At least accessing cloud saves isn't a feature I need to pay a PS+ subscription for.
What's this got to do with the OP's issue?
How does that help the OP's problem?
At least accessing cloud saves isn't a feature I need to pay a PS+ subscription for.
How would my Xbox know what games I am going to play at any time? I'm definitely playing 5ish games at any given time and rotating games out frequently. That's being conservative with Gamepass now a big part of how I game.
Disagree since I have multiple Xbox's in the house I can log on to any one of them and continue my progress with no effort. When I try that with PS4 it's an annoying process
That sounds loke an utterly broken system.
MS needs to fix this system asap.
Why do you need an internet connection to play your own saved games?
But only if you first "set it up" with a connection.You don't need to. It's trying - and failing - to connect online to grab the cloud saves.
Set your console as offline and it'll use local saves without any issue.
But only if you first "set it up" with a connection.
Like I said before, the issue is that people only see the need to setup offline with a connection when they don't have one.
That's for a different reason, because Sony makes you pay to upload your saves to the cloud, Microsoft does not.
This still doesn't make what's happening here good, why wouldn't it default to local copy if there's no internet connection?
If your internet goes down without you realising, starting from a local save could overwrite a newer cloud save. Microsoft obviously wants to grab the most recent save possible which it can only do if it checks the cloud. What it should probably do is tell you date and time of your last local save and ask if you want to continue from that instead of making you go offline.
Worth reporting this as a patch request, then.
Saying it is an 'utterly broken system' is more than a tad bit hyperbolic.
Utterly broken in this case refers to the fact this user cannot play their games offline because they're offline and they can't tell Microsoft they're offline unless they're online. Which is pretty silly you have to admit.
Unless they preempt being offline by telling them that they will be offline, while being online, in the future and would like to use offline without having to go online to tell them they are offline.
Yep I'm using magic to connect to mobile 4G data right now to reply to this post, I'm a grand wizard of the first order...
So, the syncing itself. How many games are you proposing be synced at each start up? All 5ish games everytime?checken mutation dates of files is superquick. Even if you have 750 savefiles, finding out which ones need to be synced shouldnt take more then a few milliseconds.
That seems like a better solution. Although I don't quite get the use case. You start a game, it saves locally and on the cloud. You move to a place where you don't have Internet the first couple of days, why wouldn't the local save be there? Does it get cleaned up when you boot out of the game or something? Seems like weird logic anyway.
That's for a different reason, because Sony makes you pay to upload your saves to the cloud, Microsoft does not.
This still doesn't make what's happening here good, why wouldn't it default to local copy if there's no internet connection?
Utterly broken in this case refers to the fact this user cannot play their games offline because they're offline and they can't tell Microsoft they're offline unless they're online. Which is pretty silly you have to admit.
Um, yes they can. They don't need to be online to set their console to offline mode.
Jesus these topics are always full of misinformation by suspect console warriorzzzz.
Because if your console suddenly pops back online you will have an issue. Putting it in offline mode prevents any kind of overwrites which is the best way to do it
Have you read the thread?
Like that post was a bit cheeky but the fact that you responded so aggressively leads me to believe you're projecting here quite a bit. Grow up.
So, the syncing itself. How many games are you proposing be synced at each start up? All 5ish games everytime?
Have you read the thread?
Like that post was a bit cheeky but the fact that you responded so aggressively leads me to believe you're projecting here quite a bit. Grow up.
Wouldn't it better to give the user a choice like what Cyberclops stated earlier in the thread?
Not quite. Try playing GT Sport single player without internet connection.....
So, sync it when the game starts up or sync it when the system starts up with an algorithm that syncs the last like 5 games you play?You only need to sync what needs to be synced; you skip what is already synced. If you have only played a bunch of games you would only have to sync a little amount of save files.
So, sync it when the game starts up or sync it when the system starts up with an algorithm that syncs the last like 5 games you play?
It was tongue in cheekNot quite. Try playing GT Sport single player without internet connection.....
You don't need to. It's trying - and failing - to connect online to grab the cloud saves.
Set your console as offline and it'll use local saves without any issue.
It's weird that local saves aren't the default (first place it looks) for the OS... strange choice imo.
Accessing you game saves is an online feature?
Op is trying to play sp games offline.
Did you even read the op before rushing to MS's defense?
Actually its not that weird. If you have multiple consoles the cloud one will be the most up to date. The local may lag behind as one console may have an older local save.
MS syncs your saves with the latest when you go online. If it detects a discrepancy it will typically ask if you want to use the local or cloud.
Think of this situation if local was default:
1. Using one console online and save is backed up to cloud
2. Log into another console which is not online. Start playing an older saved game and progress
3. You now have an online save and an offline save on another console. How is MS supposed to know which one you want
4. You take the offline console online and MS will ask you if you want to use the offline save or the cloud save. Depending on which you chose it will now make that the primary on the cloud and thus update all consoles.
Very much so. I always assumed that the saves were local and then saved to the cloud afterwards.While the hot spot will help solve his issue, its weird that the save files arent saved locally.
Very much so. I always assumed that the saves were local and then saved to the cloud afterwards.
Ah okay that's a good solution.They are, you can see them in the manage games option.
If the save isn't on your local machine then it will download the cloud save.
If the cloud save an local save are different, it will ask you which one is the current save and that overrides them both
Ah okay that's a good solution.
So the main problem here is that the console wasn't set to offline and therefore tried and failed to check if the local and cloud save was the same?
MS does not know which save is your primary and defaults to the online one which is syncs across your account and all consoles.
An offline console will not have these saves and you can progress all you want. The moment you go online, MS has a conflict that they need to resolve.
If you always defaulted to offline you could have 5 separate save profiles for your game. Which is the primary, how do they know? They will at some point ask you to pick.
You can't have cloud saves across your account without making the cloud sync the default.