I do, those are great games.
I doubt she knows much at all about the game itself lol.Did anyone watch the Geoff Knighly interview after the press conference? Lindsay Wagner, stutters and calls it (Death Stranding) the "film" then covers her mouth and says game. I'm starting to think this is gonna be more of a straight narrative interactive, not sure how I feel about that...
It's an open world stealth game with invisible enemies. Also probably some light shades of shoot-bang.
It's an open world stealth game with invisible enemies. Also probably some light shades of shoot-bang.
Also the woman at the end is the woman next to Sam in the photograph, and the photograph itself looks like it might be getting warped as things get erased a la back to the future.
People don't realize that some game elements were definitely shown this time around.
You deliver (crates? Babies?)
You die and come back, but the place in which you died becomes a crater
You have to balance yourself while walking
You can climb everything!
There are guns!
There is stealth gameplay!
The game will deal with TIME SHIFT, mainly fast forward.
The thing is, Kojima's message is not ever given openly. You have to read the trailers, interpret them. You have to pay attention!
I love it!
People don't realize that some game elements were definitely shown this time around.
You deliver (crates? Babies?)
You die and come back, but the place in which you died becomes a crater
You have to balance yourself while walking
You can climb everything!
There are guns!
There is stealth gameplay!
The game will deal with TIME SHIFT, mainly fast forward.
The thing is, Kojima's message is not ever given openly. You have to read the trailers, interpret them. You have to pay attention!
I love it!
Well he got caught at the end resulting in a death sequence so there must be a stealth condition.what stealth? he just walks right past the ghosts, there's nothing in the environment to even hide behind
Well he got caught at the end resulting in a death sequence so there must be a stealth condition.
Loved it.
I love that it's not overly traditional in what people were hoping or expected. I am completely unironically excited by footage of the protagonist exploring vast stretches of empty Scandinavian wilderness and scavenging goods. Emptiness and scale are important for evoking an authentic sense of loneliness and journey. While it might seem empty and boring, the actual act itself is right up my alley. The game looks bleak and moody, like everything is chilled and cold.
Well he got caught at the end resulting in a death sequence so there must be a stealth condition.
It looks like they can hear you? So maybe depending on how much youre carrying, you may need to keep your balance while trying to get away from them. Its only one aspect of gameplay but it could be intense to play if done right.what stealth? he just walks right past the ghosts, there's nothing in the environment to even hide behind
People don't realize that some game elements were definitely shown this time around.
You deliver (crates? Babies?)
You die and come back, but the place in which you died becomes a crater
You have to balance yourself while walking
You can climb everything!
There are guns!
There is stealth gameplay!
The game will deal with TIME SHIFT, mainly fast forward.
The thing is, Kojima's message is not ever given openly. You have to read the trailers, interpret them. You have to pay attention!
I love it!
Loved it.
I love that it's not overly traditional in what people were hoping or expected. I am completely unironically excited by footage of the protagonist exploring vast stretches of empty Scandinavian wilderness and scavenging goods. Emptiness and scale are important for evoking an authentic sense of loneliness and journey. While it might seem empty and boring, the actual act itself is right up my alley. The game looks bleak and moody, like everything is chilled and cold. I love the spooky ghostly apparitions. The stealth systems look simple but great, visually interesting and, at the very least, in the hands of a director that certainly has plenty of experience leading excellent stealth games. Narrative might still be a complete weird mystery of minimalist techno horror but still not knowing much has me all the more excited. Honestly I hope it stays this way until release. I hope it goes the opposite of Metal Gear and avoids outrageously long trailers littered with heavy exposition and continues to keep the setting and context a total mystery until I get to play.
I'm really, really excited for Death Stranding.
Well he got caught at the end resulting in a death sequence so there must be a stealth condition.
Looks boring as hell. Was expecting some form of combat to be demonstrated in the trailer, not just Reedus walking through random locations.
Man, I wish there were subtitles on the video. Most of the speech lines are barely recognizable for me. I can't catch what the hell they are talking about.
One of the most intriguing things I saw in the video, it's that the normal flowing of time is completely broken it seems. If it's not a part of the gameplay mechanics, I'm very curious to see how this part is involved in the narrative. These people making the game are wild.
If this is some kind of exploration game, I'm all for it. But I think there's much more beyond this.
Nah. It's just really annoying seeing so much negativity on everything.I'm up on the trailer and the only thing I find insufferable are people declaring something insufferable because not everyone conforms to their opinion.
I'm up on the trailer and the only thing I find insufferable are people declaring something insufferable because not everyone conforms to their opinion.
There's definitely some truth to this.
Although I don't know if the Yakuza are actually involved. :P
Loved it, and love de divisiveness surrounding this showing. So many little details to unpack and puzzle in with the other trailers!
Kojima threw you all for a loop, and it's funny to see how people with little imagination are running into walls here. This game obviously isn't for everybody, so don't feel bad if you dont like it!