Awesome, thanks.
How hard would it be to code in an "ok, you are playing with friends on your friends list, you are excluded from online ranking leaderboards for that session?"
Doesn't seem too hard, no?
All of Nintendo top brass were against it during the GC era. It's one of those things that Iwata resisted until they were completely behind the competition, famously saying that customers didn't want it, and that industry interest was falling off. Probably just comes down to Nintendo being a very financially conservative company and wanting to so things as cheaply as they can.
Why would anyone buy their garbage ass online service when they clearly don't give a shit about their customer's experience? Talk about the most bare minimum effort put forth by Nintendo. They seriously just don't give a damn.
Welp gamexplains video is up confirming you can't, this is nuts...
It's a pretty dumb omission.Why does Nintendo keep doing things like this?
This is a good enough reason for me to skip the game.
AbsolutelyIt's a pretty dumb omission.
But is it really big enough to skip out a game.
Well that's cool, and they should stay, but still, there has to be a way to have both leaderboards AND online multiplayer!
Is for me and I will be.It's a pretty dumb omission.
But is it really big enough to skip out a game.
I hope Nintendo receives enough backlash they will actually change it.
Throughout the recent years, Nintendo has made online decisions which range from questionable (Splatoon stage-rotation) to egregious (Voice-Chat through mobile App).
I would definitely put this absence of friend lobbies in Mario Maker in the egregious category.
How does online play work when you do co op multiplayer from 1 switch? You download levels then play them offline or can both play online from 1 switch?
Welp gamexplains video is up confirming you can't, this is nuts...
Well no it will lose customers period, but I dare say in the grand scheme that won't matter all that much.This decision has to lose more customers than it gains, right? Who wants something like this?
You should probably edit that word out of your post.
yup I expect a post launch fix, thats assuming the US office has enough pull to get them to do it.Yeah, not even close.
It's stupid but it's also fixable on their end and the solution should be relatively easy, assuming they listen to the fanbase.
It's one of my biggest gripes since the Switch was first announced. No basic online functionality within the console itself in 2017 and now 2019 is terrible baffling. For Smash I have to use external methods to play with friends, whereas on PSN I'd send a quick message and that'd be it (because not all the people I play with are people I have on social networks or Discord), hell I can send an invite directly and wait to see if they come or not. On Switch though? Nope, can't.It's kind of funny actually. You can't even send invites to people on your friend's list anyway. Why would a game support playing online with friends when the network itself doesn't even allow you to invite your friends to the game to begin with?
It's just jaw dropping when considering just how ancient Nintendo's online infrastructure is.
The downplaying begins. It's a very stupid decision, as are the things I explained above. It being fixable with a hypothetical post-release patch doesn't mean we shouldn't give Nintendo shit for this.It's stupid but it's also fixable on their end and the solution should be relatively easy, assuming they listen to the fanbase.