right click SAVEThis segment was too perfect not too make into a .gif. I could see it being useful with all the shallow apologies corporations offer when caught doing something shady.
hewwo it's me
Hey, thanks Jase. I had to relaunch the game in the end and like magic, they appeared! Can finally chase down some pesky Altered Items now!Try fast travelling somewhere else and then back again. That did the trick for me when he wandered off at the end of the mission.
You can from mission select on the main menu however I think it overwrites your progress.
You can from mission select on the main menu however I think it overwrites your progress.
I might be wrong but that's what I seem to remember reading. Either way, a bit disappointing. I'd love a NG+ for this game.
I'd love a NG+ if it had additional documents around or a chunk of the original ones but not-redacted. I wish you could easily replay Ashtray Maze though. It's far too stunning a moment to have just once.I might be wrong but that's what I seem to remember reading. Either way, a bit disappointing. I'd love a NG+ for this game.
Rolling.Also the Bureau Alerts during boss battles are so annoying. Nobody cares about your fucking Bureau Alert in the Mailroom, AGAIN. Frankly the Hiss might be doing us a favour in there.
I'd love a NG+ if it had additional documents around or a chunk of the original ones but not-redacted. I wish you could easily replay Ashtray Maze though. It's far too stunning a moment to have just once.
Hey, thanks Jase. I had to relaunch the game in the end and like magic, they appeared! Can finally chase down some pesky Altered Items now!
That's the word lol, had a brain fart. I'm the same, it was incredible. About as perfect an abstract sequence as I could ever have wished for when intermixed with the already-amazing levitation, hover and launch. The music beats were perfectly matched as well, everything was just :chefs_kiss:.Yeah the documents being fully declassified would be fantastic.
Can't honestly put into words how much I enjoyed Ashtray Maze, it's like Inception on hard psychedelics. Wonderful sequence and a triumph of design. Remedy knocking it out of the park with this one.
Go into UI options and disable the mission overlay. You won't get any popups this way. Did it before even starting the game.Also the Bureau Alerts during boss battles are so annoying. Nobody cares about your fucking Bureau Alert in the Mailroom, AGAIN. Frankly the Hiss might be doing us a favour in there.
And then when you die in the boss battle for the 9th time: BUREAU ALERT FAILED. Good! I hope everyone one of those fuckers died a horrible death, so they know what it feels like lol
Finished it last night and I have mixed feelings.
Gameplay is the best of any Remedy game, no doubt. It also runs great on PC and looks stunning.
But the story let me down.I was expecting for something to make it click, something that would made me go into an eureka moment. But nope, what you see is what you get. The mysterious nature of the plot led me to believe there was some revelation to be made at the end. Not necessarily a Shyalaman plot twist, just something... It was actually pretty straight forward and very "gamey" in the end. While I compare the rest of the game to the Twin Peaks revival, I definitely won't be singing any praises to the end as I did for that series.
That maze was fucking amazing though. Totally worth the time with the game, it was incredible really. The most hype moment I've been for a while playing a videogame.
Is it missable? I am at the cell part (you know which one). Did I miss it already?That maze sequence was phenomenal! One of my most fun gaming moments. Everything from the gameplay and 'music" makes this such a cool section of the game!!!
Nope. You'll come to it.Is it missable? I am at the cell part (you know which one). Did I miss it already?
I can see preferring the powers in Quantum Break, even though I disagree, but it basically has two enemies. The normal dudes who you just shoot from the front and the big dudes you shoot from the back. You're free to use your powers however you see fit to achieve that, but that's pretty much it. I find the fights in Control much more engaging.is it weird if i think the combat in Quantum Break is more interesting than this game. I don't know, the powers felt more cool in QB
but the story, characters, setting, atmosphere is all better in Control
Is it missable? I am at the cell part (you know which one). Did I miss it already?
Heh. I never once even bothered with that. The game was throwing more mods at me than I knew what to do with. And I never had trouble in the game to even consider min-maxing my mods.I tried to save scum at crafting mod menu, but looks like the game instantly saves whenever you craft a mod lol.
Talk to Emily. She might have 1 last thing for you to do :)Did I just really beat the game?
Dylan is in a coma and I'm the director.
Just wanted to confirm that was it?
Prayers were answered! Finally got the bugger, this was how I did it. The best part is the way that I butcher the jumps onto the pillars to begin with. 0/2 to start with, way to go lol. Thankfully it got better :)
Talk to Emily. She might have 1 last thing for you to do :)
But yeah, that's the end of the story.
Guys, I just found a couple of files about an AWE in (not a story spoiler)Bright Falls.
I almost cried.
Finished it last night and I have mixed feelings.
Gameplay is the best of any Remedy game, no doubt. It also runs great on PC and looks stunning.
But the story let me down.I was expecting for something to make it click, something that would made me go into an eureka moment. But nope, what you see is what you get. The mysterious nature of the plot led me to believe there was some revelation to be made at the end. Not necessarily a Shyalaman plot twist, just something... It was actually pretty straight forward and very "gamey" in the end. While I compare the rest of the game to the Twin Peaks revival, I definitely won't be singing any praises to the end as I did for that series.
That maze was fucking amazing though. Totally worth the time with the game, it was incredible really. The most hype moment I've been for a while playing a videogame.
Yeah, that's why I immediately stopped restarted then went and backed up my save file, it is a crime that you can't replay that section in full whenever you want.
After you complete the story, she'll have a side quest for you. Check your quest log, should be in there.Could you clarify which activity you're thinking of in regards to Emily? I'm utterly blanking.
After you complete the story, she'll have a side quest for you. Check your quest log, should be in there.
It's Mr. Tomassi. He's back.
You can do that before the end of the game.After you complete the story, she'll have a side quest for you. Check your quest log, should be in there.
It's Mr. Tomassi. He's back.
Has Remedy said anything about a patch coming ASAP? I'm not thinking of the vague "performance improvements" comments, but a more concrete one closer in time to fix the nastier bugs, e.g. broken side-quests.
Defeat esseJ through the Mirror - level 5 clearance. The glass in one of the cells in the Sychronicity room will be broken so you can grab it.
Defeat esseJ through the Mirror. The glass in one of the cells in the Sychronicity room will be broken so you can grab it.
Oh....
All good, it's a great outfit - enjoy!