"People like you?" Oh, Come on. They don't need our permission. Being indifferent to crunch isn't the same as forcing people to crunch. We don't have any authority here.Crunch is usually forced and often overtime pay does not line up with the normal pay.
It is a huge problem and people like you are the reason the industry doesn't take it seriously.
I mean there is this concept of not giving them money and publicly decrying the practice until they stop?"People like you?" Oh, Come on. They don't need our permission. Being indifferent to crunch isn't the same as forcing people to crunch. We don't have any authority here.
Go for it. Nothing wrong with that.CDPR laugh in people's faces when they got mad at them for crunch last time and then claimed they were gonna be using "voluntary crunch" this time. Let's be honest, nobody had any reason to believe them and "voluntary crunch" was code for we're gonna do it anyway. They likely already were crunching and thats what led to the delay in the first place.
I mean there is this concept of not giving them money and publicly decrying the practice until they stop?
Here's your daily reminder about CD Prjekt RED paying their devs terribly low wages compared to the rest of the industry btw.
They're a world renowned, globally successful multi-million dollar company. It's absolutely reasonable. They should be raising the bar not adhering to it.How is pay at CDPR when comparing to Polish wages?
Comparing Polish wage they pay to e.g. wage one gets in US just isn't reasonable and doesn't really work like that.
They're a world renowned, globally successful multi-million dollar company. It's absolutely reasonable. They should be raising the bar not adhering to it.
Disgusting mentality that keeps cheap labour cheap.
It's not a hard train to follow:What are you on about?
I asked what kind wages they are paying relative to Polish wages, do you know? I don't. If you do, share that info with me then instead of jumping on my back with accusations of something I did not do nor intend to do.
Comparing Polish wage they pay to e.g. wage one gets in US just isn't reasonable and doesn't really work like that.
They're a world renowned, globally successful multi-million dollar company. It's absolutely reasonable. They should be raising the bar not adhering to it.
Disgusting mentality that keeps cheap labour cheap.
Then they would crunch one month longer...
I mean the reason crunch is so ordinary in games development is because of regular mismanagement and an inability of those setting the deadlines to be realistic about this shit and that neither the management nor the majority of gamers seem to give any shit about their worker's physical and mental health. Its not okay even when its not for this longIt should be noted that crunch isn't out of the ordinary for the end of a games development. Problem is, this ain't the last ~3 months (which even then could be following previous crunch), it's fucking 8 months.
It's not a reach or the same logic.You are reaching.
By that logic most of Europeans no matter the country are getting shit wages because we at average get a lot lower median wage than Americans. Still our wages meet our standards of living and scales with job you have, some companies paying better than others for job X.
It's why I want to know what CDPR actually pays at average, not compare it to US because dafuk? and compare it to how it's at national level to Poland. You know, apple to apple.
More wages & bills to pay for that extra month without any sales. I'm not saying it's right but that's how they look at it.
Only if you are actually employed by the company and you are not on B2B contract, which is quite popular here (tax loophole).In Poland, you have to pay for every extra hour. It's mandated by law here. You can take bigger pay or get extra days off for each day you're working extra.
Here's your daily reminder about CD Prjekt RED paying their devs terribly low wages compared to the rest of the industry btw.
Delay AND crunch for a game in development for, what.. 7 years? What the fuck.
These are assumptions but I have to assume that they also have investors waiting on those profits. Pretty sure they aren't happy with the delay as well.
Of mainly crunch?
They've claimed in interviews that they began full-scale preproduction once they concluded work on Blood and Wine, so it's closer to four years at this point. But still not quite seven.
Word, ways off 7. That's pretty nuts if it's closer to 4 though. For something ambitious and from what's been shown that's shorter than I'd have expected.They've claimed in interviews that they began full-scale preproduction once they concluded work on Blood and Wine, so it's closer to four years at this point. But still not quite seven.
Im a Swede working in Poland and I can confirm that it works similar here (200% overtime pay or compensated with vacation hours).I work as a developer in Sweden and get 200% pay plus an hour paid vacation for every overtime hour i put in. I don't know how it works in Poland but you people from the US might be mistaken for assuming they get nothing. Also "forced overtime" can have a lot of different meanings.
I'm not saying crunch isn't a big problem in the industry. But part of the problem is that so much development is done in countries where workers have no rights.
Bank Representative: And is the development team required to put in crunch hours?
Adam Kiciński : To some degree, yes –to be honest. We try to limit crunch as much as possible, but it is the final stage. We try to be reasonable in this regard, but yes. Unfortunately.
Surprised they weren't already crunching so I'm curious to know what their definition of actual crunch is.
How is pay at CDPR when comparing to Polish wages?
Comparing Polish wage they pay to e.g. wage one gets in US just isn't reasonable and doesn't really work like that.
I work as a developer in Sweden and get 200% pay plus an hour paid vacation for every overtime hour i put in. I don't know how it works in Poland but you people from the US might be mistaken for assuming they get nothing. Also "forced overtime" can have a lot of different meanings.
I'm not saying crunch isn't a big problem in the industry. But part of the problem is that so much development is done in countries where workers have no rights.