This sort of navigation and level design is why it's FP only.
Only one vagina and no clit size options!? C'mon, CDPR.
"Game ran smooth"
What does that even mean?
Surely those invited could tell the difference between 30, 60 and 144
Is this running on a high end PC, or a PC marching next gen consoles? Or an Xbox one?
I just don't imagine this game will run swell on base Xbox/PS4.
I'm compiling a list of details and I'm going to use yours as well🤘More from Alanah Pearce:
- No loading screens.
- Movement is a lot smoother than The Witcher 3.
- Player is nearly always in control of the camera, even during dialogue.
- Lots of dialogue. Spent way more time talking than shooting. A ton of customization options. Says it's nothing like GTA.
- You can choose between circumsized and non-circumsized penis.
- You can get through most encounters without killing anyone at all.
- One of the quests she played has 7 different outcomes. (I think this is the Maelstrom quest from the first demo)
- The more you use a weapon, the more you specialize in it.
"Game ran smooth"
What does that even mean?
Surely those invited could tell the difference between 30, 60 and 144
UI is different based on your chosen background. No idea if it stays that way the whole game. The Corpo has a different UI, hope I get to keep it.
I noticed that! The corpo had a stock ticker and a news feed in their UI. Didn't see that in the other b-roll footage of that same section.
Pretty awesome. I would love to have the newsfeed the whole game. One of those small things not related to gameplay, but just helps make the world feel real.
I believe it's a running on an RTX 2080 ti streamed to people's home computers.
It has guns, cars and an open world, of course its GTA bruh /sReading impressions and watching the trailer, I.. don't get the GTA comparisons?
They are both detailed open world games, but beyond that... they seem very very different.
Anyways, I'm excited, but will probably play this next year after the next gen patch/update.
I put the gif in quotes because it has a 54 mb file sizeIs there a way to quote these posts where the image/gif is included?
Anyway I think I'll go for a Wolverine-build for 1st playthrough, a melee/blade specialist with sensory enhancements. I wonder if health regeneration is a skill tree/spec option.
We know it specifically has a GTA style wanted system.Reading impressions and watching the trailer, I.. don't get the GTA comparisons?
They are both detailed open world games, but beyond that... they seem very very different.
Anyways, I'm excited, but will probably play this next year after the next gen patch/update.
The more I read the more it feels like it will not be the revolution people were hoping for and still a pretty standard open world game but one of the best standard open world games ever released.
Sounds pretty awesome.
I'll just be waiting for the PS5 version.
I'm guessing because with the game still 5 months out they want the focus to be on the game, narrative, characters etc. Not 10 minute videos of bugs, character creator dicks etc. You give this many people access to your game and don't give very specific guidelines/rules, you're just asking for trouble.This is going to sound a bit weird, but why can't general public see like 10-20 minutes of unedited gameplay ? or any gameplay from the influencers and press. We got a 3 minute trailer and some Observer style minigame and that's it.
do we know the official minimum and recommended system requirements for PC?
Did you see any new mini-games? Can we play Pool in bars?The video I did is linked in the OP, but I've also done a bunch of written stuff, if that is your bag.
There's a few...
- Here's my general hands-on: https://www.vg247.com/2020/06/25/cyberpunk-2077-hands-on-preview/
- And a deep-dive into Braindance (with a different example to what was on stream): https://www.vg247.com/2020/06/25/cyberpunk-2077-braindance-detective-puzzles/
- There's also an interview with one of the story leads: https://www.vg247.com/2020/06/25/cyberpunk-2077-interview-choice-consequence/
- Also, I looked at it in a Q&A from a more RPG perspective on RPG Site: https://www.rpgsite.net/preview/9921-cyberpunk-2077-hands-on-8-points-for-rpg-fans
- Finally, and I thought this was interesting - when they showed character creation in 2018, they had a multiple-choice question setup for the character background. Three questions, three possible answers each, so what, just shy of 30 possible combinations? They ditched that now for the 'life paths' system we have where you choose one of three more defined backgrounds, but each background and opening of the game is more unique because of it. Anyway, I chatted to one of the quest leads about why they changed that: https://www.vg247.com/2020/06/25/cyberpunk-2077-life-path-origin-changed-why/
Yeah, that would look like total nonsense in third person.
Did it rain while you played - at night? If so, was it a downpour or light rain?Didn't see anything like that, no. I was only in two bar like places - a bar where the opening of the Street Kid life path begins (and cos it's the opening, what you can do is limited) and then a strip club I visited as part of a story quest.
I should say, the thing is, this build we played, it was the first four hours, but with a cut off point. So it cuts off right before you begin that heist mission that's alluded to in the new trailer. And while you can tool around the city some doing basic side missions and stuff, it does seem like those first four hours are more limited, which is why CDP is calling it the prologue... which is exciting, as presumably it means some interesting stuff lays beyond.
Did it rain while you played -at night? If so, was it a downpour or light rain?
Awesome🤘It didn't rain for me, but the city just absolutely comes alive at night imo. It just looks ridiculous; I guess ray tracing is really helping here.
This looks to have the atmosphere and immersive feel of the Deus Ex games mixed with the role-playing freedom of an Elder Scrolls game scaled up to a GTA-sized open world.
Hoo baby, I'm HYPED!
No animals and they are almost all artificial? That's interesting. I wonder if it's part of how the world works or if it's just a way to save time animating a lot of animals.
Earth in Cyberpunk universe has gone through basically absolute climate collapse, killing most if not all organic plant life etc.
A lot of things are artificial.