Are you saying the creator of the series is wrong about the use of difficulty in his own games?
If not what are you basing you dismissal on?
I don't know what he said nor do I care for it. I'm of the opinion that everyone should get to enjoy any game they purchase however they want. And developers taking
accessibility into account is responsible and positive.
Take me into account: I found Devil May Cry 3 to be too easy when I first picked it up, so I cranked up the difficulty modes and found it more fun. Dark Souls II on the other hand was downright moronic on how it was hell-bent on making everything you did be a waste of time, so I eventually fired up a trainer.
I play on PC mostly, so I'm lucky like that. I have more options. Console players not so much, and limiting games to the obsessively hardcore means you're
only catering to them and no one else. It's not just about sales: You're preventing people from being able to
enjoy it. Hence, options: Add easy modes for the casual players, higher difficulties for the more dedicated or challenge-seeking. I honestly can't comprehend how anyone sees that as a bad thing.