also feelin bad for all the people in this thread trying to downplay the game
I recently finished Control and I just couldn't get this sequence out of my mind, the art direction/level design that went into this is simply sublime. I had a huge grin on my face playing this sequence. Weirdly, when I tried to replay the entire ashtray maze, it skips me to the end. The only other mission that gave me this kind of amazement was the Titanfall 2 Campaign. Not everything is amazing though,I didnt really feel the gunplay to be honest.
'The best part was Jesse saying 'That was awesome
After listening to Jesse, I was like I see what you did there Remedy, absolutely love it when Developers have fun ;)
Especially listening to 'Old Guards of Asgard -Take Control' during the whole sequence was completely unexpected but cool.
Era, how was your experience playing this sequence in particular?
Someone hasn't played Dishonored 2 or Titanfall 2, it seems...still one of the few standout moments in Control, I'll give you that.
cringe music
regular gameplay
nonstandard but standard level design
"This Generation?" 👀
Have to be honest and say after reading hyperbolic statements like the op on here and Twitter, the whole section was a bit of a let down. It was good, but come on
I think any thread title that has someone saying "is something the best?" there will be someone else saing "it's not even good". Saying simply no is not good enough.
Looks awesome but I doubt any setpiece this gen can surpass UC4 Madagascar Chase
I put 'arguably' to soften the responses but I stand by it, not many moments like this one come along atleast in my book.
I'm with you op. I definitely think this is a point that can be argued. It's such a special and well crafted moment. And it has heart to it. It feels Remedy put everything they got into that sequence.
cringe music
regular gameplay
nonstandard but standard level design
"This Generation?" 👀
This one sequence defines Remedy, the studio. That world building, level design, art direction, personality & music, again looking at the responses, definitely mixed for a few people but that also sums up Remedy.
The worst part about Control is that you can't just easily replay this section, especially when it makes complete sense to be able to.
This seems likely. Dishonored 2 showed similar visuals, but in a fully interactive immersive sim environment. The transformations were meticulously presented as being the result of mechanical contraptions, which felt more awe inspiring than the magical effects in Control. The only win for Control here, according to the rules set by the original poster, is that its level constituted a "set piece", which the corresponding level in Dishonored 2 arguably did not.Someone hasn't played Dishonored 2 or Titanfall 2, it seems...still one of the few standout moments in Control, I'll give you that.
cringe music
regular gameplay
nonstandard but standard level design
"This Generation?" 👀
Looks awesome but I doubt any setpiece this gen can surpass UC4 Madagascar Chase
I thought the select mission overwrote the save? If not then what have I been doing these past few weeks 🤦Try this: Go to select mission and choose the mission Solaris. Then you can teleport back to ashtray maze and do this part as much as you want.
You remove the wall transitions and the inception hotel stuff, and it's regular TPS level design.Even if I agree with the cringe music, standard level design? What about this sequence was standard, you can criticize Remedy for a lot of things but 'Standard Level Design' is definitely not top of the list.
You remove the wall transitions and the inception hotel stuff, and it's regular TPS level design.
Lol yeah I guess if you remove everything that makes it special it's suddenly not special anymore.You remove the wall transitions and the inception hotel stuff, and it's regular TPS level design.
agreed.The Finnish Tango build up to the Ashtray Maze should not be forgotten. That atmospheric lift ride to Nowhere followed by the trippy overlaid imagery of the Twin Peaks style treeline and forest juxtaposed against the wacky Ashtray Maze sequence, taken together, is like 100% pure Remedy extract.
That's what I'm thinking. I need to finish Nier but outside of that? A singular moment where everything clicks and you're just in awe taking everything back? Yea this probably is my favorite gaming moment this generation.It was up there but I mean, what are the other candidates?
There are definitely some great moments in games like Nier Automata.
Whisper of the Worm dungeon in Destiny 2 is also up there.
It's cool, but you guys wayy overhyped what was just an arena to shoot things.
"Guys just remove the things that make it special and it's not that special."You remove the wall transitions and the inception hotel stuff, and it's regular TPS level design.