Oh come on. Be reasonable.
Microsoft attempted to bamboozle gamers with their PlayerUnknown Battlegrounds marketing, as clearly demonstrated some pages back, and Chris Charla called Cuphead a "
lifetime console exclusive". These two examples alone occurred after Rise of the Tomb Raider.
This thread is a dumpster fire.
Oh jeez really? THAT'S a dumpster fire? Cuphead WAS a lifetime console exclusive. It had been said several times by everyone involved all up and down the chain. When MS signed off on the release, they broke that. And then they promptly stopped advertising it thusly. That's why last E3 2018 you saw that Cuphead was suddenly a "Console Launch Exclusive". And now we're saying MS BAMBOOZLED gamers with PUBG? Seriously? As in they lied about the fact that it was an exclusive WHEN THE FREAKING GAME DIDN'T EVEN EXIST for PS4? Come on.
I have no problem with Sony not advertising games coming to other platforms, that is after all the point of a marketing deal. I also don't hold them responsible for Detroit or Journey. What I do have a problem with is people taking offense with and being confused by MS's marketing, when the reality is that it's way more consistent.
For announcements, we know what we're getting for every game that shows up at MS's E3, for example. We know what console launch exclusive vs. console exclusive means (despite people playing up the confusion every time - which is fine for people who don't follow games, but journalists and YouTubers? Please.). Sony often doesn't tell us when things are exclusive when they're revealing games. They don't have to because everyone assumes that is. This is fantastic for them, because they ALSO don't tell us when things
aren't exclusive. And hence, Rise got tons of shit even though timed exclusive deals are still clearly a Sony staple. I hate exclusivity in general, and I only really allow it when that platform support creates things that wouldn't exist otherwise. But whatever. Its a business, I get why they do it (to appease the assholes that gamers invariably are). What I really can't stand is when people can't apply their own rules consistently.
I'm sorry, I never understood the confusion. "Console exclusive" couldn't be any more clear and is a much more efficient way of explaining the exclusivity status than saying "launching exclusively for *this* console and PC".
Also I've been traveling, so I haven't been paying attention but the thought of DS being ported to the PC really seems to bother some here. Why does it matter if more people get to play the games you're excited about? Why is any of this even a thing? I'm honestly asking. I know some here hold exclusives on a pedestal purely based on what consoles they land on but does that game suddenly become less significant if more people can play it? I just don't understand. Too many here think that just because they have a console and PC, they think a PC is a viable or attractive option for everyone when that's hardly the case.
This whole thing doesn't make sense to me.
Yerp. What matters isn't the terms as much as consistency. If something is console exclusive, then mark it as such. That's all. Easy peasy. And right, none of us should be mad about games getting played in more places as a rule. Exclusivity helps literally no one except the console warriors and some finance guys in the back. Eh.