Dictator you're missing a fun opportunity for these videos! XBOX One X vs. Premium PC vs. Mainstream PC. I think it would be hilarious to compare the games on average Steam PC setups not just on the super high end 2080Tis.
Ray tracing isn't worth the performance hit I'm sorry. The game looks better to me running at 144fps at 1080p than it does at fake 4k with ray tracing on. I feel like those people who claim they can't tell the difference between resolutions now lol
Ray tracing is just not worth the expense or the performance drop, maybe in another couple of generations.
that's literally how you would show the difference in anything. the specifics make a big difference when put together and in motion.Yeah I mean if they have to continually show side by sides and point out the specifics then no it's not a huge improvement.
Yeah I mean if they have to continually show side by sides and point out the specifics then no it's not a huge improvement.
Yeah? It feels more like he's trying to evangelize people about an Nvidia product.Its...a technical video. What the hell are you expecting? He literally broke down the difference from older and current gen lighting, and then showed you ray tracing. That style was deliberate. It's usually how educating an audience works.
You can play the game normally and clearly see the difference the RT effects have in real time. It's a vast improvement.
Since the PS5 and Scarlett are both supporting ray tracing at a hardware level, we'll see ray tracing used very heavily starting next year.
this is a weird and frankly gross accusation. the RTX cards are the only ray-tracing GPU on the market, of course a site like DF is going to run features on them.Yeah? It feels more like he's trying to evangelize people about an Nvidia product.
Its...a technical video. What the hell are you expecting? He literally broke down the difference from older and current gen lighting, and then showed you ray tracing. That style was deliberate. It's usually how educating an audience works.
You can play the game normally and clearly see the difference the RT effects have in real time. It's a vast improvement.
I would say we'll see "some form" of ray tracing. I wouldn't assuming it's going to be the kind of full implementation you see here.
That's fine, it's the hyperbole that annoys me.this is a weird and frankly gross accusation. the RTX cards are the only ray-tracing GPU on the market, of course a site like DF is going to run features on them.
You will. Keep playing.I played same segment few days ago where you showed stutters. I didn't encounter any stutters like that. Weird.
Running:
i7 9700K
16GB
2080Ti with NV's latest driver
With the same setup, 9700K + 2080ti, I am also not experiencing any noticeable stuttering.
other people value things differently from you, which is probably something you should have learned in kindergarten but it's never too late i guessThis is a killer app? This is worth splurging $800~$1000 on a video card plus the performance reduction that comes with it? I understand being excited about new tech but man I just don't know about that statement.
Keep playing. You will.With the same setup, 9700K + 2080ti, I am also not experiencing any noticeable stuttering.
I am like 10+ hours into the game.
this feels oddly cheery picked. From someone who is generally a good poster, I am a bit surprised at you.That's fine, it's the hyperbole that annoys me.
This is a killer app? This is worth splurging $800~$1000 on a video card plus the performance reduction that comes with it? I understand being excited about new tech but man I just don't know about that statement.
That's fine. So was I. Keep playing.
How about you tell me which part I should be paying attention too instead just saying pretty much nothing...
this feels oddly cheery picked. From someone who is generally a good poster, I am a bit surprised at you.
That's fine. So was I. Keep playing.
Yeah? It feels more like he's trying to evangelize people about an Nvidia product.
Not really. Jett is right. Ray Tracing right now is super expensive with potentially worse performance.
It's something we need but once it reaches mainstream level.
How is that cherry picked? Those are two of a handful of comparisons in the video done from an actual gameplay angle, after it's done massively zooming in on bottles, floors and table stands.this feels oddly cheery picked. From someone who is generally a good poster, I am a bit surprised at you.
That's fine. So was I. Keep playing.
It's not any special part. It just starts happening and can happen anywhere. Just keep on playing. I assure you you and your rig are not special. 9700Ks, 9900Ks, 3900X's + 2080Tis on SSDs and NVME's with full ray tracing enabled are experiencing the same random stutter problem. It's random and will happen sooner or later. Again, assuming you're running DX12 with ray tracing all enabled. People are trying lots of different things to try to resolve, from disabling over clocking to monitoring memory leakage.How about you tell me which part I should be paying attention too instead just saying pretty much nothing...
It's that word "vast" that I disagree with.
It's an improvement but not in the realm of going from super Mario 3 to super Mario world or the difference of Virtua fighter 1 to vf5.
The game still has shadows and reflections without DXR. Dxr is just enhancing what's already there so no I would not throw out hyperbole like " vast " .
Dictator was getting them too without RT enabled, so maybe it's a DX12 thing. I haven't seen any stutters yet but I'm still really early into the game (just got to the dodge mechanic)It's not any special part. It just starts happening and can happen anywhere. Just keep on playing. I assure you you and your rig are not special. 9700Ks, 9900Ks, 3900X's + 2080Tis on SSDs and NVME's with full ray tracing enabled are experiencing the same random stutter problem. It's random and will happen sooner or later. Again, assuming you're running DX12 with ray tracing all enabled. People are trying lots of different things to try to resolve, from disabling over clocking to monitoring memory leakage.
Go visit the PC performance thread if you have further questions about it.
Yea it's definitely one of those things where you don't miss what you've never had.Ray tracing is also one of those things that look much better in movement, and specially where is put to work.
Some of the gifs in the OT are mindblowing stuff. It's one of those effects that are kind of subtle most of the time, and then they melt your face.
That said, I'm happy letting other people being early adopters.
Btw - when John makes a video praising a Sony exclusive for 30 mintues people do not, and should not, imply we are Sony's under the table advertising arm.How is that cherry picked? Those are two of a handful of comparisons in the video done from an actual gameplay angle, after it's done massively zooming in on bottles, floors and table stands.
You're right, I apologize. It was uncalled for.Btw - when John makes a video praising a Sony exclusive for 30 mintues people do not, and should not, imply we are Sony's under the table advertising arm.
Imo, not a nice Thing to say.
I have answered questions the performance thread. Yes, there are many people who experience stuttering and there are others, like me, whom don't. Seeing how I am more than 60% through the game, I wouldn't expect it to be a big deal, that even if it ever happens, when I "keep playing."It's not any special part. It just starts happening and can happen anywhere. Just keep on playing. I assure you you and your rig are not special. 9700Ks, 9900Ks, 3900X's + 2080Tis with full ray tracing enabled are experiencing the same random stutter problem. It's random and will happen sooner or later. Again, assuming you're running DX12 with ray tracing all enabled. People are trying lots of different things to try to resolve, from disabling over clocking to monitoring memory leakage.
Go visit the PC performance thread if you have further questions about it.
On my rig (3900X, 2080ti, NVME, 32gb of 3800 ram) I didn't start seeing them until maybe the last 30% of the game. I was like, "what stutters are they talking about?" Then I started seeing them in and out of combat, anywhere seemingly at random. Split-second drops from 60-70fps to 20fps, just long enough to be annoying and noticeable. I would describe them as "hitches". Might get one hitch in 10 minutes, might happen 5 times in 30 seconds. Has been reported by our 9700K and 9900K players on down to Skylake users.Dictator was getting them too without RT enabled, so maybe it's a DX12 thing. I haven't seen any stutters yet but I'm still really early into the game (just got to the dodge mechanic)
No Problem there! All good here ^_^
Ray tracing is currently only available on nvidia cards. It's not his fault AMD is slow and terrible about doing anything high end, and besides that, it's a pretty insulting thing to say, but hey, its Friday.
So...we just don't cover tech now until its mainstream? We just ignore cutting edge, high end stuff now until one can afford it? How ridiculous does that sound.
Worth and value are subjective. Playing at 60fps with all these Ray retracing features on gave me dozens upon dozens of wow moments and I don't get too many wow moments in gaming thanks to just the visuals. I think SW Battlefront on Endor was the last time I stopped in a game and said "wow" repeatedly. And now Control. So to me anyway, it's definitely been worth it. But I'll need to play in DX11 to see how much of a difference it makes to me.You can cover it all you want bro. It's a nice tech and it's gonna be used as a bullet point in every next gen battle comparison.
All I was saying it's not worth it now. I will let you boys and girls guinea pig for us poor non ray tracing kids.