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Tizoc

Member
Oct 25, 2017
23,792
Oman
D'oh I wishlisted this recently XP


I saw the banner and a few images and I was like 'what they it might be fun *wishlists*'
 

aerie

wonky
Administrator
Oct 25, 2017
8,028
I thought this was the most interesting looking game from the Showcase. I do love pinball and pinball inspired games though, but even outside of that, it looks rad.
 

TheMoon

|OT|
Member
Oct 25, 2017
18,777
Video Games
Same. The last great pinball game to mash-up genres like this for me was Pokemon Pinball.
While we wait, this is a good time to push Strikey Sisters. A great 16bit-style breakaway/adventure blend.

And for good measure, a throwback classic is Siesta Fiesta on the 3DS eShop. A sidescrolling breakaway-style game.


It's not pinball but it's about balls ricocheting all over the place in unconventional ways.
 

Deleted member 3017

User requested account closure
Banned
Oct 25, 2017
17,653
First Yoku's Island Express and now this. Give me all the pinball x adventure mashups you can, developers.
 

TheMoon

|OT|
Member
Oct 25, 2017
18,777
Video Games
The game's biggest problem is gonna be the name. I'm super excited and I had to look it up every single time I wanted to bring it up since its announcement just mere hours ago.
 

Opa-Opa

Attempted to circumvent ban with alt account
Banned
Oct 16, 2018
1,766
Dream game, I love Pinball - and it's time to shake things up with that genre.
 

mutantmagnet

Member
Oct 28, 2017
12,401
This game really stuck in my mind. Personally I hate twin stick movement games but I'm interested in getting good at this and My Friend is Pedro.
 

Barn

Member
Oct 27, 2017
3,137
Los Angeles
I love pinball, I love Breakout-inspired games, I love good art direction. This is one of my top games from the presentation, for sure.
 

Tesser

Writer/Critic at Hardcore Gamer
Verified
Oct 28, 2017
890
Genuinely the only previously-unannounced new IP that caught my eye AND sold me on its concept in the Direct. Bloody love pinball. And the fact that the dungeons in this game are (according to the presser) intentionally made and NOT procedurally-generated is a bonus too. I'm getting pretty sick of being curious about a game only for "...roguelike/procedurally-generated world, levels, map" to immediately deflate part of my interest.