I am both loving and annoyed at the combat.
Sometimes I'm in control, heh, and other times it's a mess of stuff going on, Jesse is so fragile that a little mistake can mean a wipeout. There's definitely a notable difficulty spike at a certain point. The annoying part is probably less the death, and more the poor check point system, I do wonder the pain of the previous generation versions because the loading is nice and quick which I imagine they weren't previously.
I'm using mods on increased health which helps with the tougher sections, but ends up taking away from playing around with the other mods at the same time which is a shame. It becomes a hope that a bit of playing around will help an encounter, and hoping that a player didn't make terrible ability point choices.
And what's with the losing of source points every time you die? whoever decided on that must be a glutton for punishment, we'll reward you sucking with making it a little harder to upgrade or buy mods.
On the other hand I absolutely love there's an assist mode. I played around with it when going through the beginning areas again just looking to mess round, it's great fun going to town with charge and launch and not worrying about dying. I understand the need for a challenge, but as someone who's gaming time will probably be getting smaller with a little one on the way, it's nice that I could still run through the story on a "super easy" mode as it were and just enjoy the atmosphere and story.