We will see the market will dictate the price.Yeah, those are the challenges MS faces. How do they attract more people when the promotions are gone. A good poll question methinks lol. "Are you willing to pay $180 a year for gamepass ultimate?"
We will see the market will dictate the price.Yeah, those are the challenges MS faces. How do they attract more people when the promotions are gone. A good poll question methinks lol. "Are you willing to pay $180 a year for gamepass ultimate?"
Yeah, Microsoft absolutely needs to look at diversifying their output of they want Gamepass to succeed. They've been doing a bit of that with all the acquisitions, but there's still a ton of niche's that aren't being catered to.
In an interview with Game Reactor, the Xbox boss revealed that he believes there is a massive gap in the Xbox portfolio, one that appeals to the E-rated market that Xbox has consistently shrugged away in favour of Gears and Halo.
"If we look at what people are playing on Xbox, what Game Pass subscribers are playing, I think what is missing from our portfolio is casual content with a broad appeal," Spencer revealed.
"E-rated content (to use an ESRB rating) is not a strength for us. We obviously have Minecraft and we have some other franchises. But when I think about expanding the creative palette that our teams have, I think that is critically important."
I honestly didn't know that! Thank you for helping me understand! Yeah, they should market that stuff much better.I don't mean to keep batting your ideas back (because I realise how annoying that is!) but both of these already exist...
Every game on Game Pass has a 10-20% discount to buy for subscribers (depending on how long it's been on the service) and that extends to all DLC/MTX too.
Game Pass Perks (a feature of Game Pass, as the name suggests!) regularly give free items and stuff away. We got free stuff for Smite, Forza Horizon 4, Warframe, PSO2 etc recently with it. It's a good perk! Spellbreak is giving their whole Chapter 1 battle pass away to Game Pass Ultimate subs at the moment.
I get your point though; added value to make people want to sub to GP over just Gold. Maybe part of that is marketing these perks better.
Also they could just be trying the nintendo/PlayStation approach which is having a strong lineup of first party IP that can't be played anywhere else. The question is have they conceded the hardware market to Sony and Nintendo?
Interesting times ahead. It seems that Amazon and Google also want content. The days where you could play everything on one platform are about to end, now the war for content and exclusivities has begun.
I wonder how companies more focused on a traditional model will resist, if the subscription services succeed many of their sales will surely plummet.
They can keep their investments in Game Pass, but they shouldn't bet the farm on it. If they want more revenue, then they can do what Sega did all those years ago and just go multiplatform.
Right now? Most people would, but some wouldn't.Yeah, those are the challenges MS faces. How do they attract more people when the promotions are gone. A good poll question methinks lol. "Are you willing to pay $180 a year for gamepass ultimate?"
Everyone Microsoft acquired were either already heavily associated with the brand or wanted to be bought. Those that wanted to be bought were either always going to get acquired like Zenimax or close down and the talent would get picked up at random.Here's a novel idea:
Build your own rich and diverse IP stable over the twenty years you've been in the industry, rather than squandering first party efforts again and again and again.
Maybe then we wouldn't need to have an industry threatened by consolidation and a one-track mind for trying to be Netflix.
I'm happy to have Game Pass. I'm not happy AT ALL that this means Microsoft wants to consolidate to make it sustainable. I'd rather lose game pass than continue down this path, and yesterday's event was a giant red flag of the lengths they are willing to go if the consumer can stomach it. It backfired once. Will it backfire when they've acquired half the industry, or will we be locked in?
I guess Netflix is going out of business because the first month is free, too. Good luck getting three months for a dollar after your three months run out, it was a temporary offer. It's called freebie marketing and every company does it nowadays.
They are doing just that in every conceivable way possible without actually going away as a platform themselves. Nintendo and Sony excluded, naturally.They can keep their investments in Game Pass, but they shouldn't bet the farm on it. If they want more revenue, then they can do what Sega did all those years ago and just go multiplatform.
I honestly didn't know that! Thank you for helping me understand! Yeah, they should market that stuff much better.
But before you could play all third party on any platform, now you can only do it on PC (If Sony or Nintendo don't start buying Third Party exclusives).I don't know about that. PC is in the best place it has ever been. You get all PC exclusives, almost all 3rd party games (even some console exclusives) and all MS games.
MS internal devs are definitely as talented as Sony and Nintendo.
These desperate posts always are amusing.Please Tencent buy whatever the fuck MS is targeting. At least that will give more players the chance to play those games...Unless of course it's then exclusive to Tencent Cloud Gaming...
Then you are not relevant to the discussion, because you wouldn't subscribe at any price anyway.That's the point though. I won't be subscribing for more than a dollar lol
Agreed. I could see a future tho where they all offer there own portable screen for you to use xcloud, stadia, psnow, etc on.The traditional model isn't the future. Big companies acquiring third party publishers makes the console less viable.
I don't see much of a future for companies focused on the traditional model.
They are doing just that in every conceivable way possible without actually going away as a platform themselves. Nintendo and Sony excluded, naturally.
I was imagining Xbox taking maybe just one of their IP's and making it exclusive, but seeing how DC is pretty much only about Batman they could probably get a few of them lolYea, the DC universe is vast and rich, they can literally pump out 3-4 different hero games per calendar year among their different studios.
Idk, from what we've seen Disney does kind of have a hold on their stuff. We don't really know about Dc because they've kept it all pretty much in house.Possibly, but DC is weird with how they handle their franchises and Disney of late seem to be a lot more open so it kinda makes sense to go in that direction now
Just out of curiosity, when someone starts a new studio, where do you think they recruit developers from??? This position has never made sense.Xbox needs to stop acquiring companies left and right and start focusing more on building development teams. And no, they shouldn't be doing both! We need a thriving market with multiple independent third party developers without them being gobbled up to be put on Game Pass.
According to these tweets Game Pass is clearly a long term effort so instead of just assimilating successful third parties to quickly add to the portfolio, they should be developing studios over the long term. Long terms success of Game Pass depends on long terms nourishment of new creative studios.
These desperate posts always are amusing.
Microsoft is going to acquire more companies, Tencent is going to acquire more companies, Google will acquire more companies, Amazon will acquire more companies.
Nobody is going to gobble them all up but the acquisitions are coming and Microsoft will be ending up with some of them. Gonna have to learn to deal with it.
That's false, because Sony did buy a few developers. I think the biggest reasons we are seeing so many acquisition are those:Hate how everything has to be acquired now. In the ps1/ps2 era sony could have bought many due to dominance, but they didn't. Same for Nintendo in some gens.
I hear you and wished Bethesda stayed independent. But it was actually Bethesda going out there and offering themselves to get purchased. If you were Microsoft would you have said:I hope that they don't succeed in any more big publisher acquisitions.
Building own teams takes years and they are actually building new teams inside the studios bought. Then there is also the fact that none of the studios purchases were hostile takeovers. They wanted to be bought.Xbox needs to stop acquiring companies left and right and start focusing more on building development teams
Xbox needs to stop acquiring companies left and right and start focusing more on building development teams. And no, they shouldn't be doing both! We need a thriving market with multiple independent third party developers without them being gobbled up to be put on Game Pass.
According to these tweets Game Pass is clearly a long term effort so instead of just assimilating successful third parties to quickly add to the portfolio, they should be developing studios over the long term. Long terms success of Game Pass depends on long terms nourishment of new creative studios.
It scares me how fast we are moving towards subscription services becoming the norm. I really don't like the prospect of games becoming service exclusive (you know that's the end goal here) and people being forced to subscribe to services instead of buying the individual games that they want.
Then you are not relevant to the discussion, because you wouldn't subscribe at any price anyway.
Unlike you I realize we live in a capitalist society and understand that consolidation is unavoidable.Always fun to take a look at the post history of someone who says something like this. And find a desperate post on a Project Athia thread hoping MS will please buy all these studios because apparently you're salty that the game isn't coming to Xbox/GamePass.
Guess you're gonna have to learn to deal with it.
How much higher should they be, according to you, when the 1 dollar offer is only available to first time users? I don't get it, how many people do you think are subscribed for 1 dollar, exactly? Of the 15 million they reported in September, all the people who were subscribed for 1 dollar will have their subscription ran out next Tuesday, and the Game Pass subscriber number will probably have grown anyway, meaning most people do pay the standard fee.Aren't we talking about how MS is giving Gamepass away and so the subscribtion numbers should be higher? That's what I was replying to. When MS releases their numbers soon, I'll be in there, but I won't keep it, so...
No idea what you're talking about to be honest.
They're basically what Netflix was 3-4 years ago.
If their studios start to output exclusive content they'll start scaling and will eventually go without outside funding (Netflix for example will achieve that for the first time this year).
Regular content is the key and imo Phil understands this
First 10 hours of Madden, Fifa and NHL are free day one on Game Pass Ultimate and comes to it 6 months later. They should really push this to casuals. It would bring in far more business and good PR.I could see this. Gamepass Ultimate is a good deal if you buy 3 games a year, and those people might not even do that; I don't believe Madden and COD are even on Gamepass day 1 either.
I remain a bit puzzled that they didn't throw in a trial for Game Pass with every Series X and especially Series S.
Then it will be a disaster and many people will lose their jobs. In the film industry, the traditional model has been able to survive alongside digital platforms because movie tickets still cost less than 10. In the video game industry, triple A's are worth 70 at launch. Will people continue to buy games at full price, if the subscription models are consolidated? I remember Jason Schreier said a while ago that many traditional companies were nervous about subscription services, it would be nice if he did an article about it.I don't see much of a future for companies focused on the traditional model.
gamepass was at 15mil as of septNumber should be higher to be honest, a huge percentage of that number is from the $1 dollar deal. Including myself which I use gamepass for PC. If it weren't for that dollar deal i would've never joined.
How much higher should they be, according to you, when the 1 dollar offer is only available to first time users? I don't get it, how many people do you think are subscribed for 1 dollar, exactly? Of the 15 million they reported in September, all the people who were subscribed for 1 dollar will have their subscription ran out next Tuesday, and the Game Pass subscriber number will probably have grown anyway, meaning most people do pay the standard fee.