-apocalyptic" in the same vein as say the Last of Us. I'm debating this in my head, there still seems to be a functioning organization/government with Bridges UCA but I don't know if that matters to the criteria
The pre-order items being gold makes more narrative sense now...
Would you guys classify this game as "post-apocalyptic" in the same vein as say the Last of Us. I'm debating this in my head, there still seems to be a functioning organization/government with Bridges UCA but I don't know if that matters to the criteria
Check out this gameplay breakdownThe scenes they are showing are not answering questions for me about gameplay mechanics, story, exploration. I am finding myself trying to make sense of each scene! It's like the 3rd trailer and I am still don't know what the heck is going on!