Ended up playing a lot of this today and it was great, other than one instance of getting hate mail. I dont even really know what the issue was, the person accused me of camping the hooks after I hooked someone? Not sure why
You don't camp the hooks in DBD as killer. That's the golden rule number 1. Like Dracil above me says, the game, or rather the progression and point system, is build around chasing people, downing them very often, hooking them very often for killers and (safely) unhooking people very often, escaping from chases, having long chases, doing gens for survivors. You need a healthy balance of everything in this game to rank up and get enough points. Just rushing the gens as survivor or killing all 4 survivors in 2 minutes because you camp leads to nowhere.
Your ultimate goal in this game is not "I have to get all 4 survivors every round" or "I have to escape with all cost" (I know some people would disagree on this part) to have a successful round, in my eyes, your goal is to have a long round in which you did a bit of everything and helped (as survivor) to bring your goal forward. Your mindset in this game has to be "It's completely ok to die and not get out". If your actions ultimately helped your team members to get out or just to fullfil more tasks, it's a bigger success than just escaping.
Oh and since I mentioned save unhooks. That's one of the biggest mistake beginners make cause they just don't know how important it is and it hurts your rating massively. A lot of beginner try to just unhook someone whenever they can, but you have to make sure the person you unhook doesn't get hit for around 10 seconds (or so) to have a save unhook, if it isn't save and the killer actually hits him within that timeframe, it will give you a huge amount of negative points in the (I think) first category and it can instantly drop you down from gold to bronze, or even to nothing.
So save your unhook by all cost, even if you have to take the hit, it's important.
The only long queue time I had since I came back was yesterday evening in Europe around 10-12pm, like 3-5 minutes. Besides that it's always super fast thanks to the now crossplay.
And even these 5 minutes are nothing to how long you had to wait on console back in the day.
In 2018 and 2019, it was completely normal on PS4 to wait 20 minutes to get into one match (sometimes longer). It was painful. The average on good days was slightly above 10 minutes. It was completely messed up and over time, over years, they slightly improved that more and more but it was never really great. I remember around the end of 2019/beginning of 2020, if it worked, it was pretty good with around 5 minutes, but they introduced a nasty matchmaking bug that was there for months where some of your teammates just stayed back in the search lobby while the rest gets thrown together with random people, or where one of you almost always got a lobby disconnect while joining a lobby. As a team player, it was painful again and a relatively fast waiting of time of 5 minutes instantly doubled when some of these errors happened.
Also, back then it was completely normal, unfortunately, that you got into a lobby after 10 minutes of waiting and then the killer simply leaves the lobby because they didn't like the items all of you brought with or when he looked at PSN profiles quick and suspected you to be in a team. The killer had none of that and noped out, which made 10 minutes of waiting down the toilet.
That could happen around 80% of all times and was also painful. It was an absolute miracle to me that the game didn't completely die (at least on console) just because of that connection lobby nonsense, like who wouldn't quit this shit after 2 nights? Well, I didn't (not until early 2020), but still. 😅
Also, back then we didn't had the wonders of people joining lobbies after you got connected to one and someone of the survivors left. If you got connected to a lobby and one of the survivors decided their teammates doesn't fit and he left, you had to leave too cause there wasn't a mechanic that let new random people join in.
Can you amagine that today?
Also, back then there were no dedicated servers.
The good old days.