I recently finished Control and I just couldn't get this sequence out of my mind, the art direction/level design that went into this is simply sublime. I had a huge grin on my face playing this sequence. Weirdly, when I tried to replay the entire ashtray maze, it skips me to the end. The only other mission that gave me this kind of amazement was the Titanfall 2 Campaign. Not everything is amazing though,I didnt really feel the gunplay to be honest.
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After listening to Jesse, I was like I see what you did there Remedy, absolutely love it when Developers have fun ;)
Especially listening to 'Old Guards of Asgard -Take Control' during the whole sequence was completely unexpected but cool.
Era, how was your experience playing this sequence in particular?
Thread Note: I think this one sequence defines Remedy, the studio. The world building, level design, art direction, personality & music. Looking at the thread responses, definitely mixed for a few people but that also sums up Remedy.
The best part was Jesse saying 'That was awesome
After listening to Jesse, I was like I see what you did there Remedy, absolutely love it when Developers have fun ;)
Especially listening to 'Old Guards of Asgard -Take Control' during the whole sequence was completely unexpected but cool.
Era, how was your experience playing this sequence in particular?
Thread Note: I think this one sequence defines Remedy, the studio. The world building, level design, art direction, personality & music. Looking at the thread responses, definitely mixed for a few people but that also sums up Remedy.
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