?Good thing they fixed the animations. They looked awful in the remake.
But honestly, this remake is pointless.
Dead Space (original) at 4k60 with Reshade looks more than good enough.
?Good thing they fixed the animations. They looked awful in the remake.
But honestly, this remake is pointless.
Dead Space (original) at 4k60 with Reshade looks more than good enough.
Fans would have complained about the sounds either way. The only difference is if they do it now, the devs can still react. Later when the game is shipped and the team already moving on to new stuff it would probably be more complicated. I see this as a win for being transparent. EA was similarly open with fans when it came to C&C remastersWhich further proves how insignificant the complaints are?
I had no problems with the original sounds but good for fans I guess.
I really love them showing us this much detail on a work in progress game, but the amount of bitching just further proves no studio will attempt a transparent development like this again.
agreed - the DS1 sound effects have a sort of electronic-sounding chirp to them that makes them sound like an actual energy weaponPlasma cutter sounds better, new rifle sounds worse as it's closer to an actual rifle that shoots bullets and not energy
Heavily disagree. Constructive criticism from an outsiders point of view is important. It's why I enjoy it when they let us in on what they are working on early.Nah, let creators make what they want to make. Fuck fans complaining about every little thing.
Cool, they sound better. I hope they fix the HUD, do not care for the solid black ammo counter.
I'll buy it and play it cause I'm a Dead Space fan but I still don't understand why this game is being remade from scratch. A remaster would have been more than enough
The original (and Dead Space 2, I believe) were made on a now-defunct engine that EA doesn't use anymore. As a result, a remaster would have been just as much developmental work as a remake.
MS did the hardware work to make the old games playable on the XSX but the games are not available on modern PlayStation hardware.
The remake tests current audience interest for the franchise, not just people who already bought the old versions a decade ago, and it gets it on modern platforms. You may not see the need for it, but if you ever want more Dead Space, picking up the remake is the thing that shows that to EA.
For fuck's sake they're remaking Dead Space on the cheap (relative to a full on sequel) to gauge interest in an eventual new title in the series, it's not that deep and no your average dead space enjoyer does not have a pc and know-how or the will to mod it for reshades and shit so yes it abso-motherfucking-lutely serves a good purpose.
There, now that question is taken care of. And it IS taken care of.
NEXT.
For fuck's sake they're remaking Dead Space on the cheap (relative to a full on sequel) to gauge interest in an eventual new title in the series, it's not that deep and no your average dead space enjoyer does not have a pc and know-how or the will to mod it for reshades and shit so yes it abso-motherfucking-lutely serves a good purpose.
There, now that question is taken care of. And it IS taken care of.
NEXT.
I'll buy it and play it cause I'm a Dead Space fan but I still don't understand why this game is being remade from scratch. A remaster would have been more than enough
As expected, a PS5 gen game looks better than a PS3 gen game. I think development time could be better spent with a sequel or soft reboot than what looks like a remake of the first game.
As expected, a PS5 gen game looks better than a PS3 gen game. I think development time could be better spent with a sequel or soft reboot than what looks like a remake of the first game.
The remake is far from pointless, Dead Space deserves to be put back into the spotlight.Good thing they fixed the animations. They looked awful in the remake.
But honestly, this remake is pointless.
Dead Space (original) at 4k60 with Reshade looks more than good enough.
How is it pointless? This is the only way I can play the first game on a PS4/PS5.Good thing they fixed the animations. They looked awful in the remake.
But honestly, this remake is pointless.
Dead Space (original) at 4k60 with Reshade looks more than good enough.
Now if you are interested in the previously disclaimed visuals, keep a lookout for the art livestream we have planned for May!
Is this a 1 to 1 remake? If so it is even more pointless. Re2 Remake is re-imagining of Re2, it changed quite a bit of the original game. So both games can still co exist. If they are changing a good chunk in this remake I'm all for it.not really. Given it's on an engine no one uses, remastering would prob take as much work as remaking it. That and a remaster won't sell as well as a full-on remake with new systems and content put in (yes, this remake will have new content given the changes to VO and them even adding cut areas). A full remake also allows them to gauge interest in making new games in the series.
Of course, clinically its them reacting to the popularity of the RE 2 remake. Thats fine though as I still think DeadSpace is a better series.
Yup... EVERYONE has played dead space, and if they haven't, they should just get a PC.Good thing they fixed the animations. They looked awful in the remake.
But honestly, this remake is pointless.
Dead Space (original) at 4k60 with Reshade looks more than good enough.
It's not 1 to 1. They are implementing DS2-style zero-g and Isaac will have voiced lines. And that's just the stuff we know of right now.Is this a 1 to 1 remake? If so it is even more pointless. Re2 Remake is re-imagining of Re2, it changed quite a bit of the original game. So both games can still co exist. If they are changing a good chunk in this remake I'm all for it.
Nah fam this ain't it. Y'all keep using these post-process injectors but the games still look crusty as hell lmaoGood thing they fixed the animations. They looked awful in the remake.
But honestly, this remake is pointless.
Dead Space (original) at 4k60 with Reshade looks more than good enough.
Good thing they fixed the animations. They looked awful in the remake.
But honestly, this remake is pointless.
Dead Space (original) at 4k60 with Reshade looks more than good enough.
Good thing they fixed the animations. They looked awful in the remake.
But honestly, this remake is pointless.
Dead Space (original) at 4k60 with Reshade looks more than good enough.
The footage they've shown so far doesn't appear to be brand new. It appears to be the same content in DS1.It's not 1 to 1. They are implementing DS2-style zero-g and Isaac will have voiced lines. And that's just the stuff we know of right now.
Because the game isn't actually finished... 🙃Good thing they fixed the animations. They looked awful in the remake.
I think Scitek is talking about the original.
Most people don't want to futz around with Dead Space's incredibly shoddy PC port, and a remake can add fun new additions and QoL improvements. This is a weird post.Good thing they fixed the animations. They looked awful in the remake.
But honestly, this remake is pointless.
Dead Space (original) at 4k60 with Reshade looks more than good enough.
I saw and edited
I meant the DS Remake dev footage where the arm would flail when shooting the gun.
My take as wellI doubt there was any moment where they were satisfied with the March version.
This just seems like the game development equivalent of handing the community the player 2 controller in a single-player game.
Yea it does that because the game isn't actually finished. Games don't look super polished during development and these guys are being way more transparent about that. To the point that "we listened to fan feedback" kinda seems weird to state when they originally stated that the audio wasn't finished in the first place.I meant the DS Remake dev footage where the arm would flail when shooting the gun.
The target audience for this remake is the people on PC but those on consoles. I'd take a full-on remake that takes advantage of the new SSD and the Dualsense's features over playing the original release (which I platinumed on PS3 just so you know). And no, I don't play games on PC.Good thing they fixed the animations. They looked awful in the remake.
But honestly, this remake is pointless.
Dead Space (original) at 4k60 with Reshade looks more than good enough.
That felt weird to me too. They have focus testing and playtesting for these kind of feedbacks. I love they are being transparent about the remake's development, but they shouldn't give voice to people complaining on social media.Yea it does that because the game isn't actually finished. Games don't look super polished during development and these guys are being way more transparent about that. To the point that "we listened to fan feedback" kinda seems weird to state when they originally stated that the audio wasn't finished in the first place.
Yes they fucking do.Do people reach the part of these dev videos where they explicitly talk about how animations and graphics and things like that are placeholder and just black the fuck out or enter some kind of fugue state
Is this a 1 to 1 remake? If so it is even more pointless. Re2 Remake is re-imagining of Re2, it changed quite a bit of the original game. So both games can still co exist. If they are changing a good chunk in this remake I'm all for it.
Wdym, clearly animations/sound effects/particles/lighting, etc. in a game this far away from release should look like they would in the final product.Do people reach the part of these dev videos where they explicitly talk about how animations and graphics and things like that are placeholder and just black the fuck out or enter some kind of fugue state
It'd be like if NT said that listening to fan feedback is the reason why things were done during Senua's development.That felt weird to me too. They have focus testing and playtesting for these kind of feedbacks. I love they are being transparent about the remake's development, but they shouldn't give voice to people complaining on social media.
Exactly.It'd be like if NT said that listening to fan feedback is the reason why things were done during Senua's development.
Good thing they fixed the animations. They looked awful in the remake.
But honestly, this remake is pointless.
Dead Space (original) at 4k60 with Reshade looks more than good enough.