And that's the game completed (all levels done, bar the last three flashback tapes which I assume are pretty rock hard).
Biggest issue I have with the game - Cortex - I just feel like I had so many instances where his moves either didn't work correct leading to frustrating deaths, and his levels were the weakest in the game for me easily.
Aside from that, I loved it. The Crash centric levels are really solid and while they recycle a few ideas here and there (into the screen chases, animal sections) they never feel tired or lazy, but instead well executed and fun. The mask power ups are all really fun and things get really good in those last two worlds where you are juggling several per level, sometimes several per section one after another.
Graphically its rather pretty - the worlds all have their own distinct look, with certain levels looking really vivid and colourful which I love. Special shout out to the ton of animations as well, especially the death and victory stuff as those were very entertaining.
The story ended up being better than I'd expect from a platformer. I'm not exactly a huge Crash fan (I love the first three, but haven't touched the rest) but I did like nods to the other games, great dialogue that made me chuckle a number of times (I really love N.Brio, his VA knocked it out of the park).
And the challenge/replayability... this is gonna keep me busy easily until the PS5 is released, if not longer. Just getting all the gems will take a nice while, not to mention finishing off those last couple of tapes, and getting the other 16 odd N.Sane relics I'm missing (I do appreciate the N Sane stuff though, I've really learned the levels pretty damn well thanks to them). Only thing I'm not to jazzed to do is the time trial stuff because I've never been big on speed runs.
Its certainly not a perfect game (far from it) but I really enjoyed it. The challenge, amount of stuff to do and overall level design + masks makes this a really replayable game and one of my favourite 3D platformers. A worthy successor to the first 3 Crash games I think.
Biggest issue I have with the game - Cortex - I just feel like I had so many instances where his moves either didn't work correct leading to frustrating deaths, and his levels were the weakest in the game for me easily.
Aside from that, I loved it. The Crash centric levels are really solid and while they recycle a few ideas here and there (into the screen chases, animal sections) they never feel tired or lazy, but instead well executed and fun. The mask power ups are all really fun and things get really good in those last two worlds where you are juggling several per level, sometimes several per section one after another.
Graphically its rather pretty - the worlds all have their own distinct look, with certain levels looking really vivid and colourful which I love. Special shout out to the ton of animations as well, especially the death and victory stuff as those were very entertaining.
The story ended up being better than I'd expect from a platformer. I'm not exactly a huge Crash fan (I love the first three, but haven't touched the rest) but I did like nods to the other games, great dialogue that made me chuckle a number of times (I really love N.Brio, his VA knocked it out of the park).
And the challenge/replayability... this is gonna keep me busy easily until the PS5 is released, if not longer. Just getting all the gems will take a nice while, not to mention finishing off those last couple of tapes, and getting the other 16 odd N.Sane relics I'm missing (I do appreciate the N Sane stuff though, I've really learned the levels pretty damn well thanks to them). Only thing I'm not to jazzed to do is the time trial stuff because I've never been big on speed runs.
Its certainly not a perfect game (far from it) but I really enjoyed it. The challenge, amount of stuff to do and overall level design + masks makes this a really replayable game and one of my favourite 3D platformers. A worthy successor to the first 3 Crash games I think.