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SuikerBrood

Member
Jan 21, 2018
15,507
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Thanks Klobrille for the banner and Slicer Dyster for the gifs

Previews
GamesRadar+


Xboxygen.com
http://www.xboxygen.com/Focus/Previ...BOOOOOOOOM-notre-avis-sur-le-solo-et-le-multi
Without revolutionizing the genre, Crackdown 3 promises good hours of fun. The missions we tried seemed varied, highlighting gunfights but also the climbing / exploration side of the title [...] Out of its particular artstyle (that won't please everyone), the game might be a good surprise […] The draw distance is satisfaying, and in the most colorfull blocks, the game's got a certain cachet with a totally kitsh 80's Syfy touch that is not ugly to look at. For now, we're far from that announced disaster and beeing available through Game Pass should allow many people to let this exclusivity have a chance

Gameinformer
https://www.gameinformer.com/preview/2019/01/31/reinforcements-incoming
Crackdown 3 has a lot to prove, but if its best quality is feeling like a newer, tighter version of the Xbox 360 original, then that might not be the worst thing.

Polygon
https://www.polygon.com/2019/2/1/18201025/crackdown-3-preview-windows-pc-xbox-one-terry-crews
After playing Crackdown 3 for a couple of hours, I come away feeling vaguely underwhelmed. It's not that Microsoft's open-world shooter is unenjoyable, or bad. It's sorta fun. But it doesn't feel like a creatively daring AAA exclusive. It feels like a compromise.

GameSpot


Windows Central
https://www.windowscentral.com/crackdown-3-preview-state-microsofts-next-xbox-exclusive-2019
Crackdown 3 is shaping to be a faithful follow-up to its predecessors, retaining much of the franchise's prior successes. Returning fans should find enjoyment, though it's not poised to solve Microsoft's ongoing first-party woes.

IGN
https://www.ign.com/articles/2019/0...rt-video-game?abthid=5c538f443739c3747d000fff
The cloud finally comes to life, but in practice, it doesn't seem to help make Crackdown 3 a great multiplayer game.

ScreenRant
https://screenrant.com/crackdown-3-preview-story-details-xbox-one/
The Xbox One doesn't lack powerful, brooding titles. That's also not something that will set it apart. Exclusives need to set themselves apart, to offer something that other titles don't or can't. Crackdown 3 might not end up being one of the best games ever made, but that's okay. It's a great exclusive that presents a compelling reason to own an Xbox One, and that's exactly what Microsoft needs right now.

PCGamer
https://www.pcgamer.com/crackdown-3-is-good-old-fashioned-mayhem/
Crackdown 3's campaign is good old-fashioned mayhem. Unfortunately, the same can't be said for the multiplayer.

VentureBeat
https://venturebeat.com/2019/02/01/...eview-a-long-awaited-game-emerges-from-limbo/
Crackdown 3 is a lot like living in a comic book. You are always awash in a sea of colors, and you have no shortage of guns, ammo, and goons to shoot. If you're looking for more than that, like an emotional story, this probably isn't your game. It looked pretty polished and I saw no significant bugs, though I hope they keep working on reducing the loading times. Crackdown 3 will be good for a laugh and blowing things up. To see how long that will last, we'll have to play the final game.

PCworld
https://www.pcworld.com/article/3337466/gaming/crackdown-3-hands-on-preview.html
There's a reason they call it "Development Hell." It can't be pleasant working on a game for four, five, even six years before release, constantly trying to hit a moving target that keeps getting further and further away. And if there's any game that embodies development hell in 2019, it's Crackdown 3. Well, maybe that Final Fantasy VII remake as well, and maybe Shenmue 3, and maybe Dead Island 2, and probably Star Citizen.

But I'm here to talk about Crackdown 3, which believe it or not I hadn't touched until a hands-on demo session last week here in San Francisco. I'm not going to say I had high hopes going into the demo. I didn't. Even so, what I played is so bare-bones, such a shadow of everything Microsoft ever made it out to be, I'm just not sure what happened here.

24/7
https://www.vg247.com/2019/02/01/crackdown-3-multiplayer-wrecking-zone-preview-cloud-destruction/
Wrecking Zone is a fun mode, however, and it feels like a perfect competitive multiplayer fit for the gleefully over-the-top, super-powered Crackdown universe. I liked it a great deal, as I did Crackdown 3 in general – though it's a neutered delivery of the promises made far too early in this console generation when, for a moment, it looked like it could be something truly revolutionary.

PowerUp! Gaming
https://powerup-gaming.com/2019/02/02/crackdown-3-wrecking-zone-preview-destruction-derby/
In general, I find that multiplayer modes added to big-budget, AAA, action-adventure games are tacked on and of low-value. That was my first thought when I learned about Crackdown 3's Wrecking Zone mode. However, I'm happy to say I was totally wrong. Crackdown 3's multiplayer is both an incredibly good time and THE showcase for the power of cloud computing on Xbox One. Wrecking Zone is a 5v5, PvP mode in which you'll need to work together with your team to defeat opposing Agents and collect the badges they drop when they die. Think Supremacy in Destiny.

The differences in Wrecking Zone come down to the destructibility of the environment and the incredible freedom of movement you have in Crackdown 3.

I wasn't able to see just how many maps, weapons, characters and the like are available for Wrecking Zone when Crackdown 3 launches, but it's a mode that's sure to surprise and delight even the most sceptical.

East Bay Times
https://www.eastbaytimes.com/2019/02/01/preview-crackdown-3-brings-back-the-feel-of-the-original/
After playing a few hours of the third entry, the project captures the feel of the original.
Although the multiplayer is fun, I don't expect it to be the next big esport. It's more of an experiment to prove that cloud computing can make multiplayer games better. Perhaps, this sort of experience could translate over to other first-party titles.

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Last edited:

Deleted member 2254

user requested account closure
Banned
Oct 25, 2017
21,467
The graphics improved a lot since the last showings, very nice. The game also seems more varied than the first Crackdown, while also being very similar at its core, which is positive. Liking what I see, I probably won't watch too much of these previews because I'll be playing the full game in 2 weeks anyway thanks to Game Pass.
 

Bigfellahull

Prophet of Truth
Member
Mar 6, 2018
561
So excited to revisit Crackdown. Game looks great and the fact I get to play this on Game Pass day 1 is insane.
 

DevilMayGuy

Member
Oct 25, 2017
13,590
Texas
Those screenshots look much better than before.
Somewhat tepid previews, compared to the blind praise many titles receive from media hype men.
 

Pancracio17

▲ Legend ▲
Avenger
Oct 29, 2017
18,984
Previews are basically: Game is good, but I expected more out of an AAA exclusive.
 

DaeJim

Founder LifeisXbox.eu
Verified
Oct 28, 2017
163
More positive than I thought, it won't be Microsoft's best game but I'm really happy that they didn't drop this game despite difficult development.
 

Shingi_70

Banned
Oct 25, 2017
3,782
That Polygon quote while Valid is the industry in a nutshell. They complain about everything being AAA, but then complains when a game is more in the AA platform
 

lucebuce

Community Resettler
Member
Oct 25, 2017
22,901
Pakistan
I never got a chance to play Crackdown 1 or 2 (never had an X360 and they didn't come out on PC) so if the game really is just more souped up versions of those games, it really doesn't sound like a bad thing to me. I don't expect this game to break new ground, it just needs to be FUN.
 

Persagen

Member
Oct 27, 2017
1,587
Uh... where the heck is your character's shadow? The animations are weightless as it is, but with no shadow to anchor him to the world it looks ridiculous.
 

Raide

Banned
Oct 31, 2017
16,596
Knowing that the game is basically a tighter and more polished Crackdown, is great news. Game pass will also do wonders for the game and I can see it busting out some good numbers over the coming months.
 
OP
OP
SuikerBrood

SuikerBrood

Member
Jan 21, 2018
15,507
https://venturebeat.com/2019/02/01/...eview-a-long-awaited-game-emerges-from-limbo/

Crackdown 3 is a lot like living in a comic book. You are always awash in a sea of colors, and you have no shortage of guns, ammo, and goons to shoot. If you're looking for more than that, like an emotional story, this probably isn't your game. It looked pretty polished and I saw no significant bugs, though I hope they keep working on reducing the loading times. Crackdown 3 will be good for a laugh and blowing things up. To see how long that will last, we'll have to play the final game.
 

Kilgore

Member
Feb 5, 2018
3,538
Essentially, the best crackdown till now, but nothing more than a crackdown. Ok, i'll take it.
 

Bradbatross

Member
Mar 17, 2018
14,282
The game looks so good, exactly what I wanted in a Crackdown sequel. Maybe the next one can revolutionize the genre lmao.
 

christocolus

Member
Oct 27, 2017
14,933
Nice. The MP will keep this game going for a long time. Also thanks to gamepass the community should remain healthy.
 

vahlorie

Member
Oct 26, 2017
65
Glad that Microsoft didn't give up on the game despite it's difficult development, looks like it's really shaping up to be everything I'd want out of a proper Crackdown sequel.
 

Deleted member 2254

user requested account closure
Banned
Oct 25, 2017
21,467
Knowing that the game is basically a tighter and more polished Crackdown, is great news. Game pass will also do wonders for the game and I can see it busting out some good numbers over the coming months.

Yeah, I only first played Crackdown properly late 2017, and I was very surprised how fun it still is compared to a lot of open world games from those days. The shooting and driving didn't age well, but the traversal and orb hunting is fantastic. More of that with more polish, better graphics, more variety, improvements on the game's shortcomings and even multiplayer? I don't need else from a Crackdown sequel.
 
Oct 26, 2017
8,992
Uh... where the heck is your character's shadow? The animations are weightless as it is, but with no shadow to anchor him to the world it looks ridiculous.

I immediately noticed that in the video Theory posted, the character and also the car. Looks very off.

The weird thing is, the first screenshot posted here DOES show the shadow. :S
 

Adobe

Member
Oct 27, 2017
378
Hmm where are the shadows of the main character? Other than that, it looks clean!