The footage has some jokes but isn't *that* misleading. You're gonna skip repetitive cutscenes, You're gonna fall into water that you thought you could wade across, you're gonna get shit knocked off your back due to low hanging structures, you're gonna end up Skyriming around some steep cliffs and you're gonna get your bike stuck in rocky terrain.
I don't agree with the central conceit that gameplay needs to be F-U-N fun to be good, some of my favorite games have little to no traditional gameplay and Death Stranding is sincerely noteworthy and compelling for the atmosphere, traversal mechanics, progression and social components alone. I'm really enjoying my time with it, and I respect that the design incorporates low points that feed into the highs and the overall experience, but they still exist. And that's not even taking the writing into account, which is where the game truly falters and which Dunkey could have gone in much harder on.