Don't think people are upset. Just people thinking it's a sad display as per usualWhy are people upset about tims tweet in the op? I read it over several times and I legitimately can't figure it out.
Don't think people are upset. Just people thinking it's a sad display as per usualWhy are people upset about tims tweet in the op? I read it over several times and I legitimately can't figure it out.
"It deserves success" but then saying they wanted it exclusively. Wouldn't it be even more successful if it was available on more than one store?Why are people upset about tims tweet in the op? I read it over several times and I legitimately can't figure it out.
My views would probably brand me an EGS defender for many folks here, but this demand for exclusives or bust is so insanely hostile to indies and I hate it so much I want to scream. It's like they challenged themselves to come up with something worse than the xbox parity clause.
It's fucking horseshit and Sweeny has no leg to stand on pretending Epic is trying to help out indies as long as they stick by it.
Good on the dev for making a public stand here.
Its more pointing out the hypocrisy of saying"Yes I want you to be as successful as possible" whilst limiting your options to be successful. It shows an inherit flaw in EGS' stance as pro developer.Why are people upset about tims tweet in the op? I read it over several times and I legitimately can't figure it out.
"It deserves success" but then saying they wanted it exclusively. Wouldn't it be even more successful if it was available on more than one store?
Recently released indie game. Epic said they'd only host it on EGS if it was exclusive, dev refused and posted the email on Twitter along with an explanation about why they didn't take the deal.
Then he pretty much looses nothing now by adding the game onto EGS. This will still add to the success of the game and will fufil the EGS mission of helping indies. Of coarse he wont..cause reasons......but its good for the industry.He was explaining in hindsight why they made the exclusivity offer to begin with. Egs guarantees success with these offers.
I was to lazy to search for the article, but here is the quote where they mention it being a bandwidth problem.Its not bandwidth. It's that their shitty store can't add more than one game at a time.
Though I don't get it, it makes them look utterly incompetent, having a content management system that broken.
Epic representative told Kotaku that "We work with developers and publishers on a one-on-one basis and every situation is unique. We have a number of games from independent developers that are exclusive to our store, as well as a number of games that are available on other digital storefronts, including Steam. We have very limited release bandwidth and are definitely prioritizing games with opportunities for exclusivity and therefore significant Epic dev/marketing assistance. We consider many other factors as well, so there is no set formula."
Then he pretty much looses nothing now by adding the game onto EGS. This will still add to the success of the game and will fufil the EGS mission of helping indies. Of coarse he wont..cause reasons......but its good for the industry.
Ah I see, I honestly think the devs are enjoying the publicity
we like seeing such info but is it ok to just reveal private agreement emails?
Why are people upset about tims tweet in the op? I read it over several times and I legitimately can't figure it out.
Nah, it's pretty baller of him. He just called the school yard bully out pretty much.
Ah I see, I honestly think the devs are enjoying the publicity
we like seeing such info but is it ok to just reveal private agreement emails?
I was to lazy to search for the article, but here is the quote where they mention it being a bandwidth problem.
Once again, smells like BS excuse. It was Epic that contacted the developer to get his game in the store, but just because he dosent want to be exclusive to Epic, now all of a sudden, sorry, we got no bandwidth for you. :(
Ah I see, I honestly think the devs are enjoying the publicity
we like seeing such info but is it ok to just reveal private agreement emails?
who's upsetWhy are people upset about tims tweet in the op? I read it over several times and I legitimately can't figure it out.
I was under the impression DarQ was getting review bombed on Steam.
As of this writing, Darq has 460 reviews on Steam, which gives me an idea of about how many copies it has sold. This tells me that being a twitter hero doesn't always translate to sales, and maybe taking the deal would have been far more lucrative
he's happy with his salesI don't know that he won't. Have they replied to his public offer?
If I was EGS, though, I wouldn't sign him -- Not because of exclusivity, but because he burned the bridge by using their private email offer to dunk on them publicly for PR. It appears it didn't pan out.
The conversation was very much in the vein of "Ok, there's nothing legally binding preventing them from showing the email but was it professional?". Being relatively outspoken against EGS was also seen by some as implicitly condoning harassment of devs who did take the deal, but personally I found their explanation was pretty civil and it didn't rule out publishing on EGS in the future.
There was also stuff about some games journalists accusing the dev of trying to be a "martyr" but I don't know how that ended up.
he's happy with his sales
but you should make sure to let him no actually he's wrong and you obviously know better
I didn't say whether he was happy or not, please don't suggest that I did say that, because I didn't. I can say that I strongly believe he would have made a lot more from an EGS deal.
Not publicly. If Epic choose to allow the game onto the store it would actually be for the better IMO as they would still be helping indies whilst allowing them to reach the widest audience. Of coarse this would run contrary to their exclusive strategy so thats highly unlikely.I don't know that he won't. Have they replied to his public offer?
If I was EGS, though, I wouldn't sign him -- Not because of exclusivity, but because he burned the bridge by using their private email offer to dunk on them publicly for PR. It appears it didn't pan out.
how much did they offer him?I didn't say whether he was happy or not, please don't suggest that I did say that, because I didn't. I won't be so bold as to suggest I know what numbers would make anyone happy, or maybe some people don't value money at all -- and that could very well be why he turned it down. I can say that I strongly believe he would have made a lot more from an EGS deal, though.
I didn't say whether he was happy or not, please don't suggest that I did say that, because I didn't. I won't be so bold as to suggest I know what numbers would make anyone happy, or maybe some people don't value money at all -- and that could very well be why he turned it down. I can say that I strongly believe he would have made a lot more from an EGS deal, though.
He was explaining in hindsight why they made the exclusivity offer to begin with. Egs guarantees success with these offers.
As of this writing, Darq has 460 reviews on Steam, which gives me an idea of about how many copies it has sold. This tells me that being a twitter hero doesn't always translate to sales, and maybe taking the deal would have been far more lucrative
It's in the trending section on steam it can't be doing that bad.He was explaining in hindsight why they made the exclusivity offer to begin with. Egs guarantees success with these offers.
As of this writing, Darq has 460 reviews on Steam, which gives me an idea of about how many copies it has sold. This tells me that being a twitter hero doesn't always translate to sales, and maybe taking the deal would have been far more lucrative
Quick cash isn't lucrative perse if you cant build a brand with it. You need a bigger reach for that and other things like respect to be taken serious. If EGS really wants the best for the devs it buys out then it should want that long term succes for them. So no pettyness towards steam would be a good thingI've observed that somewhere around 3% of users who buy a game on steam review it on steam. That's not a science, though, and there are obviously factors that can make that number different -- for instance, people inverse review bombing him because he's an anti EGS champion. That probably made the number a lot higher.
I can't say it with scientific certainty, but, again, it's just my strong belief that an EGS deal would have been more lucrative financially.
I don't know that he won't. Have they replied to his public offer?
If I was EGS, though, I wouldn't sign him -- Not because of exclusivity, but because he burned the bridge by using their private email offer to dunk on them publicly for PR. It appears it didn't pan out.
What difference does it make? They're already not accepting the game, the devs have just turned the bizzareness of the situation around on them.
"EGS exclusives are good because we treat Developers better. Now do what we say or we will ban you from our store"I don't know that he won't. Have they replied to his public offer?
If I was EGS, though, I wouldn't sign him -- Not because of exclusivity, but because he burned the bridge by using their private email offer to dunk on them publicly for PR. It appears it didn't pan out.
Ignoring your flawed assumptions, do any of you people realize that some developers make games because they want as many people as possible to play them, building an actual audience, and not just to get paid X amount of money?He was explaining in hindsight why they made the exclusivity offer to begin with. Egs guarantees success with these offers.
As of this writing, Darq has 460 reviews on Steam, which gives me an idea of about how many copies it has sold. This tells me that being a twitter hero doesn't always translate to sales, and maybe taking the deal would have been far more lucrative
How dare he slight Tim Sweeny, savior of PC gaming, by not taking his truck loads of cash in order to reduce competition.