One element of Super Mario Maker 2 that deserves extra attention is the game's new four-player cooperative and competitive multiplayer options. While the original Super Mario Maker was a solitary, single-player-only game, it did foster its own sense of community. Players could share handmade courses with each other, challenging friends, family, and strangers with devilishly designed levels. That competition will be more direct in the sequel; players can team up or battle with friends, both locally and over the internet.
Thanks???I'm just feeling sorry for all of you who were getting this game, that you can't play Super Mario Maker 2's online with your friends - limited to randoms only.
It was a sensible assumption, or rather one I made, even before the direct.No, that is not a sensible assumption. They spent time in the direct explicitly showing you could play together.... Across multiple switches with multiple copies of the game locally. They never even hinted at actually being able to play the stages you make on a single switch with multiple people, which would be as new a feature to the series as the coop on multiple consoles or the making stages together.
It was a sensible assumption, or rather one I made, even before the direct.
At the end of the reveal trailer they showed the art that would later be used on the box.
Look at the box arts:
You honestly wouldn't assume that the sequel would feature the ability to play together?
I wish we'd celebrated that fact here rather than on DIscord so I could quote myself.
The Direct did indeed confirm that you could build courses together which I took in addition to the fact that you could play together. Otherwise why use key art and shape the game's identity solely on the fact you can build course together (but not play them)...?
It's not sensible / logical, I'm sorry.
The thing is, with the WiiU they proofed that they can make a good service. It did have the typical Nintendo solutions, like Miiverse, but it worked for the most part. It even had a friend invite option, though that was hidden in the friendlist rather than placed in Miiverse where everything else took place. I don't get this company's doubt I ever will...Im not sure why anyone is surprised. Splatoon 2 was awful for playing with friends too.
Nintendo has such bizarre online in 2019. It's like they haven't seen what the Ps4 + XOne can do
There IS local co-op though.Lmao just brutal if this is true. Honestly I wasn't expecting local coop, that's the level of incompetence to expect so I expect this rumour is true.
So this would be easy and take minimal effort to fix with a patch right
I modified that statement for you to better capture how long this has been going on. Nintendo is such a joke when it comes to online gaming.Almost everything Nintendo has done since the advent of online multiplayer has been the opposite of sensible and logical.
Nintendo actually cares about Mario Maker...
They cared enough about the fans to add slopes, who knows if they will care about the uproar over this.
Exept for adding charging chuck or like any new enemies thst arent variations to the main 4 styles
They can always add to the game, they did it to the first one.Exept for adding charging chuck or like any new enemies thst arent variations to the main 4 styles
I probably won't buy a Nintendo game until Fire Emblem (and I haven't since DK:TF).
This made me chuckle. Nintendo's decisions for online stuff make no sense whatsoever.It's actually smart because it encourages you to meet with your friends in real life. Nintendo is just encouraging a healthy social life. Thank you miyamoto and friends
Come on dude.Thanks???
It's not a gamebreaker to everyone but thanks for repeating your sympathy for it over and over.
You can do bothWait, to play local co-op, we have to each have our own Switch right? There is no local co-op on the same system?
Yep we played it 4 player on the same systemIs that confirmed? Is there 2 player local co-op on the same Switch? Cause I never saw it in the MM2 direct. All I saw was co-op editing.