Wow, thought I was probably 75% done. Awesome, thanks.
That's because buildings have absolutely fuck all in them other than the same textures and bandage or whatever.I dont get it as well this game has minimal loading,no loading at all in the open world at all going in or out of camps and buildings .
did patch 1.8 mess up the LOD system? it seems like there is a lot more pop-in/fade-in than before. it was never great, but now its super noticable to me.
did patch 1.8 mess up the LOD system? it seems like there is a lot more pop-in/fade-in than before. it was never great, but now its super noticable to me.
but so far, i am not noticing any performance improvements. it runs the same as before, while looking worse.Definitely. It doesn't bother me much, it's the usual end of gen issue. I'd rather have the more consistent frame rate, but it looks like LOD culling was the answer to that
but so far, i am not noticing any performance improvements. it runs the same as before, while looking worse.
yup, playing on a pro. pop-in in one of the camps is significantly worse and performance is the same (still has pauses and massive drops).I mean, in my case that assessment doesn't apply. It's totally better from what I'm seeing.
Are you playing on a Pro?
yup, playing on a pro. pop-in in one of the camps is significantly worse and performance is the same (still has pauses and massive drops).
i was driving around and then the game loaded in a hostile biker, which made it pause for 3 seconds. i love the game but its a mess.
did patch 1.8 mess up the LOD system? it seems like there is a lot more pop-in/fade-in than before. it was never great, but now its super noticable to me.
nah, it's just him talking about the game.
Nope no spoilers
Yeah, you can.LOL the Chicago Chopper is comically OP, just absolutely destroys human enemies now. That and my improved focus just slaughter enemy camps without a sweat. Not interested in knowing much I have left but can anyone that's beaten it tell me ifusually like to get as much done in open world games because my motivation sinks once the credits roll.I can head back to the northern 3 camps before the true endgame?
LOL the Chicago Chopper is comically OP, just absolutely destroys human enemies now. That and my improved focus just slaughter enemy camps without a sweat. Not interested in knowing much I have left but can anyone that's beaten it tell me ifusually like to get as much done in open world games because my motivation sinks once the credits roll.I can head back to the northern 3 camps before the true endgame?
Yeah LOD was always not good here.Honestly? I think it's a lot better than before. The LOD was pretty awful to me pre 1.08 and that's usually the thing that bothers me the most in a game but this seems to have done a good job of refining and improving that.
I'm super sensitive to objects and textures popping into view (it breaks my immersion more than anything, including frame rate), so this is something I'd pick up on very quickly in terms of whether it was improved or not.
Nope, they haven't fixed a single thing... NOTHING, all the annoying bugs are still there and the bike now do some weird noises and don't even know if they are intended but they are pretty awful.Dafuq, just yesteday I posted this and dropped the game until 1.08 cause enough is enough and they release the patch XD
Let's hope they have fixed the shitty third area performance, that annoying audio bug that haunts me and options bug too (some of them that doesn't work anymore like shoulder change reminder, that is stuff on ON even if I put it on OFF, same with Backup Camera on bike, no difference between ON and OFF).
I don't really agree with this, as you progress you unlock more crafting materials, and many buildings contain backstory collectibles or will later be used for missions/encounters (so building interiors that seem useless to begin with are useful later on) and after the BRUTAL initial load and occasionally horrible flashback loads, there aren't so many loading times that are over 20-30 secondsThat's because buildings have absolutely fuck all in them other than the same textures and bandage or whatever.
Game absolutely does not have minimal loading. There's often enough of a load after cutscenes which happen all the time to get the screen with the ring and the loading bar. They can often be 20 seconds.
Even worse is that most of that shit doesn't need a cutscene. Like starting a mission you should just hop on the bike and go, but nope, cutscene to show him getting on the bike for no reason, load. Then you play. Turn up to the location. load. Cutscene. Load. So on and so forth.
Just check collectibles tabs with the trophies it tells you have many you need to go.Progress: At the 2nd 'point of no return', haven't triggered it yet.
I have a question about the trophy which says pick 500 items from corposes .. how do I track it ? also does ammo count toward this ?
Because I am almost always maxed out on stuff (scrap, material and equipment) and feels like I am just bypassing camps and millions of dead people for this and will lock myself out of this trophy. Can I find more bandits/marauders/RIPpers after beating the story ?
I'll just throw everything away and just start picking things up from people.
Progress: At the 2nd 'point of no return', haven't triggered it yet.
I have a question about the trophy which says pick 500 items from corposes .. how do I track it ? also does ammo count toward this ?
Because I am almost always maxed out on stuff (scrap, material and equipment) and feels like I am just bypassing camps and millions of dead people for this and will lock myself out of this trophy. Can I find more bandits/marauders/RIPpers after beating the story ?
I'll just throw everything away and just start picking things up from people.
I watched to the end, he doesn't spoil anything at allI've never concurred completely with a twitch streamer before watching this video. Agree 100% with all the thoughts.
However, if you don't want the absolute endgame or secret end spoiled, do not let the video finish completely. Pause it before the recommended thumbnails pop up.
Ahhh, I wasn't paying much attention to what was on screen, only listening to him. Fair enough!Correct, Cohh does not spoil anything. It's youtube that does it, apologies if that was not clear.
That's because buildings have absolutely fuck all in them other than the same textures and bandage or whatever.
Game absolutely does not have minimal loading. There's often enough of a load after cutscenes which happen all the time to get the screen with the ring and the loading bar. They can often be 20 seconds.
Even worse is that most of that shit doesn't need a cutscene. Like starting a mission you should just hop on the bike and go, but nope, cutscene to show him getting on the bike for no reason, load. Then you play. Turn up to the location. load. Cutscene. Load. So on and so forth.
People still doing this crap I see with the thumbnailsI've never concurred completely with a twitch streamer before watching this video. Agree 100% with all the thoughts.
However, if you don't want the absolute endgame or secret end spoiled, do not let the video finish completely. Pause it before the recommended thumbnails pop up.
Man, the story really goes places later on. Impressive stuff. Deacon gets some really good character development later, he's really overwritten early on.
I'm a bit pissed off about the super-long story missions introducing you to new places/characters, like it feels like one cycle of missions that are just walking and talking can be some 1 hour of gameplay.
Still, good shit.
I don't really agree with this, as you progress you unlock more crafting materials, and many buildings contain backstory collectibles or will later be used for missions/encounters (so building interiors that seem useless to begin with are useful later on) and after the BRUTAL initial load and occasionally horrible flashback loads, there aren't so many loading times that are over 20-30 seconds
However what DOES get my goat is all the little dumb things that get in your way if you are trying to clean up and turn in missions.
- there's a new side mission at an old camp, fast travel there
- long loading screen
- spawn outside the camp, drive your bike in, activate the side mission
- fast travel towards the mission location
- long loading screen
- do the mission
- fast travel back to the camp (maybe after hunting for fuel)
- long loading screen
- spawn outside the camp, drive your bike in, run over to turn the side mission in
This whole loop takes AGES and when you've got two or three missions rolling around active at once, it's an absolutely painful cycle trying to turn them all in
Oh nice, I didn't know it tracked there. Thanks.Just check collectibles tabs with the trophies it tells you have many you need to go.
Make sure you get the skill that lets you hold more crafting materials. You'll continue to encounter enemies in post game, especially if you missed any ambush camps. There's still random events as well. I got the trophy way before the end of the game, but I looted everyone, made sure I always crafted the max amount of items I could so I had more room for materials, and I used items that I was unable to pick up. Can't get a pipe bomb off a body? Throw one into the woods, lol. I had achieved all but maybe three trophies by the endgame.
Ca. 30-40%Just got to the point whereI'm getting the prompt that if I continue down the story path, the northern regions will be locked off
How much further to go?