Why? That wouldn't be fair to the employees and their hard workI hope it crashes and burns. But probably not happening with all the hype beasts and review culture.
Why? That wouldn't be fair to the employees and their hard workI hope it crashes and burns. But probably not happening with all the hype beasts and review culture.
Whether this thing bombs or succeeds has no bearing on how cdpr's abused devs are treated or mistreated. It's not like the individual developer is going to benefit if the game does really well.Why? That wouldn't be fair to the employees and their hard work
You're not understanding. All the hard work they put in they don't want their work to failWhether this thing bombs or succeeds has no bearing on how cdpr's abused devs are treated or mistreated. It's not like the individual developer is going to benefit if the game does really well.
They might not want to see the financial success of a company that's outwardly bigoted, underhanded and funnels money to a billionaire while upholding toxic working conditions for those toward the bottom.Why? That wouldn't be fair to the employees and their hard work
It's gonna be somewhere in the low 80s, the damage is already done.
There's pretty much no way CP2077 could be in such a state, unless we've been looking at vertical slices.
Whether this thing bombs or succeeds has no bearing on how cdpr's abused devs are treated or mistreated. It's not like the individual developer is going to benefit if the game does really well.
Omg... so sorry to hear that :(I had a friend on Facebook and he died back in 2016 in a bike accident. He saw the teaser of cyberpunk thought it will come soon and he was pretty excited about it. I feel sorry but the game has not launched yet. I won't be playing it anymore.
Will anyone even review on the base hardware? Oh well guess they need to "blame" something. Also think if the game is good it won't be getting lower review scores, wasn't the shit working conditions in studios like Naughty Dogs or Rockstar also known before reviews and they got no points docked for it :/
CDPR gives its employees an annual bonus of a percent of the profit the company made in the previous year. This year due to the forced crunch they increased the percentage to 10% - 10% of all earned revenues in 2020 are being split between the employees.Whether this thing bombs or succeeds has no bearing on how cdpr's abused devs are treated or mistreated. It's not like the individual developer is going to benefit if the game does really well.
That's what I was wondering with the new release; how much current (PS4 etc.) performance will factor into a score come December.I wont be shocked if many straight out review it by playing it on next-gen HW.
And the revenue in 2020 is for less than a month due to all the delaysCDPR gives its employees an annual bonus of a percent of the profit the company made in the previous year. This year due to the forced crunch they increased the percentage to 10% - 10% of all earned revenues in 2020 are being split between the employees.
Do you have a source for a change to all employees receiving 10%? This was from a recent (last month) conversation from a former developer who gave insights into the development of Cyberpunk as recent as it going gold.CDPR gives its employees an annual bonus of a percent of the profit the company made in the previous year. This year due to the forced crunch they increased the percentage to 10% - 10% of all earned revenues in 2020 are being split between the employees.
So yes, in this case individual developers will indeed benefit if the game does well.
That's what I was wondering with the new release; how much current (PS4 etc.) performance will factor into a score come December.
Yeah no. We have metacritic threads for popcorn and drama... not for any actual accolades, wagers, or bonuses. Superficial bragging rights at most. In that regard, the actual score is meaningless. Any member who tries to seriously argue a game's worth or comparative quality based on a meta score is laughed at. We're better than much of the gaming internet in that regard.
Agree there. Just unsure whether performance issues on last/this gen would hit the overall score much being close to a month in to the next generation. If it runs flawlessly on PS5 but takes a hit on PS4, would it get marked down? Honestly don't know and something I hadn't really considered until we had an example going from prior to after with CP77.CDPR could put it into review guidelines that playing on e.g. PS4Pro is encouraged if not demanded, but then not too surprised if they leave it up to reviewers. They just ship them that PS4 copy and reviewers decide into which machine they put disc into.
If Watch Dogs Legion can archieve 70+ on Metacritic despite having major bugs, overheating consoles or poor PC optimization, Cyberpunk can reach 90 without problems.
You can even guess the Metacritic score range of many upcoming games without failing.
But most are able to get it right quite often.
Do you have a source for a change to all employees receiving 10%? This was from a recent (last month) conversation from a former developer who gave insights into the development of Cyberpunk as recent as it going gold.
Shifting the blame to the consumers is sus af. This "think of the poor devs" argument is diversion.Why? That wouldn't be fair to the employees and their hard work
☝🏾They might not want to see the financial success of a company that's outwardly bigoted, underhanded and funnels money to a billionaire while upholding toxic working conditions for those toward the bottom.
Speaking to fairness of developers in response is an odd thing to put on the consumer when many of them have been treated unfairly through the development of the game. Where has fairness been for them when being lied to about crunch, put under the bootheel and had the working conditions they endure downplayed by their bosses. Why is the onus on the consumer to be the ones fair to the developers, instead of their employers and at the cost of giving incentive to these practices?
Patches and post-launch support means more crunch and then there are additional consumer expectations for the timing of the patches. Only way to reduce crunch would be on a systemic level top-down in the company, which requires a whole rethinking in management and adding protections to workers and unionisation.Can't they just patch the thing after release??
I don't want anyone to experience crunches.
Agree there. Just unsure whether performance issues on last/this gen would hit the overall score much being close to a month in to the next generation. If it runs flawlessly on PS5 but takes a hit on PS4, would it get marked down? Honestly don't know and something I hadn't really considered until we had an example going from prior to after with CP77.
I've never seen ERA bash metacritic so much, just to not keep that same energy in review threads or deploy metacritic as a measure of why your favorite game/console is the best because of the scores from said site lol.
For sure and either way, I'd be surprised to see it getting less than a 90. Someone mentioned earlier they might be hoping to beat their TW3 score to hit the mid-90's and for that I suppose you're going to err on the side of caution in each case.Few of those rare more technically critical reviewers would take some points for poor last-gen performance, if they tested many systems, but I can see most just using few sentences to mention how smooth game is on PS5 while chucks on PS4Pro so go PS5 when possible etc.
Assuming our expectation about current-gen / last-gen performance being shoddy ends up being a thing.
Yikes. The fact that they tried to use that bonus system to spin negative PR about crunch is triple Yikes.Do you have a source for a change to all employees receiving 10%? This was from a recent (last month) conversation from a former developer who gave insights into the development of Cyberpunk as recent as it going gold.
Have you actually been in a review thread? Not only is that not laughed at, it's obsessed over for pages and pages and pages. Handwringing over single drops or gains in MC scores, frustration over fine reviews because the score changed the MC, etc.Yeah no. We have metacritic threads for popcorn and drama... not for any actual accolades, wagers, or bonuses. Superficial bragging rights at most. In that regard, the actual score is meaningless. Any member who tries to seriously argue a game's worth or comparative quality based on a meta score is laughed at. We're better than much of the gaming internet in that regard.
Shifting the blame to the consumers is sus af. This "think of the poor devs" argument is diversion.
What Kyuuji said:A call to Era's developers and mods about the "think of the poor devs" argument.
So, a new Harry Potter game has been announced right in the middle of serial escalation of vileness from JKR transphobia (quite a feat in itself, considering her past record, but that's not the point of this thread). Among the usual bad faith arguments to justify purchasing the game, a familiar...www.resetera.com
☝🏾
Patches and post-launch support means more crunch and then there are additional consumer expectations for the timing of the patches. Only way to reduce crunch would be on a systemic level top-down in the company, which requires a whole rethinking in management and adding protections to workers and unionisation.
Bruh....Yeah no. We have metacritic threads for popcorn and drama... not for any actual accolades, wagers, or bonuses. Superficial bragging rights at most. In that regard, the actual score is meaningless. Any member who tries to seriously argue a game's worth or comparative quality based on a meta score is laughed at. We're better than much of the gaming internet in that regard.
Yep, nothing happened in the reviews. I guess now it is a good place to start.Will anyone even review on the base hardware? Oh well guess they need to "blame" something. Also think if the game is good it won't be getting lower review scores, wasn't the shit working conditions in studios like Naughty Dogs or Rockstar also known before reviews and they got no points docked for it :/
Yeah no. We have metacritic threads for popcorn and drama... not for any actual accolades, wagers, or bonuses. Superficial bragging rights at most. In that regard, the actual score is meaningless. Any member who tries to seriously argue a game's worth or comparative quality based on a meta score is laughed at. We're better than much of the gaming internet in that regard.
So you wish that all the people who are working extremely hard to get this out the door get screwed? Because they will if this crashes and burns. Burning yourself out to get a game out the door is bad, not reaping any of the reward because the game doesnt make enough would be terrible.I hope it crashes and burns. But probably not happening with all the hype beasts and review culture.
Definitely, it must be hellish for the devs to try to survive these 90-100 hour weeks. I was absolutely shattered when I once did a 60 hour week. I can't imagine the physical, social, relationship, and mental difficulties they're going through 😰I see. Good point!
Let's hope this whole situation brings change, for all developers.
Our mental health is ESPECIALLY important at this time. <3
Lol now we have game devs caring way too much about Metacritic jfc. Review scores should honestly just not be a thing anymore, the community and industry have just become far too obsessed with them.
I have to disagree with you here. Maybe you're right when talking about hardcore enthusiasts, but I really don't see that attitude outside of that group. I don't even remember the last time I visited a review aggregating website to decide if I want to play a game or not.Review scores are incredibly important for the vast majority of people who play games, aggregate scores in particular. While one particular site giving a game a 6 isn't something to be concerned about, if a game starts getting 6s across the board, that becomes a concern.
While it is trendy to say that you don't care about review scores, most people who say that actually do care about them, they just don't want to admit it.
The Witcher 2 was definitely a GOTY contender in 2011.Yeah, people act like CDPR have a proven track record of producing numerous GOTYs. They made only one GOTY game. One game doesn't make a track record, no matter how great it was. But Cyberpunk will still get glowing reviews, thanks to the yellow chairs and the influencers being NPCs in the game.
No, it wasn't. It was considered very good, but not really a GOTY material.
I'm not talking about how many literal GOTY awards it got from outlets, I'm saying that The Witcher 2 had the sufficient quality to be considered a GOTY contender and one of the best games of the year. If the game had released in say 2014, it would have won easily. The competition in 2011 was simply too much with Skyrim, Portal 2, Uncharted 3, Gears 3, Battlefield 3, Skyward Sword, Arkham City, Forza 4, Killzone 3, Deus Ex Human Revolution, Dark Souls... 2011 was an unusually good year. The best year ever when it comes to video games, in my opinion.No, it wasn't. It was considered very good, but not really a GOTY material.
Spike VGA awards 2011:
GAME OF THE YEAR The Elder Scrolls V: Skyrim
Nominees: Batman: Arkham City; The Legend of Zelda: Skyward Sword; Portal 2; Uncharted 3: Drake's Deception.